HI Everyone,
is anyone working on or aware of any work on a loader for .iv (open
inventor) 3d files?
please let me know,
thanks,
~Shlomo
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> Date: Thu, 24 Aug 2000 17:30:25 +0200
> From: Silvere Martin-Michiellot
> <[EMAIL PROTECTED]>
>
> To J3D developpers, on a side track: My purpose using VRML97 loader was to
> build up an exporter to J3D CompressedGeometries. I managed to do so.
> However, to my surprise, my
follow
my install procedures posted several days back
-Original Message-From: Discussion list for Java 3D
API [mailto:[EMAIL PROTECTED]]On Behalf Of Wessel
ThomasSent: Wednesday, August 31, 1988 6:07 PMTo:
[EMAIL PROTECTED]Subject: [JAVA3D] NO J3D IN
JAVA.LIBRARY.PATH
I
If you are running on Solaris, copy libJ3D.so rather than J3D.dll
Rob
-Original Message-
From: Wessel Thomas [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, August 31, 1988 6:07 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] NO J3D IN JAVA.LIBRARY.PATH
I am new to Java 3D. Whenever I try to ru
You might want to try the following: *from the README file*
There is a bug in the Linux and Solaris versions of the JPI 1.2.2
that keeps it from finding Java extensions in the lib/ext/ directory
where they are kept. To work around the problem, you need to
copy the four .jar files from the lib/ex
In addition to copying J3D.dll to the folder where your application is
running, you may need to have something like the following when you run your
application:
java -Djava.library.path=.
The key part is the
-Djava.library.path=.
Rob
-Original Message-
From: Wessel Thomas [mailto:[EM
Probably, your application cannot find J3D.dll.
Try copying J3D.dll to the folder where your application is running.
J3D.dll should be located in the folder where your JDK is installed or where
your JRE is installed.
-Original Message-
From: Wessel Thomas [mailto:[EMAIL PROTECTED]]
Sent
I am new to Java 3D. Whenever I try to run a Java 3D program I
get the following error:
Exception in thread "main"
java.lang.UnsatisfiedLinkerror: no J3D in java.library.path
at
java.lang.ClassLoader.loadLibrary(Compiled code)
at
Java.lang.Runtime.loadLibrary0(Runtime.java:470)
Thes
Hello,
Has anyone ever succeeded in native-compiling and running a Java3D app using
the VisualCafe4 Expert Edition native compiler?
I have tried, but I have never succeeded. I always get a
NoClassDefFoundError at runtime when the execution gets to a Java3D class.
Rob
==
Hi,
This is
bug 4363875 - Interpolator loopCount no longer works
which is fixed in the next release.
Basically it affect constructor :
public Alpha(int loopCount, long increasingAlphaDuration)
But can be work around using the other two constructors.
Thanks.
- Kelvin
--
Ja
On Fri, 01 Sep 2000, Yazel, David J. wrote:
> From the archive:
Does anybody know where I can get sample sorce code? I want to learn how to
use this to create Jpegs, which will be used to create mpegs, or some other
video file...
Note I have tried looking on NCSA page for Portfolio, they have the
>From the archive:
There is a RecordingCanvas3D class in NCSA Portfolio. Info on where to
findit is posted periodically, so check the archive. You can use it to
capturecanvas images. There is also a free software called "Smacker", which
you can use to put these images together into a .avi file. T
I know this is a very, very long shot.
Has anybody been successfull in creating moving video clips (no sound needed)
with java3d? If so could you please tell me how?
I able to get one screen dump to a jpeg, but alas can't get a series as the
render goes in the background and the process I used t
Hi all,
Thanks for all those who replied, but I think I didn't make my self clear.
We are trying to create a animation file, not a animation in java3d as such.
I am able to save images, using CapturingCanvas3d (code from java3d
community).
To save the images we are using a button, the problem i
Hi,
Try
View :
public void repaint()
This is new v1.2 API.
- Kelvin
Java 3D Team
Sun Microsystems Inc.
>MIME-Version: 1.0
>Date: Thu, 31 Aug 2000 12:02:32 +0200
>From: Desiree Hilbring <[EMAIL PROTECTED]>
>Subject: [JAVA3D] repaint?
>To: [EMAIL PROTECTED]
>
>Hi,
>I am
I am fiercely jealous!
Dave Yazel
> --
> From: Ronald Mourant[SMTP:[EMAIL PROTECTED]]
> Reply To: Discussion list for Java 3D API
> Sent: Thursday, August 31, 2000 10:41 AM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] Sabbatical
>
> Hi,
>
> I am looking
Perdon por no incluir el texto en ingles...
Víctor como has deducido los valores de los quaterniones ? Al azar ?
Yo sigo el siguiente sistema y funciona bien :
Un quaternion se define por 4 valores (x, y, z, w) .
Para definir una rotacion sobre un vector unitario u, por ejemplo el (0, 1, 0), y un
Also see the wonderful work of Dr. P. (Przemyslaw Prusinkiewicz)
At 10:13 AM 8/31/00 -0400, you wrote:
>If you have access to past SIGGRAPH proceedings, I beleive Dr Alvy Ray Smith
>did several papers on 3D Tree modeling in years past.
>
>-Original Message-
>From: Discussion list for Ja
Hi,
I am looking for a place to spend a sabbatical
leave for 6 monthsbeginning September, 2001. However,
my application has to be submittedby October 15, 2000.
My laboratory (see the URL below) has been
focusing on the use ofJava 3D in connection with
building virtual environmen
PROJECT: Interactive visual navigation help system for pedestrians in indoor
and outdoor environments
PURPOSE: The goal is to generate informative multimedia presentations, like
2D sketches, 3D animations and virtual walkthroughs to help the user to
navigate in unknown environments.
STATUS: beta
U
At 22:24 8/30/00 -0600, Jim Schatzman wrote:
>If you must have a Unix workstation you will pay several times more and get probably
>10-20 times poorer performance. Actually, I have heard that Sun has announced
>a future termination of support of OpenGL, which is required for Java3D on any
>Unix pl
If you have access to past SIGGRAPH proceedings, I beleive Dr Alvy Ray Smith
did several papers on 3D Tree modeling in years past.
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Harja, Degi
Sent: Thursday, August 31, 2000 5:53 AM
To: [EMAIL
I'd completely agree with the recommendation of NVidia GeForce cards for
Wintel PCs.
As to laptops and the ATI Mobility chipset... ATI seems to be completely
unwilling to provide support and has made NO effort to support OpenGL.
So on these laptops about your only choice is to use the DirectX ver
> If you know how to create animations I would love to know how you do it!
Brad,
The Java3d tutorial (
http://java.sun.com/products/java-media/3D/collateral/ ) is as good a place
to start as any.
Fred
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I am doing something similar to Robert, except I am viewing a fighter
aircraft.
My application will allow users to add stores to the aircraft to define a
new
configuration. I am doing this as a hobby so progress is a problem.
> --
> From: Stanley, Robert[SMTP:[EMAIL PROTECTED]]
>
I didn't manage to find out whether or not there will be support fo NURBS
and when.
Anybody?
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PROJECT: Spatially Explicit Individual-based Forest Simulator.
PURPOSE: Simulate a forest, it's growth in 3D space and will be viewed in 3D
interface.
STATUS: under development...
URL: the smalltalk version is here...
http://www.icraf.cgiar.org/sea/AgroModels/SpExI-FS/sexifs.htm
and the java ve
Hi,
If you know how to create animations I would love to know how you do it!
thanks,
Brad
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Hi,
I am adding at several points of time 3d-object in layers to my Canvas3D.
They are not all showing up instantly as I want them to.
Is there something like a repaint method to force them all to show up,
when I call it?
Thanks fro your help
Desiree
o-
Hello,
I've been messing around with the example "RotPosPathApp" from the
"Getting Started" tutorial. I'm trying to do some rotations and
translations. I'm using the follwing quats values:
quats[0] = new Quat4f(0.0f, 0.0f, 0.0f, 0.0f);
quats[1] = new Quat4f(0.0f, 0.5f, 0.0f, 0.0
Hello everyone...
I am working with an articulated model.
So far I can easily change the positions and angles of the members of the
model but I would like transitions to be smoother..
I tought of using interpolators since their are there..
It seems like there is an odd behavior with these, with
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