[JAVA3D] Gravity effects for java3d

2000-09-01 Thread Stuart Jarvis
Hello people I am a student working on a java3d reconstruction of some roman baths. I have a 3ds file imported and running fine, however i would like the user to be able to "walk" around the model. However i do not know how to implement a quake style movement with gravity effects, so the people c

[JAVA3D] Native compile and run using VisualCafe4 is impossible(?)

2000-09-01 Thread Stanley, Robert
I tried wading through the vast archives, but I could not find the Sun answer to this question. Are you saying that the official Sun answer is that it is impossible to native compile and run a Java3D application using VisualCafe4's native compiler? Rob -Original Message- From: Dvorak, D

[JAVA3D] Sound class playing twice when loop set to 0

2000-09-01 Thread J. Lee Dixon
I have a sound that I play ONCE when an event occurs. I call Sound.setLoop(0) to make sure it only plays once. But I found that if I "BranchGroup.detach()" the group the sound belongs to, and then reattach it, the sound plays again. How can I (easily) keep the sound from playing every time I at

Re: [JAVA3D] J3D java.library.path for windows

2000-09-01 Thread Shaun Shepherd
My texture is in the same file as the model and all files as well as directories are accesible.  As for my VRML file, it calls the texture as follows:                                 ...                             Shape {   appearance DEF _APP0 Appearance {

Re: [JAVA3D] J3D java.library.path for windows

2000-09-01 Thread Mark Ferneau
Shaun, Have you verified that the URL provided in the VRML file for the texture is available?  The options that I've seen work just fine are: 1)  texture file is in the same directory as the model 2)  texture file is a valid and accessible URL 3)  texture file reference is to a valid and accessi

Re: [JAVA3D] 3D error at start!

2000-09-01 Thread Kelvin Chung
Hi Eric, We have the same problem in our win2000 machine after upgrade to Nvidia latest driver Detonator 3 in 32 bit mode using OpenGL version. (No such problem when using DirectX version) After switching to 16 bit mode the problem is solved. Also we didn't see the same problem under win98. So

Re: [JAVA3D] Why is TransformGroup.setTransform() is taking too much time?

2000-09-01 Thread David
I am getting 50 fps with this demo at 16-bpp, 1024x768, D3D, 700 MHz PIII on 32MB Diamond Viper V770D Ultra NVIDIA. One thing that Java3d does that makes calculating performance difficult is its handling of behaviors. In other words, just because its running at a certain framerate does not mean

Re: [JAVA3D] Stripcounts

2000-09-01 Thread David
Here is my code for building a box. I hope this helps. It does not use utility classes. Its parent class, not provided, defines the appearance and so forth. Let me know if you need that also. package com.xith.java3d.geometry.shape; /** * Construct a box with 6 shapes and uniform texture ba

Re: [JAVA3D] J3D java.library.path for windows

2000-09-01 Thread Shaun Shepherd
Mark,         I got the newer one, thanks.  The problem is when I try to load a simple object with a texture on it I get a bunch of runtime errors.  Starting with a NullPointerException at the utility Texture Loader followed by com.sunimpl.Parser errors.  Do I need to load in the texture

Re: [JAVA3D] Native compiling Java3D app with VisualCafe4 expert edition nativ e compiler

2000-09-01 Thread J Myron Smith
http://archives.java.sun.com/archives/java3d-interest.html -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Robert Pies Sent: Friday, September 01, 2000 9:29 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Native compiling Java3D app with Visu

Re: [JAVA3D] Native compiling Java3D app with VisualCafe4 expertedition nativ e compiler

2000-09-01 Thread Víctor
I think is here http://archives.java.sun.com/archives/java3d-interest.html Robert Pies wrote: > does anyone have the url for those archives? > > thx, > > robert. > > On Fri, 1 Sep 2000, Dvorak, Daniel J. wrote: > > I'd like to be able to native-compile my code also, but have to settle f

Re: [JAVA3D] Your Java3D Applications

2000-09-01 Thread Dean Iverson
We are working on (and have released) a scene and scenario authoring tool for our line of driving simulators. The product is called HyperDrive and more info can be found at http://www.hyperiontech.com Dean === To unsubscrib

Re: [JAVA3D] Interpolator completion event

2000-09-01 Thread Paul Byrne
Hi Joel, The other way to determine when an Alpha is finished is to write your own Subclass of Alpha and overide the method value() to check for completion and call your listener. Rgds Paul >MIME-Version: 1.0 >Date: Fri, 1 Sep 2000 08:25:18 -0400 >From: "J. Lee Dixon" <[EMAIL PROTECTED]> >Sub

[JAVA3D] 3D error at start!

2000-09-01 Thread Malguy, Eric G.
Hi all, On one of the computers running java, when opening the 3D views, I am getting the following errors: wg1CreateContextFailed: The operation completed successfully. extentionStr == null The frame containing the 3D view come up but no drawing occur on the canvas! The 2D views work fine, and

Re: [JAVA3D] Native compiling Java3D app with VisualCafe4 expert edition nativ e compiler

2000-09-01 Thread Robert Pies
does anyone have the url for those archives? thx, robert. On Fri, 1 Sep 2000, Dvorak, Daniel J. wrote: > I'd like to be able to native-compile my code also, but have to settle for > making a stand-alone jar file of my GUI, and a jar of my j3d code. Check > the archives of this list. The que

[JAVA3D]

2000-09-01 Thread david Xia
Hi,Everyone: I am a new user of Java3D, I wonder if anyone has used the VTK loader class for Java3D, (VTK means Visualization Toolkit). How can I get the loader class and use it in Java3D? Thanks. David _ Get Your Priva

Re: [JAVA3D] J3D java.library.path for windows

2000-09-01 Thread Mark Ferneau
Shaun, Yes the com.sunvrml97 loader does support textures, however, a newer one is available at http://www.x3d.org/ --Mark At 08:16 AM 9/1/2000 -0500, you wrote:     For the person having the problem with the J3D error, if you are using windows make sure that your path points to the j3d

[JAVA3D] Stripcounts

2000-09-01 Thread Desiree Hilbring
Hi, I tried to build a box with the GeometryInfo classes the following way: // Coordinates // needs to be counter clockwise Point3f[] coords = new Point3f[4*6]; // front side coords[0]=new Point3f(eastValue-w,heightValue-c,northValue+l); coords[1]=n

[JAVA3D] J3D java.library.path for windows

2000-09-01 Thread Shaun Shepherd
Hey,     For the person having the problem with the J3D error, if you are using windows make sure that your path points to the j3d.dll file.  And if anyone knows, does the sun.com.j3d.loaders.vrml97.Loader allow you load the VRML object and its textures.  I tried the NCSA's loader and i

[JAVA3D] Interpolator completion event

2000-09-01 Thread J. Lee Dixon
Does anybody know an easy way to be notified when an interpolator has completed? The way I figure it, I could watch the Alpha that I supply to the interpolator to see when it has Alpha.finished(). But this would mean making my own Behavior to be triggered every frame to watch it. It would make

Re: [JAVA3D] Native compiling Java3D app with VisualCafe4 expert edition nativ e compiler

2000-09-01 Thread Dvorak, Daniel J.
I'd like to be able to native-compile my code also, but have to settle for making a stand-alone jar file of my GUI, and a jar of my j3d code. Check the archives of this list. The question has been answered by SUN in the past. Daniel -Original Message- From: Stanley, Robert [mailto:[EMA

[JAVA3D] Here Is How To Get The Java3D Digest

2000-09-01 Thread Crossley, Allistair (A.)
Not sure if everyone already knows this but you can get the Java3D in digest form by sending a message to [EMAIL PROTECTED] with NO subject and in the body type   SET JAVA3D-INTEREST DIGEST   Some of you may prefer this like me.   Cheers   Allistair ^ Allistair D Crossley IT