I looked at the license (http://java.sun.com/products/java-media/3D/java3d-license.txt)
and it does not clearly give us the right to distribute the Java3D jar and
binary files. Does anyone know whether this is an oversight, possibly left
over from the Beta days, or is it going to be Sun's pol
hi everybody!!!
i've got a problem, i downloaded 1.3 Plug in and
it´s htmlConverter, but when i try to run the htmlConverter an error like this
appear on the screen:
Exception in thread "main"
java.lang.NoClassDefFoundError: htmlConverter.
i followed the instructions in the readme file of
th
-Original Message-
From: Guillaume ALLEON <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Thursday, September 07, 2000 12:05 PM
Subject: [JAVA3D] Picking and other stuff for scientific viz
>...
>- Is there a way to have the Menu coming on top of the canvas3D (there is
Hello Guillaume,
To answer your first question, the way that I've used to get the menu items
to appear on top of the Canvas3D is to use a java.awt.MenuBar instead of a
java.swing.JMenuBar and use Menu and MenuItem instead of JMenu and
JMenuItem.
This is because the Canvas3D is heavyweight and th
Hi Niklas,
I saw similar exceptions on with jdk1.3 beta_refresh on Solaris they have been
fixed in the next release.
Rgds
Paul
>X-Accept-Language: en
>MIME-Version: 1.0
>Date: Thu, 7 Sep 2000 12:06:14 +0200
>From: Niklas Mehner <[EMAIL PROTECTED]>
>Subject: [JAVA3D] crash while changing view
Hi,
In order to have things more practical I join some source code (It is
derived
from one Java3D demo and is quite bad at that time).
The application I want to design is a scientific visualisation application.
Roughly
we want to visualize a large number of triangles (millions) and put colors
on
John Wright wrote:
> should be under "Installation" (and I think a major link on the home
> page should be directly to that info).
Agreed. The problem is most of the content on j3d.org has not been
written by Steve or I. We just scrounge off the list and whatever gets
emailed to us. If the instr
From: Alex Bowden
Sent: Thursday, September 07, 2000 6:52 AM
> Why don't the basic operators on the tuple objects return self rather than
void?
In Java palance, the 'void' return means the result comes back in 'this'
(the object on which the method was called).
> Maybe I'm using these wrongly b
From: Alex Bowden
Sent: Thursday, September 07, 2000 6:52 AM
> I'm trying to get my brain around the use and intent of the 3D library
used with J3D.
Be careful. Have a friend sit with you the first couple of times.
> I'm used to 4x4 transformation matrices to give general real world
transforms
ATI has had hardware acceleration on the Rage Pro chips with some of their
beta drivers and I believe the current release drivers do support it now.
It's a bit tricky though because they don't support hardware acceleration at
all color resolutions with the Rage Pro. For example, in the past, only
I haven't done picking but quoting from page 259 of 'The Java 3D API
Specification' latest edition:
"Java 3D includes helping functions that aid in intersecting various
geometric objects with objects in the virtual universe by intersecting an
oriented ray with all the objects in the virtual univer
Hello!
Does anybody has a clue?
It is urgent, please respond!
Boris
On Wed, 6 Sep 2000, Epelman Boris wrote:
> Hello everybody!
>
> I use the following code to pick objects in the scene:
>
> pickCanvas.setShapeLocation(xpos,ypos);
> PickResult pr = pickCanvas.pickClosest();
>
Justin,
True the j3d.org site has install procedures (I know I've seen them
somewhere) but they need to be one of the FIRST things a first time
visitor sees! I just looked and couldn't find it on casual glance. I
found it under "Running Java 3D" and then it wasn't under "Requirements
and gettin
I've a problem with OrderedGroup and transparent OrientedShape3D objects. Because of
the faulty implementation of
transparency in Java3D i use blending like this:
TransparencyAttributes ta=new TransparencyAttributes(
TransparencyAttributes.BLENDED,
1f,
The only
solution I found to this problem was to use a
Transform3D. The following code
snippet is from a program
that draws a box with a hinged lid. The rotation axis of the
lid
is parallel to the x axis
but passes through y = 1, so I used an AxisAngle4f to create
the horizontal axis and t
Hi
I'm
probably missing something here...
I
needed to rotate about an arbitrary axis i.e. about a vector (direction) through
a point (origin) by angle (angle)
if the
point passes through the origin I can say
aTransform3D.setRotation(new AxisAngle4f(dir
Hi
I'm
trying to get my brain around the use and intent of the 3D library used with
J3D.
I'm
used to 4x4 transformation matrices to give general real world transforms of 3D
co-ordinates which are generally used with a 3D homogeneous point or vector
definition (x, y, z, 1.0) or more gen
Hi
Why
don't the basic operators on the tuple objects return self rather than
void? Maybe I'm using these wrongly but
I'd
much rather say
Point resultPoint = new
point3f(firstPoint3f).sub(secondPoint3f).scale(3.5)
rather
than having to say
Point resultPoint = new
I had the mode set to GEOMETRY and each object had its own Appearance
and Material objects, so they weren't the problem. I've since
done a bit more fiddling with the program, and it seems that if I
use the pickAllSorted() method from PickTool, rather than just pickAll(),
the problem disappears. If
Hi !
I'm using jdk 1.3.0beta_refresh on linux, blackdown java3d 1.2.
In my application I'm trying to change the view. But after doing so, the
following exception occurs :
# # An unexpected exception has been detected in native code outside the
VM.# Program counter=0x48d0f31f
#
# Problematic Thre
Hello Thijs!
Whatever attribute you change on the live object,
you should set this capability on it's appearence.
in your case I think you need to do the following:
Appearance look;
.
.
.
look.setCapability(Appearance.ALLOW_POLYGON_ATTRIBUTES_READ);
look.setCapability(Appearance.ALLO
Thijs Maenhout wrote:
> The code to do this works fine but when I wan't to switch between Wireframe
> and Solid at Runtime I get the exception that
> the object is Live.
>
> So my question is how can I change the appereance of a Live object. Wich
> Capabilities do I have to set and Where do I ha
Two possible reasons:
1) Do you use USE_BOUNDS or USE_GEOMETRY pickMode?
Try using USE_GEOMETRY, it will give you better presission
in piking.
2) Do you use the same appearance (or Material, or Coloring attributes)
for diffrent objects? In that case if you change values inside one of
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