[JAVA3D] No Distribution Rights for Java3D?

2000-09-07 Thread John A. Tenney
I looked at the license (http://java.sun.com/products/java-media/3D/java3d-license.txt) and it does not clearly give us the right to distribute the Java3D jar and binary files. Does anyone know whether this is an oversight, possibly left over from the Beta days, or is it going to be Sun's pol

[JAVA3D] Java3D && htmlConverter

2000-09-07 Thread Edith Lovos
hi everybody!!! i've got a problem, i downloaded 1.3 Plug in and it´s htmlConverter, but when i try to run the htmlConverter an error like this appear on the screen: Exception in thread "main" java.lang.NoClassDefFoundError: htmlConverter. i followed the instructions in the readme file of th

Re: [JAVA3D] Picking and other stuff for scientific viz

2000-09-07 Thread Andrew R. Thomas-Cramer
-Original Message- From: Guillaume ALLEON <[EMAIL PROTECTED]> To: [EMAIL PROTECTED] <[EMAIL PROTECTED]> Date: Thursday, September 07, 2000 12:05 PM Subject: [JAVA3D] Picking and other stuff for scientific viz >... >- Is there a way to have the Menu coming on top of the canvas3D (there is

Re: [JAVA3D] Picking and other stuff for scientific viz

2000-09-07 Thread Stanley, Robert
Hello Guillaume, To answer your first question, the way that I've used to get the menu items to appear on top of the Canvas3D is to use a java.awt.MenuBar instead of a java.swing.JMenuBar and use Menu and MenuItem instead of JMenu and JMenuItem. This is because the Canvas3D is heavyweight and th

Re: [JAVA3D] crash while changing view :(

2000-09-07 Thread Paul Byrne
Hi Niklas, I saw similar exceptions on with jdk1.3 beta_refresh on Solaris they have been fixed in the next release. Rgds Paul >X-Accept-Language: en >MIME-Version: 1.0 >Date: Thu, 7 Sep 2000 12:06:14 +0200 >From: Niklas Mehner <[EMAIL PROTECTED]> >Subject: [JAVA3D] crash while changing view

[JAVA3D] Picking and other stuff for scientific viz

2000-09-07 Thread Guillaume ALLEON
Hi, In order to have things more practical I join some source code (It is derived from one Java3D demo and is quite bad at that time). The application I want to design is a scientific visualisation application. Roughly we want to visualize a large number of triangles (millions) and put colors on

Re: [JAVA3D] Lets get that JDK install fixed Please...Dothefollowing

2000-09-07 Thread Justin Couch
John Wright wrote: > should be under "Installation" (and I think a major link on the home > page should be directly to that info). Agreed. The problem is most of the content on j3d.org has not been written by Steve or I. We just scrounge off the list and whatever gets emailed to us. If the instr

Re: [JAVA3D] Point and vector libraries - general operators should return self rather than void

2000-09-07 Thread Fred Klingener
From: Alex Bowden Sent: Thursday, September 07, 2000 6:52 AM > Why don't the basic operators on the tuple objects return self rather than void? In Java palance, the 'void' return means the result comes back in 'this' (the object on which the method was called). > Maybe I'm using these wrongly b

Re: [JAVA3D] Point4f and Vector4f - Homogeneous or not?

2000-09-07 Thread Fred Klingener
From: Alex Bowden Sent: Thursday, September 07, 2000 6:52 AM > I'm trying to get my brain around the use and intent of the 3D library used with J3D. Be careful. Have a friend sit with you the first couple of times. > I'm used to 4x4 transformation matrices to give general real world transforms

Re: [JAVA3D] ATI Rage 128 PRO on Win2000

2000-09-07 Thread Roberto Speranza
ATI has had hardware acceleration on the Rage Pro chips with some of their beta drivers and I believe the current release drivers do support it now. It's a bit tricky though because they don't support hardware acceleration at all color resolutions with the Rage Pro. For example, in the past, only

Re: [JAVA3D] Reverse Picking

2000-09-07 Thread J Myron Smith
I haven't done picking but quoting from page 259 of 'The Java 3D API Specification' latest edition: "Java 3D includes helping functions that aid in intersecting various geometric objects with objects in the virtual universe by intersecting an oriented ray with all the objects in the virtual univer

[JAVA3D] Reverse Picking

2000-09-07 Thread Epelman Boris
Hello! Does anybody has a clue? It is urgent, please respond! Boris On Wed, 6 Sep 2000, Epelman Boris wrote: > Hello everybody! > > I use the following code to pick objects in the scene: > > pickCanvas.setShapeLocation(xpos,ypos); > PickResult pr = pickCanvas.pickClosest(); >

Re: [JAVA3D] Lets get that JDK install fixed Please...Do thefollowing

2000-09-07 Thread John Wright
Justin, True the j3d.org site has install procedures (I know I've seen them somewhere) but they need to be one of the FIRST things a first time visitor sees! I just looked and couldn't find it on casual glance. I found it under "Running Java 3D" and then it wasn't under "Requirements and gettin

[JAVA3D] OrderedGroup

2000-09-07 Thread Markus Junginger
I've a problem with OrderedGroup and transparent OrientedShape3D objects. Because of the faulty implementation of transparency in Java3D i use blending like this: TransparencyAttributes ta=new TransparencyAttributes( TransparencyAttributes.BLENDED, 1f,

Re: [JAVA3D] Transform3D controls for general purpose rotation missing?

2000-09-07 Thread Glenn Rowe
The only solution I found to this problem was to use a Transform3D. The following code snippet is from a program that draws a box with a hinged lid. The rotation axis of the lid is parallel to the x axis but passes through y = 1, so I used an AxisAngle4f to create the horizontal axis and t

[JAVA3D] Transform3D controls for general purpose rotation missing?

2000-09-07 Thread Alex Bowden
  Hi   I'm probably missing something here...   I needed to rotate about an arbitrary axis i.e. about a vector (direction) through a point (origin) by angle (angle)   if the point passes through the origin I can say       aTransform3D.setRotation(new AxisAngle4f(dir

[JAVA3D] Point4f and Vector4f - Homogeneous or not?

2000-09-07 Thread Alex Bowden
Hi   I'm trying to get my brain around the use and intent of the 3D library used with J3D.   I'm used to 4x4 transformation matrices to give general real world transforms of 3D co-ordinates which are generally used with a 3D homogeneous point or vector definition (x, y, z, 1.0) or more gen

[JAVA3D] Point and vector libraries - general operators should return self rather than void

2000-09-07 Thread Alex Bowden
Hi   Why don't the basic operators on the tuple objects return self rather than void?  Maybe I'm using these wrongly but     I'd much rather say       Point resultPoint = new point3f(firstPoint3f).sub(secondPoint3f).scale(3.5)   rather than having to say       Point resultPoint = new

Re: [JAVA3D] Odd picking problem

2000-09-07 Thread Glenn Rowe
I had the mode set to GEOMETRY and each object had its own Appearance and Material objects, so they weren't the problem. I've since done a bit more fiddling with the program, and it seems that if I use the pickAllSorted() method from PickTool, rather than just pickAll(), the problem disappears. If

[JAVA3D] crash while changing view :(

2000-09-07 Thread Niklas Mehner
Hi ! I'm using jdk 1.3.0beta_refresh on linux, blackdown java3d 1.2. In my application I'm trying to change the view. But after doing so, the following exception occurs : # # An unexpected exception has been detected in native code outside the VM.# Program counter=0x48d0f31f # # Problematic Thre

Re: [JAVA3D] simple question?

2000-09-07 Thread Epelman Boris
Hello Thijs! Whatever attribute you change on the live object, you should set this capability on it's appearence. in your case I think you need to do the following: Appearance look; . . . look.setCapability(Appearance.ALLOW_POLYGON_ATTRIBUTES_READ); look.setCapability(Appearance.ALLO

Re: [JAVA3D] simple question?

2000-09-07 Thread Justin Couch
Thijs Maenhout wrote: > The code to do this works fine but when I wan't to switch between Wireframe > and Solid at Runtime I get the exception that > the object is Live. > > So my question is how can I change the appereance of a Live object. Wich > Capabilities do I have to set and Where do I ha

Re: [JAVA3D] Odd picking problem

2000-09-07 Thread Epelman Boris
Two possible reasons: 1) Do you use USE_BOUNDS or USE_GEOMETRY pickMode? Try using USE_GEOMETRY, it will give you better presission in piking. 2) Do you use the same appearance (or Material, or Coloring attributes) for diffrent objects? In that case if you change values inside one of