Hi Mark,
In v1.2 beta we check for existing of D3D library only in
the following cases:
(A)
HINSTANCE h = LoadLibrary("ddraw.dll");
if (!h) {
D3dCtx::d3dError(D3DNOTFOUND);
exit(1);
}
LPDIRECTDRAWENUMERATEEX lpDDEnumEx;
// assume Ansi
(B)
lpDDEnumEx =
Hello guys,
I've been playing around with java3d for 2 weeks and think it's a pretty cool thing
until today. I was trying to build a scene of 128 x 128 simple boxes. I arranged each
box with a new TransformGroup like this:
Transform3D trans = new Transform3D();
TransformGroup tg;
for (int i = 0
you sent this twice..
Ben Arbel
Comsoft Technologies, Inc.
[EMAIL PROTECTED]
ICQ: 86004063
- Original Message -
From: "Mark Ferneau" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, November 21, 2000 2:52 PM
Subject: Re: [JAVA3D] 1.2.1 beta DirectX8.0 issues
> Kelvin,
>
> I am
> Date: Tue, 21 Nov 2000 17:03:45 -0600
> From: James Robertson <[EMAIL PROTECTED]>
>
> I'll obtain a normal by averaging the normals to the 6 triangles that
> surround the point.
>
> Since I'm new to 3D graphics, could anyone tell me whether this is something
> that is commonly done? Are
4325851 Hardware MultiTexture not supported even though numActiveTexture <=
supported num
Is this in reference to all multitexturing or just people trying to do more
than 2?
In other words can I have two seperate textures, one "stretched" and another
one "detail" where the detail is wrapped at a
I am getting a null pointer exception when I try to set a texture coordinate
for unit state 0. When I created the triangle strip array I asked for two
texture sets like this:
public TriangleStripArray getGeometryDefinition( int vertexPoints, int
perStrip[] ) {
Log.log.println(LogType.EX
James,
The GeometryInfo classes do this for us. It's how our 3DS loader
produces such smooth surfaces.
- John Wright
Starfire Research
James Robertson wrote:
>
> I figured out my problem with Goraud shading on a surface created via a
> TriangleArray.
> The problem was due
> to the fact that I
I figured out my problem with Goraud shading on a surface created via a
TriangleArray.
The problem was due
to the fact that I was setting the normal at each triangle vertex to be
equal to the vector that is normal to the plane of the triangle.
Any given triangle in my mesh thus had 3 identical nor
Hi Raffi,
We can reproduce this problem under windows (but not Solaris).
Bug 4391537 is submitted for investigation.
Thanks for your bug report.
- Kelvin
-
Java 3D Team
Sun Microsystems Inc.
>From: "Kasparian, Raffi J." <[EMAIL PROTECTED]>
>To: "'[EMAIL PROTECTED]'" <[EMAIL PRO
Attached is an example which, I think, shows a transparent gif
file used as a texture. The gif file consists of lines and
symbols on a clear background. The example is a modified version
of demo/java3d/TextureTest/TextureImage. The attached gif file
goes in ../images relative to that.
The displ
Kelvin,
I am running J3D 1.2.1 Beta 1 Direct X with Win2K & Win98 and I still am
definitely getting this warning also. I know that DirectX 8.0 is installed
properly because dxdiag.exe tells me so and the performance I am seeing is
better than DirectX 7.0.
The boards are ATI Mobility-P, OS is Wi
Hi Magnus,
This is a JDK 1.3 bug that we identified some time ago. It has been fixed
in JDK 1.3.1. The BugID is 4360567.
Rgds
Paul
--
Paul Byrne Email : [EMAIL PROTECTED]
Sun MicrosystemsPhone : (650)
I think I found the answer but thanks.
--- John D <[EMAIL PROTECTED]> wrote:
> Is it still true that picking does not provide the
> point of intersection info? Thanks.
>
> __
> Do You Yahoo!?
> Yahoo! Shopping - Thousands of Stores. Millions of
> Pr
Hi Magnus,
I think this is a known bug with heavyweight tooltips in Java 1.3. If
you are able to try with an old 1.2.2 installation, you will see it
working. I am sure this bug will be history with the next Java
release.
Regards,
Ingo
>X-MIMETrack: Serialize by Router on GOTSRV05/GOT/SKF(Relea
Well, I think you misunderstood my comment. I did not mean that you could
not turn transparency blending on or off, but rather that unlike GIF, colors
in Java3d can be blended with a range of transparencies. As in for every
texel you can set an RGB and an alpha which represents its bled accordin
Hi,
I'm trying to make a executeable jar-Archive. The
Java3D-Application should start by a double click on the jar-File. Does anybody
know how I can create such a jar-File?
Holger
Hehe, people have GOT to start using the "search
archives" feature. This question was asked and answered 3 days
ago.
Dave Yazel
- Original Message -
From:
Ravi Goel
To: [EMAIL PROTECTED]
Sent: Tuesday, November 21, 2000 12:34
AM
Subject: [JAVA3D] Collision
Hi all.
jroberts wrote:
> Hi,
> Assuming Swing.
>
> See heavyweight/lightweight paper on the sun site.
> It describes setting LightWeightPopupEnabled.
>
> Be aware though that BLT problems used to happen with 1.2 and down.
>
> rgds
> JR
I have a problem with tool tips.
Originaly they didn't show
Hi
Made the same experience - we had to use compatibility mode because we wanted a
canvas which an aspect ratio different from 1.
I spent almost a week with getting picking working again, afterwards - and this
only after I had dropped the API - picking stuff out and written a workaround.
Someone
Hi there,
> Now Java3d does not think of transparency as off or on, but as a range.
> Color in java3d can have an alpha componant.
I cannot agree with that. The fact is the transparency features can be
set on/off with
the TransparencyAttributes of an object. This means off maps a null
transpar
> My problem is that a lot of things like picking, zooming, field of view
> setting, eyepoint setting start behaving unexpectedly once I enable the
> compatibility flag for getting the projection matrix.
This is what the Java3D API specification says of the compatibility mode:
"Note: Use of thes
try
http://www.j3d.org/utilities/loaders.html
Holger
-Ursprüngliche
Nachricht-Von: Oscar Guindzberg <[EMAIL PROTECTED]>An: [EMAIL PROTECTED]
<[EMAIL PROTECTED]>Datum:
Montag, 20. November 2000 15:59Betreff: [JAVA3D] Problem
loading DXF
I have a problem loading som
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