hi there,
just one question on the class PickPoint. I want to pick a point
using PickCanvas. I have already set the shape location (by using
pickCanvas.setShapeLocation(mouseEvent). and the mode
(PickCanvas.GEOMETRY).
I want to get, a PickPoint, is this the way to do it?
Hi, Kelvin,
I tried to create a test program to show that Text3D.setString() and
OrietentedShape3D can not work together. When I created a simple program
which took part code from my big project. To my surprise, this simple
program works fine when I used Text3D.setString() to change the displaye
I think there are two problems:
After you create the myPickingCallback and then you create the
pickSelection you have to add the myPickingCallback to the pickSelection .
You do it but after compiling the universeBG
Make your code look like:
PickingCallback myPickingCallback = new myPicking
Hi,
This may related to
bug 4391167 - Triangulator unable to handle some polygons with holes.
- Kelvin
Java 3D Team
Sun Microsystems Inc.
>X-Lotus-FromDomain: RES
>Mime-Version: 1.0
>Content-Disposition: inline
>Date: Fri, 12 Jan 2001 14:32:34 -0500
>From: Jean-Marie Dautell
Hi,
Sorry Daniel. But it doesn't work!
Here is the wireframe obtained: (See attached file: shape1.JPG)
For the solid version nothing appears!
Regards.
Jean-Marie.
Note: Here is the complete code: (See attached file: HoleTest.java)
Daniel Selman <[EMAIL PROTECTED]> on 01/12/2001 10:16:55 AM
Hi Paul,
You should invoke sensor.getRead() instead of
sensor.lastRead() to instruct InputDevice calling
pollAndProcessInput() for every frame if DEMAND_DRIVER
is used. lastRead() only return the last number read
in getRead().
Thanks.
- Kelvin
---
Java3D Team
Sun Microsystems Inc.
>
Hi,
Which version of Java3D are you using (OpenGL or DirectX ?)
There are some bugs in DirectX which may cause the crash.
Most of them are fixed in the upcoming v1.2.1 beta2 except
one
4403770 - D3D: Crash when using VX720 Nvidia RIVA 128 card in 32 bit mode
the workaround is switching to 1
Hi,
I'm trying to get to grips with mipmapping, but I'm
having some problems which
I'd appreciate some input on. I've attached a
(small) gif to try to illustrate my problem.
I've set up a texture with a set of mipmap level.
The base level has a RED image
at 128x128 pixels, and the other l
Hello
I had a system crash om my laptop and needed to re-install win2k pro.
When I try to run my Java3D app I get the error:
java.lang.UnsatisfiedLinkError: no J3D in java.library.path
When I check the documentation it says that this problem
occurs when the system lacks the Open GL implementat
I try the Java 3D demo, but it reboots the machine.
I don't know why.
BTW I use Win 2000.
Jean-Marie,
Here is a short example. As you discovered the documentation for this
feature is not very useful...!
Sincerely,
Daniel Selman
[EMAIL PROTECTED]
Tornado Labs Ltd.
http://www.tornadolabs.com
generate a surface from 10 vertices and create a hole in the surface by
removing
a hole def
You need to do three things to get it to work.
First, look through Sun's tutorial and become completely familiarized with
using the TransformChanged Method/Callback that they have an example of in
the section on Picking Behaviors.
Second, you need to either write a class (seperate file) or use a
What's the latest
VRML97.JAR and where can I find it? I've been searching through the
archives and loader pages, but the most recent one I could find is dated from
03/31/99 (no version in manifest).
Or would it be
better to dive into this X3D stuff?
Many thanks for any
help.
Regards -
Hello !
I finally managed to write an input device and everything works fine if
i declare my input device as NON_BLICKING. But if I declare my input
device as DEMAND_DRIVEN the pollAndProcessInput method does not get
called anymore. From the debugger I know that sensor.lastRead( ) is
called. I do
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