Re: [JAVA3D] Java 3D Web Pages

2001-01-19 Thread Rob Posadas
> > SO, in summary, the J3D guys would love to put an installer out there, > but right at the moment it is simply not worth their time as the system > is so broken as to be almost unusable. > > Justin Couch, the sigless. > (working on finding where it went!) Well, that's the first set of pro

[JAVA3D] Using the Depth Buffer for LOS

2001-01-19 Thread Pedro Estrada
Hi,   In my application, I am evaluating LOS (line of sight) for a terrain from a given view position.  For those familiar with the topic, I am basing it on the Shadow Mapping algorithm described in the literature.  Briefly, you take a virtual world postion, convert it to the light's coordin

[JAVA3D] Java3D and Shout3D API differences?

2001-01-19 Thread Scott Otterman
Hi, I was wondering if any of you guys ever worked on switching from one API to the other (or maybe supporting both APIs) and if so what problems did you encounter? thanks in advance for any info one might want to share, scott ps: note that I'm only talking about API differences here and not perfo

Re: [JAVA3D] Clarification: Java3D scene in applet does not move with browser window.

2001-01-19 Thread Kelvin Chung
Hi Paul, Bug 4406373 is filed for this. It seems that the window move event did not deliver to Java3D when browers move. So the D3D viewport did not set correctly. (Unlike OGL, D3D has to explicitly handle resize/move event) The bug happen in beta2 also and we investigate how to workaround it

Re: [JAVA3D] Java 3D Web Pages

2001-01-19 Thread Justin Couch
Rich Harris wrote: > > I was looking at the Future Product Information and it was completely silent > about any signed installer hosted by java.sun. What it the status of this? >From my last lot of communications with the Sun developers, you won't see anything until either Java 3D 1.3 or JDK 1.4.

Re: [JAVA3D] Java3D in an applet

2001-01-19 Thread Paul Siegel
Nope, I gave it a whirl on a DirectX 7 machine, and still the problem occurs. It seems to be a problem with applets using the Java 3D DirectX version. Paul -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]] Sent: Friday, January 19, 2001 11:28 AM To: [EM

[JAVA3D] FreeBSD

2001-01-19 Thread missing
Is there any status/info on a j3d port to FreeBSD? The FreeBSD site just points to blackdown.org. ata, tony === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST"

Re: [JAVA3D] Java 3D Web Pages

2001-01-19 Thread Rich Harris
I was looking at the Future Product Information and it was completely silent about any signed installer hosted by java.sun. What it the status of this? This is very important and the lack of such a convenience is a huge hindrance to people who want to write applets with Java3D and, therefore, a hu

Re: [JAVA3D] Java 3D Web Pages

2001-01-19 Thread Michael Schulman
We are working hard at it. Stay tuned. The code is now in the web groups hands. > Date: Fri, 19 Jan 2001 12:18:22 -0500 > From: "Yazel, David J." <[EMAIL PROTECTED]> > Subject: Re: [JAVA3D] Java 3D Web Pages > To: [EMAIL PROTECTED] > > Any idea when 1.2.1 beta 2 will be out? > > Dave Yazel > > -

Re: [JAVA3D] Java 3D Web Pages

2001-01-19 Thread Yazel, David J.
Any idea when 1.2.1 beta 2 will be out? Dave Yazel > -- > From: Michael Schulman[SMTP:[EMAIL PROTECTED]] > Reply To: Michael Schulman > Sent: Friday, January 19, 2001 11:31 AM > To: [EMAIL PROTECTED] > Subject: [JAVA3D] Java 3D Web Pages > > Java 3D Interested P

[JAVA3D] Java 3D Web Pages

2001-01-19 Thread Michael Schulman
Java 3D Interested Parties - Some of you may have noticed we have made some modifications to the Java 3D web site, java.sun.com/products/java-media/3D . You will notice a different layout, which should make navigation a little easier, and easier for us to maintain. A new area is "Future Product

Re: [JAVA3D] Java3D in an applet

2001-01-19 Thread John Wright
Is there any chance this is a DirectX 8.0 bug? (since you report it only occurs with the DirectX version of Java 3D) We've seen a few applications (none with Java 3D) (Madden 2001, Wizards and Warriors, Everquest) that have started acting strange on one of our testbed machines where I was testing

Re: [JAVA3D] Java3D in an applet

2001-01-19 Thread Paul Siegel
I wanted to give the list a little update on what I've discovered concerning this bug. It appears to only occur if you're using the Java 3D 1.2.1 Beta (DirectX Version). Earlier versions of Java3D, and the current beta OpenGL version do not cause this problem. I have submitted a bug to Sun tell

Re: [JAVA3D] Checking for movement

2001-01-19 Thread Paraskevas Orfanides
Thank you David. If it's as you say, I think I can use Node.getBounds upon insertion to find the initial coordinates. From that I can make a vector3D and store it aside. Then I can use the transform itself to see how much the object has been translated. Put that translation factor in a vector3

[JAVA3D] Multiple Locales Part 2 :

2001-01-19 Thread Zak
Multiple Locales Part 2 :   Does each Locale created need its own View Branch?   Zak

[JAVA3D] Multiple Locales

2001-01-19 Thread Zak
Problem: I am placing objects in a overall Locale( universe ) . Each object has its own Locale and needs to be placed in the overall Locale. It tells me that 2 CAnvas3D objects are being shared. What do I need to do?   Zak

Re: [JAVA3D] Checking for movement

2001-01-19 Thread Dvorak, Daniel J.
Doug, I just wanted to say thanks for the example. It's always helpful when an expert provides some source. Especially when the program does something really cool like that little gem. I haven't seen drawing like that in a Java3D program yet. I think SUN should put a few of you guys to work o

Re: [JAVA3D] Checking for movement

2001-01-19 Thread David
You can get the bounds of any node with Node.getBounds(). I know this works as a way to calculate an adjustment prior to inserting it into the scenegraph. What I am not sure about is whether getBounds() returns a transform adjusted bounds once it is in a scenegraph undergoing transformations. W

[JAVA3D] transform of geometry

2001-01-19 Thread Sungye Kim
Title: [JAVA3D] transform of geometry I have one problem. I use VRML97 file as input file. (VRML97 source example)- DEF VRMLCone Transform {translation -3 0 0 children [     Shape { geometry Cone { bottomRadius 1 height 2 }