Hi all!
My name is Stanislav.
I want write multiuser 3d environment with real audio streams in Java3d,
but i'm not sure - is the performanse of Java3d enough for my work ?
Wait for answers.
[EMAIL PROTECTED]
_
Get Your Private
Thanks for the info.
Kyle Wayne Kelly
Computer Science Student
University of New Orleans
http://www.cs.uno.edu/~kkelly
- Original Message -
From: "Kyle Wayne Kelly" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, January 21, 2001 7:19 PM
Subject: Re: [JAVA3D] Lightweight Java 3D
Currently I am using the VRML97 loader for my
project.
But I could not get in running in a
browser.
If I give up using loader, I would have to rebuild
the model in Java3D.
Is there any other loader that could be used in a
browser?
Or is there a way to convert the vrml file to
Java3D code?
What did Galilleo do that corresponds to what I said? As a side note, your
resume is very impressive.
- Original Message -
From: "Joerg 'Herkules' Plewe" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, January 21, 2001 4:46 PM
Subject: Re: [JAVA3D] Lightweight Java 3D
> > Subj
> Subject: Re: [JAVA3D] Lightweight Java 3D
>
> I apologize for wrongly stating that "Java is invariably slow".
Like Gallileo did? ;-)
- J
Joerg 'Herkules' Plewe
HARDCODE Development
http://www.hardcode.de
===
To unsu
I apologize for wrongly stating that "Java is invariably slow".
- Original Message -
From: "Kyle Wayne Kelly" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, January 17, 2001 3:47 PM
Subject: Re: [JAVA3D] Lightweight Java 3D
> Ok, just to argue. Speed has never stopped prog
Hi,
I have a big trouble
in pickCanvas.pickClosest (), which works perfect with win NT
and 2000. But the same program can not work with win98. What's
wrong?
The code is as
follows:
pickCanvas.setShapeLocation ( xpos, ypos
);
Point3d eyePos = pickCanvas.getStartPosition
(); pickResult =