Demo: Chess Player Grabs & Moves Chess Pieces to any square YOU click on.
" YOU COMMAND Chess Player : You Decide, He makes YOUR Move. "
http://www.frontiernet.net/~imaging/H-Anim_Avatars.html
Portable : It works _
I would like to see a 3D user interface. If you ever get it to work, please
send me a link to the applet.
Kyle Wayne Kelly
Computer Science Student
University of New Orleans
http://www.cs.uno.edu/~kkelly
- Original Message -
From: "J. Lee Dixon" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]
> > Stefan Bühlmann wrote:
> >
> > Hi folks,
> > I'd like to know, if Mac OS X will support Java 3D. Or will Sun provide J3D
> > for Macintosh? Can anyone help me ?
Yes, read this
http://www.javaworld.com/javaworld/jw-01-2001/jw-0119-macworld.html
Responding to questions abo
> "Jean-Marie" == Jean-Marie Dautelle <[EMAIL PROTECTED]> writes:
Jean-Marie> Does anybody has some information about running Java3D
Jean-Marie> on Linux. We tried it using the Blackdown
Jean-Marie> implementation of Java3D (which I think is the same
Jean-Marie> than Sun). The
Apple's approach to getting java into the browser also seems
unclear at the current time. Getting a straight answer out of
them is tough, let alone a product...
Anyone have a clear picture of their integration plans? From
what I hear they don't plan on using the plug-in but their own
API.
Hi Young, Brad:
A property is added in the v1.2.1 DirectX release
(not in v1.2.1 beta2)
to work for legacy Voodoo card as follows:
Direct3D Driver selection
--
By default, the first driver found with monitor matching
the display driver is use during DirectDrawEnu
Thats pretty slick Lee! That would never have occured to me to do. Are you
using textures by reference and Y-up? Have you found that to be efficient
and fast?
Dave Yazel
> --
> From: J. Lee Dixon[SMTP:[EMAIL PROTECTED]]
> Reply To: Discussion list for Java 3D API
> Sent:
I have loaded the latest beta, and then tried running my Applet when
subsequently dies. I think I know what's going on here I am using
the Java2 1.3 enhancement in my manifest that says my code requires an
extension, in this case Java3D. Well, I am asking for at least 1.2.1,
but then Java co
I think it is doable, but you have to get in there and do some work.
For example, you can create an offscreen graphics for a buffered image
to draw upon. Thus, you should be able to draw the components onto the
offscreen graphic and use it to texture. When a user clicks on the 3D
object, use the
Yet you have enough time to post here.
If you can't do your own homework, for a legit reason, talk to your professor.
Has that occured to you ?
Have you no shame, to ask in a public forum, for somebody to do your homework
for you ???
And please, you're spamming the list.
Augusto
=
OK
Sorry! It should seem that I am a bad student or an idler.
but it is not so!
It is difficult to explain:
I like programming very much: I program from 13 years old (I begun at
elementary school).
I do everitime the program which should be done in group solo alone.
I spend a lot of money for
Mario,
This is exactly what you deserve, I just feel ashamed for you.
Sharing ideas and problems helps the community, "spoon feeding" only helps
cheeting.
I hope all these emails will be the REAL lesson for you,
la prossima volta pensaci due volte...Giuseppe,
> I have to write a not very compl
Dani,
If you send me a test sample. I can look at it. or atleast provide full syntax lines.
so I can see what u r doing
Ahmed
-Original Message-
From: Daniel Moscoso [mailto:[EMAIL PROTECTED]]
Sent: Thursday, January 25, 2001 10:09 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Configu
You have got to be kidding me.
I'll help you with your homework if you give me your professor's email ! :)
Incredible !!!
quake wrote:
> I have to write a not very comple program in java 3D:
> somethig not very simople but
> something not very complex.
> Somebody have a program like that?
> T
I am thinking of creating one Canvas3D and many
SimpleUniverses; and certain user actions trigger
the universe switching in the canvas3d.
Is this possible?
I see a universe's view connects to the canvas3D
(double links). If I set one view's canvas3D
(setCanvas3D()), what happens to the view
prev
Mario,
It doesnt seem that you want to learn Java3D. You just want spoon feeding. A lot of
people have provided so much help to you. Is this a school project you have to turn in
or something?
-Original Message-
From: quake [mailto:[EMAIL PROTECTED]]
Sent: Thursday, January 25, 2001 10:
And there was much rejoicing
Thank you VERY much.
Dave Yazel
> --
> From: Dan Petersen[SMTP:[EMAIL PROTECTED]]
> Reply To: Dan Petersen
> Sent: Thursday, January 25, 2001 1:09 PM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] Java 3D 1.2.1 Beta2 Now Available
Need money with it too?
-Original Message-
From: quake [mailto:[EMAIL PROTECTED]]
Sent: Thursday, January 25, 2001 1:06 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] please help me in my home work!!?!
I have to write a not very comple program in java 3D:
somethig not very simople but
somet
Hi Daniel,
I don't know if you're still looking for how to do this, but i thought I'd contribute
this bit.
If you're just trying to find the co-ordinate of the intersection point, you can use
the PickIntersection class:
PickResult result = pickCanvas.pickClosest();
PickIntersection intersecti
Java 3D 1.2.1 Beta 2 is now available at:
http://developer.java.sun.com/developer/earlyAccess/java3D/
There are a few problems with the web pages but we thought it was more
important to get the beta out and correct these problems later:
The documentation bundle is still beta 1 -
Thanks for your help !!
I have more questions:
- If DisplayApplet.html starts DisplayApplet.class, how can I read the
portfolio.properties file ? (Read by portfolio classes).
- I tried to read the .obj file like an URL (new URLgetCodeBase(), "./testfile.obj")
and I got an AccessControlExpress
I have to write a not very comple program in java 3D:
somethig not very simople but
something not very complex.
Somebody have a program like that?
Thank you in advance.
Mario.
Please send me it in [EMAIL PROTECTED]
===
To un
I am trying to hava multiple views for a scene. Do I create different
TransformGroups for each view that defines the placement and behavior of the
view?
Also if I want to be "on" an object that is rotating and view the scene from
there, does the view and the object placement need to be the same?
Hi,
Does anybody has some information about running Java3D on Linux. We tried it
using the Blackdown implementation of Java3D (which I think is the same than
Sun). The demo seems to run (except that closing the window crashes the
session). But if the windows contains more than a simple Canvas3D (i
I have heard this request before, but I can't even picture what this means.
Do you mean to put a button or some other Swing component actually in the 3d
scene? or do you mean you are placing the component in the same Swing
container, with the canvas3d underneath the component?
Because you can do
Yes, let's all vote for that! I read somewhere in the press it's in the
works for OS X and as some Java3D FAQ on the Sun site states:
Java 3D API is a joint collaboration between Intel, Silicon Graphics, Apple,
and Sun. All four companies had advanced retained mode APIs under
development and were
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The status is that Mac OS doesn't even support Java2, which is a
prerequisite for Java3D.=A0 Mac OS X will have Java2 (when it is
released), but then *somebod
Hi all,
I have an application which i run using
jdk1.3 and java3d 1.2 . In the application i have a Canvas3D put
in a JPanel, which in turn is put in JSplitpane, which is
in JInternalFrame. So there is an AWT component with the Swing components.
The problem is that the application pops
Hello,
does anyone know a simple way, to project Swing components onto the
=surface of a J3D object, such that the mouse is correctly passed
=through? E.g. Clicking the mouse clicks on the swing buttons.Thanks
for any help, Stefan
Hi folks,
I'd like to know, if Mac OS X will support
Java 3D. Or will Sun provide J3D for Macintosh? Can
anyone help me ?
Thanks,
Stefan
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