Re: [JAVA3D] visualization problem - complex model, VRML97 loader

2001-02-14 Thread giles
Been working on improving that codebase recently, but I haven't been playing with indexedfaceset stuff(which I assume thats using). Ya might try rendering it in another VRML browser and see if it responds the same. If so its probably a data conversion issue(converting to VRML). If not then its

Re: [JAVA3D] texture map blending

2001-02-14 Thread Charmaine Lee
Mike, You can use multiple texture unit states to blend multiple textures onto a shape. Included in the attachment is an example of multi texturing in Java3D. -Charmaine Lee Java3D Engineering Team > X-Originating-IP: [128.187.171.43] > Mime-Version: 1.0 > X-OriginalArrivalT

Re: [JAVA3D] Bug: Animations stop on moveTo

2001-02-14 Thread Kelvin Chung
Hi Carsten, We can reproduce the bug in v1.2.1 beta1 using the attachment program which move the scene graph as described in your email. However this can't be reproduced in v1.2.1 beta2 and in our daily build. So this is should be fixed. If you got another test program that did not work und

[JAVA3D] texture map blending

2001-02-14 Thread Michael Smith
Java3D people, I'm doing research in image morphing and animation. I'd like to know how you would recommend handling the problem of blending two different textures onto a shape (triangulated grid) in Java3d. We'd like to do it taking advantage of java3d's hardware acceleration if we can.

[JAVA3D] Rotation in NCSA Display

2001-02-14 Thread Ashley Martin
Hi, I am using the NCSA portfolio posted on your website and it gives very interesting results. But I don't know how to rotate the DXF image once I have loaded it in my software. I was wondering if you have any function to rotate the image by say "x" degrees assuming I have a button on the NCSA Di

Re: [JAVA3D] How can I get textureCoordinates for one picking point?

2001-02-14 Thread Charmaine Lee
Sungye, You can do pi.getPointTextureCoordinate(texCoordSet) to get the texture coordinate of the intersection point. -Charmaine Lee Java3D Engineering Team > MIME-Version: 1.0 > Date: Wed, 14 Feb 2001 16:49:49 +0900 > From: Sungye Kim <[EMAIL PROTECTED]> > Subject: [JAVA3D] H

Re: [JAVA3D] SharedGroup - MultipleParent

2001-02-14 Thread John Wright
Pierre, I'm not sure I understand your code completely (given that I only gave it a quick glance). But two things pop to my mind immediately. 1) It seems that each time through your loop you attempt to remove ALL children from the Assembly. 2) When you are removing children you are counting up t

[JAVA3D] SharedGroup - MultipleParent

2001-02-14 Thread Pondrom, Pierre L
Hello Everyone, I am now having a problem making a SharedGroup. I use an extension of ObjectFile to bring in a Scene. Then I use getSceneGroup() to make a BG (named assemblyGroup) . Then I use getNamedObjects() to store my Shape3D objects in a Hashtable (named shapes). When I need to re-use the

Re: [JAVA3D] Really Common Questions RE: [JAVA3D] Java 3D books ?

2001-02-14 Thread Gerard Peregrin
Actually I find the community spirit rather delightful and the opportunity to help someone, even if they could simply go to a list somewhere, or to the library a nice addition to my day. :o) === To unsubscribe, send email to

Re: [JAVA3D] The right tool?

2001-02-14 Thread Gerard Peregrin
In a message dated 2/14/01 18:56:52, [EMAIL PROTECTED] writes: << If you like I can send you a color-cube program which demonstrates this approach in a simplistic way. >> I would be interested in reviewing the structure of the program as an exercise in order to better understand how J3D can be

Re: [JAVA3D] Java 3D books ?

2001-02-14 Thread Matthew Flagg
Sorry wrong URL. Try this one: http://www.j3d.org/books/. -Original Message- From: Matthew Flagg [mailto:[EMAIL PROTECTED]] Sent: Wednesday, February 14, 2001 12:46 PM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Java 3D books ? Check here for a list: http://fractalcow.com/bert/bert.htm

Re: [JAVA3D] Really Common Questions RE: [JAVA3D] Java 3D books ?

2001-02-14 Thread Matthew Flagg
Justin posts the the J3D FAQ about once a week. -Original Message- From: Jeremy E. Denton [mailto:[EMAIL PROTECTED]] Sent: Wednesday, February 14, 2001 12:52 PM To: [EMAIL PROTECTED] Subject: [JAVA3D] Really Common Questions RE: [JAVA3D] Java 3D books ? > ===

Re: [JAVA3D]

2001-02-14 Thread Kelvin Chung
Hi Lang, It is because windows NT does not support DirectX 7.0 or above which is required. Please use OpenGL version of Java3D. - Kelvin Java 3D Team Sun Microsystems Inc. >MIME-Version: 1.0 >Date: Wed, 14 Feb 2001 09:08:03 -0800 >From: Lang Yun <[EMAIL PROTECTED]> >Subject: [JA

Re: [JAVA3D] Java 3D books ?

2001-02-14 Thread Matthew Flagg
Check here for a list: http://fractalcow.com/bert/bert.htm -Original Message- From: Chetan Y [mailto:[EMAIL PROTECTED]] Sent: Wednesday, February 14, 2001 12:11 PM To: [EMAIL PROTECTED] Subject: [JAVA3D] Java 3D books ? Can you please suggest me books for Java 3D. Thanks, Chetan _

Re: [JAVA3D] Java 3D 1.2.1 Beta2 feedback needed

2001-02-14 Thread Joe Boccanfuso
Hello, What is the target date for the final release of 1.2.1? Thank you, Joe -Original Message- From: Dan Petersen [mailto:[EMAIL PROTECTED]] Sent: Tuesday, February 13, 2001 12:27 PM To: [EMAIL PROTECTED] Subject: [JAVA3D] Java 3D 1.2.1 Beta2 feedback needed We are planning on wrap

[JAVA3D] Really Common Questions RE: [JAVA3D] Java 3D books ?

2001-02-14 Thread Jeremy E. Denton
> == > To unsubscribe, send email to [EMAIL PROTECTED] and include > in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". Is ther

Re: [JAVA3D] The right tool?

2001-02-14 Thread Casteel, Don
Cristina, Java3D is very capable, but there are no tools for it, you have to be ready to do some hard core programming. I have done quite a bit of volumetric work in J3D. It helps to think of your volumetric space as a 3D image, a 3D array of pixels[][][] or "voxels" where the pixels contain the

[JAVA3D]

2001-02-14 Thread Lang Yun
Hi, Here is a firt-timer question: When I try to run the demo example (java Viewer), I got the following error: "The prodedure entry point DirectDrawEnumerateExA could not be located in the dynamic link library DDRAW.dll" I have installed both java3d 1.2.1-beta2-w

[JAVA3D] Java 3D books ?

2001-02-14 Thread Chetan Y
Can you please suggest me books for Java 3D. Thanks, Chetan _ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com === To unsubscribe, send email t

Re: [JAVA3D] ncsa dxf loader

2001-02-14 Thread Steve Pietrowicz
It probably can't find the file. Specify the location of the file exactly, or be sure it's in the same directory as the program you're running. At 02:28 PM 2/13/2001 -0800, you wrote: >Run into a problem when using dxf loader. > >Always get NullPointerException error when try to load a dxf file.

Re: [JAVA3D] The right tool?

2001-02-14 Thread Fred Klingener
Cristina, Right now, Java 3D is very much a surface-oriented thing. You, I'm betting, need volumetric tools, first to do the constructive geometries that you describe, then to analyze and display them. I'm no expert on volumetric modeling programs, but there are many of them out there. Some ha

[JAVA3D] LineStripArray vs. Line Array

2001-02-14 Thread Sackmunky
Group:   I was playing around with the LineStrip Array and the Line Array , trying to create a ever increasing line( through new points being fed to the line through a thread). I tested the LineArray first, and saw fairly quick updating and drawing. ALso the rotation,translation, other movem

Re: [JAVA3D] TriangleStripArray

2001-02-14 Thread Yazel, David J.
You may know this already, but the strip counts is an array where each element specifies the number of vertices in each strip. If you do that all in one strip then you put the number of vertices in element[0] of the strip count array. If you have two strips, with the first strip having 5 vertice

Re: [JAVA3D] TriangleStripArray

2001-02-14 Thread Adriano Cavalcanti Silva
Thanks by reply... but I couldn't understand what really is going on a such stripVertexCounts. - e.g. if I desire just to specify a simple pyramid, then I have 5 vertices, with 12 strip connections. Is not that? But it doesn't work, as I have hoped at least. Any hints would be very helpful. |

Re: [JAVA3D] Adding a popup menu...

2001-02-14 Thread Karsten Fries
Hi Christopher, first of all. I can say that popups work with Java3D I summarize my experience shortly: - use the JPopupmenu JPopupMenu popupMenu = new JPopupMenu(); - set the heavy weight attribute using popupMenu.setLightWeightPopupEnabled( false ); - and finally the most im

Re: [JAVA3D] Moving big geometry

2001-02-14 Thread Karsten Fries
Hi Brandy, I did't something like this on my own. I have implemented kind of lock/unlock mechanism in my Canvas3D subclass. This means when e.g. one dragged the scene using the mouse, the canvas is locked. Using this mechanism it's fairly easy to do something you want to achieve. When a canvas

[JAVA3D] TriangleStripArray

2001-02-14 Thread Adriano Cavalcanti Silva
Hi there, Some hints (?) about the following debugger message: java.lang.IllegalArgumentException: Illegal stripVertexCounts |:0) Thanx in advance, Adriano === To unsubscribe, send email to [EMAIL PROTECTED] and include i

[JAVA3D] how to make a target function!

2001-02-14 Thread alvaro zabala
Hi everybody! I'm very interested in Java3d picking behaviors.   I want to move to a terrain point where a make a pick, but I pass through the terrain, like a liquid terrain. How can I resolve this?   I'm trying to do it with this code;    public void processStimulus(Enumeration e){       /*Th

[JAVA3D] help on updating scenegraph

2001-02-14 Thread Stedum, Harry van
Hi all, can someone advice me on the following matter: I have one scenegraph, and several pages (tabbed panes) with views on different parts of that (shared) scenegraph; if I change the data (geometry) for some objects in the scenegraph, it updates fine on the current page, but when I switch page

[JAVA3D] visualization problem - complex model, VRML97 loader

2001-02-14 Thread Radoslaw Mantiuk
Hi, I have problem with proper visualization of 3D model (about 100 000 triangles) in Java3D environment. I use VRML97 loader (vrml97.jar). During rotation some triangles disappear, some object groups are moved a bit from the correct positions. In general object geometry seems to be corrupt in d

[JAVA3D] Bug: Animations stop on moveTo

2001-02-14 Thread Carsten Drossel
Hi there, I ran into the following bug (in Java 3D 1.2.1 beta Win32 OpenGL): When I remove groups from the scene graph above a running animation using moveTo( BranchGroup ), the animation stops. Example: Group upperGroup | Group cutOutGroup