Alright, I retract that assertion. I found some benchmarks for the
GeForce2Go at http://www.3dconcept.ch/.
Its in German but just search for "GeForce2Go" and you will get to the
graphs.
adam...
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All,
I've been considering utilizing the Java3D util Lightwave loader for our
J3D project, however, I've encountered a bit of a problem. The Lightwave
loader only seems to support Lightwave version 5.6, not 6.5 which is the
currently available product version.
Has anyone taken the time to updat
Hey Don,
I seem to have missed big parts of the exchange here, but I know what you
guys have been talking about, and I would be interested in seeing how it
works. I'm not doing anything with it, but I'd just like it for
"educational" purposes.
Anyway, I've missed the part of the conversation wher
Thanks Doug,
Now that you have it running, I'd appreciate any feedback you have.
Does it look like it might help people understand the basic concepts of
working with volumes?
BTW I've started working on the marching cube example, I suspect it will
take longer than I thought based on this exp
Don:
Works for me. Thanks.
Doug Johnson
[EMAIL PROTECTED]
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1) It can't do it for you, but won't stop you from writing something to do
it.
2) You can use any supported Java3d geometry format to model your walls.
(Cept triangle fans) You will need to supply the vertices and the vertex
normals at a minimum. You can use the Java3d utilities to calculate th
Hi Luis Fabio,
The best book about VRML in my view:
http://www.amazon.com/exec/obidos/ASIN/0471165077/qid=982682133/sr=1-1/ref=sc_b_1/102-7641207-5170547
VRML online Tutorial:
http://tom.di.uminho.pt/vrmltut/toc.html
Please get also a look there:
http://www.3dsite.com/n/sites/3dsite/cgi/VRML-in
On Tue, 20 Feb 2001, Brian wrote:
Hi,
I don't have any answer to this, but I'll need to solve the very same
problem in the future. So I'm looking for an algorithm to retrieve a
coordinates set from a bitmap image. Something like converting a bitmap
image into a polygonal one.
Is anyone having so
Jure,
If you don't mind, change line 435 in the ColorCube class from
pointArray = new PointArray(length*width*height,
PointArray.COORDINATES|PointArray.COLOR_4);
to:
pointArray = new PointArray(length*width*height,
PointArray.COORDINATES|PointArray.COLOR_3);
Then
Can I use Java3d to develop a software that
construct interfaces with virtual reality ?
Give me some tutorials or books' names where i can
find a way to program this.
Hi,
I'm currently working on a java application that read a floor plan image and generate
the corresponding 3D model. The concept is to extrude the wall outline from the floor
plan.
I want to use java3D to construct the 3D model, now the questions are:
1) Any operation provided in java3D is ab
This response email from me turned up blank in the archive, I believe
due to the fact that the original email was in HTML and Outlook must be
doing something funny when I respond to HTML emails. Anyway, here is my
response in Plain Text.
Is there any way to make the listserv only send out plain
Ok.
I've added the following code to the ColorCube class. It should provide a
valid graphics Configuration for the Canvas3D. Everything compiles without
errors or warnings. There are no warnings or errors at runtime either.
Recent experience though, has shown that this doesn't mean the progr
-- =_NextPart_001_01C09B3B.12F81D80
Content-Type: text/plain;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
I still have to stand by my Dell Inspiron 5000e with the ATI Rage
Mobility 128 chipset.=A0 I've tried it in Win2k with DirectX and true
color and got good fra
> Are there JAVA3D source codes that are similar to those VRML plugins that enables
>browsers to read VRML content. From what I have learned, there are converters that
>translate VRML format to Java3D primitives and are loaded as classes and there are
>also loaders that can be used during runti
Now I'm puzzled.
I do have a null graphics configuration (WARNING: Canvas3D constructed with
a null GraphicsConfiguration.)
But should that cause this:
java.lang.IllegalStateException: GeometryArray: must be in COLOR_3 mode to
use this method
I've set the QuadArray to COLOR_3:
Sounding like a Toshiba PR guy but geforce2go does indeed have a T&L engine,
a 2nd generation one at that.
http://www.nvidia.com/Products/GeForce2go.nsf
David Turland
(in no way connected to Toshiba.)
> -Original Message-
> From: Adam Hill [SMTP:[EMAIL PROTECTED]]
> Sent: 20 Februa
Hi all.
Just wondering if anyone can help me with a simple problem. I'm trying to
save a geometry primitive - Sphere - to a serial access file. But the
class Sphere is not serializable. I know it's possible to make an
un-serialized class compatible, but don't know how to go about it. It is
just a
Remember that the NVidia2Go will not have a T&L engine in it, so its
performance on high poly models and complex lighting will be CPU dependent.
adam...
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Hi Jonathan,
Get a look at:
http://www.scs.leeds.ac.uk/web3d/
|:0).
Rgds,
Adriano
Jonathan Albert C Vallar schrieb:
> Sir,
>
> Good day!I am Jonathan Albert C. Vallar,a BS Computer Science Student of the
>University of the Philippines at Los Baños. I am doing my thesis as part of the
>requ
Hey 3D Guys
I got a simple question
when doing the following
WakeupCriterion[] wakeup =
((BehaviorTrigger3D)trigger).getWakeupCriterion();
WakeupCondition condition = new WakeupOr(wakeup);
if (condition.equals(condition)){
;
}
this if clause turns out to be false.. can anyone explain w
Sir,
Good day!I am Jonathan Albert C. Vallar,a BS Computer Science Student of the
University of the Philippines at Los Baños. I am doing my thesis as part of the
requirements to finish my BS degree.
My thesis is just like your virtual campus.I am currently making an applet that loads
VRML mod
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