Re: [JAVA3D] Program error

2001-02-23 Thread Kyle Wayne Kelly
Any infinite recursive loop will overflow the stack, no matter how large the stack is. Kyle Wayne Kelly Computer Science Student University of New Orleans http://www.cs.uno.edu/~kkelly - Original Message - From: "Shaun Shepherd" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, Fe

Re: [JAVA3D] Collision Detection in J3D 1.2.1 beta2

2001-02-23 Thread Siau Tan Long
Hi, attached is an example. The objects of concern are only near to collide. And mouserotate behavior is added. Upon rotation the collision detector reports collision, but the objects are not collided yet. > Alvaro is right, please make sure you are not using the > default USE_BOUNDS in wakeupOn

[JAVA3D] Asus AGP-V7700 and stereo vision

2001-02-23 Thread Tim Dwyer
We would very much like to get stereo viewing working with our Asus AGP-V7700 Deluxe card which came with 3D Shutter Glasses. It supposedly supports Stereo vision under OpenGL and DirectX but I've tried both versions of Java3D 1.2.1 Beta 2 (under both NT4.0 and Win98) and no luck with either (Usi

[JAVA3D] Head Tracking problems in j3d1.2 (take 2)

2001-02-23 Thread Jean Laleuf
So I'm a moron and forgot to attach the source files. ;) Sorry about that. Here's a repost. > I'm having a problem with headtracking in java3d. Something > (either the canvas or the userHeadToVworld transform or something > else I'm missing) is not being updated regularly and so the > viewing fru

[JAVA3D] Head Tracking problems in j3d1.2

2001-02-23 Thread Jean Laleuf
I'm having a problem with headtracking in java3d. Something (either the canvas or the userHeadToVworld transform or something else I'm missing) is not being updated regularly and so the viewing frustum doesn't change as I move my head around. I can force the update by moving my mouse in and out o

[JAVA3D] GeForce3!!!

2001-02-23 Thread Shawn Kendall
If you have not seen this, you NEED too. It's the first real GeForce 3 demo at the Mac/GeForce3 announcement in Tokyo. It's take awhile to get going but it worth the wait. The real-time shadows (projected textures) are amazing... Enjoy Jobs introduces 'amazing' Geforce 3 http://news.search.com/

[JAVA3D] java 3d programming

2001-02-23 Thread Ahmed Shakil
BTW, Dan, when is your book supposed to be out? The Manning publisher even took it off their website. I wonder if its gonna be published or not. Ahmed -Original Message- From: Daniel Selman [mailto:[EMAIL PROTECTED]] Sent: Thursday, February 22, 2001 10:09 PM To: [EMAIL PROTECTED] Subje

Re: [JAVA3D] java3d interest

2001-02-23 Thread Ahmed Shakil
Rina anti, You dont need books back home. The web is full of online help and examples some of the links Adriano already sent you and there are some more... First of all if u have a problem u can always search @ www.javasoft.com usuall u will find the answer and there are some demos which come

[JAVA3D] BoundingLeaf

2001-02-23 Thread Joe Boccanfuso
Hello all, I am attempting to add a BoundingLeaf to my View Platform for an "Always-On" bounds. Unfortunately, I have not been successful. I followed the guidelines in section 3.7 of the Java 3D tutorial exactly and still was not successful. I also tried searching the e-mail archive and found

Re: [JAVA3D] OrientedShape3D bug

2001-02-23 Thread Uma Sabada
Roy: Its a bug in Java3D. For you reference, bug 4418472 has been filed. -Uma Java3D Team > MIME-version: 1.0 > Content-transfer-encoding: 7BIT > X-Accept-Language: en > Date: Thu, 22 Feb 2001 19:43:09 -0500 > From: Roy Duffy <[EMAIL PROTECTED]> > Subject: [JAVA3D] OrientedShape3D bug >

[JAVA3D] TriangleStripArray

2001-02-23 Thread Wessel Thomas
I am new to Java3D.   I am using the TriangleStripArray to build a table but when I run the program I am not getting a display of the object.   I started out simple by first building the table top. The code compiles fine but displays nothing. Please see attached code.   Can you tell me wha

Re: [JAVA3D] ExceptionInInitializerError with jdk1.3.1beta and Java3D 1.2.1beta1

2001-02-23 Thread Qiuli Sun
No. I used URL objects becuase it runs in the browser. Otherwise it wouldn't work in java plug-in 1.3. Qiuli -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of alvaro zabala Sent: Friday, February 23, 2001 1:24 AM To: [EMAIL PROTECTED] Subject

[JAVA3D] VRML Scene Graphs: Get Inside your VRML for more control

2001-02-23 Thread P Flavin
VRML Scene graphs can be traversed, and the Node data can be read ... this allows programs to animate VRML programs in very flexible ways ... scene information can be copied into class objects making the data retrieval faster & easier ... This can be done with: VRML EAI, Script Nodes, Java

Re: [JAVA3D] Still can't get picking together...

2001-02-23 Thread Adriano Cavalcanti Silva
Hi Andy, It was sent yet directly to your email.|:0). Andy K schrieb: > Hi.. > > Sorry to go on.. but this is really getting beyond me. > > I'm trying to setup a pick by geometry on a shape3D > but no matter what I do I just can't seem to get it to > work. > > I've messed with picktools

[JAVA3D] Program error

2001-02-23 Thread Shaun Shepherd
Hi, I'm currently running a driving program in a loop that updates the scene every 10 milliseconds via a thread. In this loop I am updating several transform3D's as well as a few counters and trig calculations. I run the (driving) program using the mainframe class and it works just fine. Th

[JAVA3D] Virtual objects

2001-02-23 Thread Rafał Renk
Are you aware at anybody digitising museum objects and putting there objects into virtual museum with interactive functionality.   Rafal Renk

[JAVA3D] Still can't get picking together...

2001-02-23 Thread Andy K
Hi.. Sorry to go on.. but this is really getting beyond me. I'm trying to setup a pick by geometry on a shape3D but no matter what I do I just can't seem to get it to work. I've messed with picktools, pick canvases and all other forms of pick objects but I really have no idea about how to put t

Re: [JAVA3D] java3d interest

2001-02-23 Thread Adriano Cavalcanti Silva
Hi Rina, Look at: http://developer.java.sun.com/developer/onlineTraining/java3d/ http://visualbeans.com/View3D/ http://www.3dlinks.com/tutorials_lightwave.cfm |:0). Rgds, Adriano kajol ajay devagan schrieb: > i am a student of cummins college ,Pune(India). > i am doing my B.E. computers. >

Re: [JAVA3D] TriangleArray vs TriangleStripArray

2001-02-23 Thread John Wright
As Shawn mentioned, yes. I'd agree too and it makes clear sense. If a triangle strip can use 1/3 to 1/2 the number of vertices there will be a clear performance improvement. - John Wright Starfire Research Roy Duffy wrote: > > I implemented a 3D "curtain" using TriangleStripArrays and then the

[JAVA3D] java3d interest

2001-02-23 Thread kajol ajay devagan
i am a student of cummins college ,Pune(India). i am doing my B.E. computers. our project is path simulation for articulated robot. we require interface of java3d and vrml. since we r not able to get books on java3d we would be grateful if u could send some introductory part to us.