[JAVA3D] picking

2001-03-15 Thread Saurabh Akhauri
Hi all Can anyone please tell me an effective way to pick a point or line in a scenegraph This may be very trivial but i am not able to do that.   will highly appreciate a detailed answer   saurabh

Re: [JAVA3D] Rough cut VRML-impl proposal

2001-03-15 Thread Justin Couch
#LAW YEE WEI# wrote: > > It's a promising draft. SAV is a brilliant idea. Ta. Lots of good ideas to steal from SAX... > I wish such wonderful documentation can be maintained. It will be More to come. Just rebuilt the entire build system there and re-arranged a big pile of code. Now it

Re: [JAVA3D] Rough cut VRML-impl proposal

2001-03-15 Thread #LAW YEE WEI#
It's a promising draft. SAV is a brilliant idea. I wish such wonderful documentation can be maintained. Best regards, LAW, Yee Wei http://www.ntu.edu.sg/camtech Tel: +65 790 4201 -Original Message- From: Justin Couch [mailto:[EMAIL PROTECTED]] Sent: Thursday, March 15, 2001 8:22 PM To:

Re: [JAVA3D] v1.2.1 (Not a Bug)

2001-03-15 Thread Kelvin Chung
>MIME-Version: 1.0 >Content-Transfer-Encoding: 7bit >X-Priority: 3 >X-MSMail-Priority: Normal >X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 >Date: Thu, 15 Mar 2001 21:33:35 -0500 >From: David <[EMAIL PROTECTED]> >Subject: Re: [JAVA3D] v1.2.1 (Not a Bug) >To: [EMAIL PROTECTED] > >WELL!!!

Re: [JAVA3D] v1.2.1 (Not a Bug)

2001-03-15 Thread David
WELL!!! Looks like I am WRONG! Although its too bad... behaviors in shared groups rocked! Hmm, I am never seeing the exception.. I must be losing the exception somewhere does that happen when you put it the shared group, when you make the Link or when you insert the shared group into the sc

Re: [JAVA3D] v1.2.1 (Bug)

2001-03-15 Thread Kelvin Chung
Hi David, From the specification (second Edition) P. 107, it mentions that an IllegalSharingException is thrown if Behavior node appear in a shared subgraph. Do you see the following line "Behavior: illegal node under SharedGroup Branch" output from Java3D ? Thanks. - Kelvin - Ja

[JAVA3D] v1.2.1 (Bug)

2001-03-15 Thread David
I have determined that we are running into a bug. Took a real long time to islolate the condition. Here is a synopsis of the setup. Root BG | OrderedGroup - BG1 BG2 BG3 | Sky - terrain - water - structures - mobiles - transients - alphas 1. So there is a BG with children, one of which is an o

Re: [JAVA3D] 3DS Loader Texture Error

2001-03-15 Thread Fiasco
Thanks John, works like a charm. One more question. I have a model a model I am viewing consisting of several 3ds meshes. Each of these meshes uses the same texture file. When I load all the meshes does each mesh have to re-retrieve that same texture image over the internet, or does the starfi

Re: [JAVA3D] linux and java 3d 1.2.1.

2001-03-15 Thread Juergen Kreileder
> "Jeff" == Jeff Einhorn <[EMAIL PROTECTED]> writes: Jeff> Anyone know when the linux version will be released? It should be available within the next two weeks. Juergen -- Juergen Kreileder, Blackdown Java-Linux Team http://www.blackdown.org/java-linux.html JVM'01: http://www

Re: [JAVA3D] 3DS Loader Texture Error

2001-03-15 Thread John Wright
Fiasco, The call to setURLBase() should be passed a String not a URL (you have it typed as setBaseUrl() - I'm assuming that is just a typo in your e-mail). As for more informative error messages {grin}... sure... get Sun to provide more informative errors (*joke*). But seriously, ok, I'll look

[JAVA3D] 3DS Loader Texture Error

2001-03-15 Thread Fiasco
Here's my code try { Loader3DS modelLoader = new Loader3DS(); modelLoader.setDetail(2); modelLoader.setBaseUrl( new URL("http://localhost/jbuilder/TargetWare/f86sabre/" ) ); scene = modelLoader.load( new RL( "http://localhost/jbuilder/TargetWare/f86sabre/" + geometryfilename ) ); } catch () {

Re: [JAVA3D] IE Plugin

2001-03-15 Thread Paul Pantera
This is a bug in the 1.3.1 Beta Plugin. The path to the default Plug-In JRE contains spaces (c:/program files/javasoft/jre/. . .). That's causing permission problems (don't ask). To work around the bug, first uninstall everything, then install the 1.3.1 SDK, then install the 1.3.1 JRE in a direc

Re: [JAVA3D] Maximum texture size

2001-03-15 Thread Kelvin Chung
Hi Justin, >Date: Fri, 16 Mar 2001 08:41:39 +1100 >From: Justin Couch <[EMAIL PROTECTED]> >X-Accept-Language: en >MIME-Version: 1.0 >To: Kelvin Chung <[EMAIL PROTECTED]> >CC: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] Maximum texture size >Content-Transfer-Encoding: 7bit > >Kelvin, > >> Bug 44262

Re: [JAVA3D] Maximum texture size

2001-03-15 Thread Justin Couch
Kelvin, > Bug 4426258 - D3D: Texture size truncated to > dwMaxTextureWidth/Height if it is too big Is there a property we can use to query for this information from the Canvas? Would be useful for implementors. (Acutally a list of all available properties would be extremely ni

Re: [JAVA3D] IE Plugin

2001-03-15 Thread Ahmed Shakil
I am using jdk 1.3.1 Beta and java3d 1.2.1 and IE 5.5 and this error dont go away:- java.lang.ExceptionInInitializerError: java.security.AccessControlException: access denied (java.util.PropertyPermission j3d.disablecompile read) at java.security.AccessControlContext.checkPermission(Un

Re: [JAVA3D] Maximum texture size

2001-03-15 Thread Kelvin Chung
Hi Nathan, Bug 4426258 - D3D: Texture size truncated to dwMaxTextureWidth/Height if it is too big is submited for this. One solution is to resize the big texture internally back to the limit dwMaxTextureWidth/Height for processing. Note that for OpenGL version, it is handle by

Re: [JAVA3D] [source] Rough cut VRML-impl proposal

2001-03-15 Thread Justin Couch
Joe D Willliams wrote: > > Is the password still "guest"? Ah sh*t. Yes. Sorry, was thinking about my CVS server - CVSROOT=:pserver:[EMAIL PROTECTED]:/web3d.org/CVS password guest -- Justin CouchAuthor, Java Hacker http://www.vlc.com.au/~justin/

Re: [JAVA3D] Maximum texture size

2001-03-15 Thread Philip Taylor
and Voodoo cards up to Voodoo3 had a maximum texture size of 256. this is a hw limitation, and in general the hw capabilities of each card should be queried before assuming "it just works". there also might be hw with min texture size limitations, as in an old Matrox ( iirc ) card had a min text

Re: [JAVA3D] Maximum texture size

2001-03-15 Thread Artur Biesiadowski
Nathan Bower wrote: > > I think you are absouloutly right, after some delving into the information > on my graphics card (TNT-2-m64) I discovered that the maximum texture > resolution is 2048 by 2048. > > Has anyone used a resolution of 4096 by 4096 successfully before? What > graphics card were t

Re: [JAVA3D] Maximum texture size

2001-03-15 Thread John Edward Bauer
I have used 4096x4096. It did not work until I had the vm use a larger heap. The command line parameters for min and max mem pool: min -Xms8m max -Xmx128m john On Thu, 15 Mar 2001, Nathan Bower wrote: > I think you are absouloutly right, after some delving into the information > on my graphics

[JAVA3D] IE Plugin

2001-03-15 Thread Ahmed Shakil
Hey guys, somehow my IE stopped working with Java 2 or Java 3D. any clues?? Ahmed === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send

Re: [JAVA3D] Bug in vrml loader x3d.jar

2001-03-15 Thread giles
Haven't fixed it yet but its now been reported. In the middle of making the vrml-impl compliant so I'll take a peak at this when I get to this node. Looking for a mid april release so hopefully it will be fixed in that release. -Alan Boris Zeldin wrote: > I have a somewhat older version of x3d

Re: [JAVA3D] Maximum texture size

2001-03-15 Thread Nathan Bower
I think you are absouloutly right, after some delving into the information on my graphics card (TNT-2-m64) I discovered that the maximum texture resolution is 2048 by 2048. Has anyone used a resolution of 4096 by 4096 successfully before? What graphics card were they using? Thanks for the help a

Re: [JAVA3D] Starfire 3DS Loader & Applet

2001-03-15 Thread Fabricio Siqueira
Probably, your problem is the plug in. So, Take a look in: http://www.j3d.org/installing.html Fabricio >From: Nuno Pereira <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] Starfire 3DS Loader & Applet >Date: T

Re: [JAVA3D] Starfire 3DS Loader & Applet

2001-03-15 Thread Nuno Pereira
Yes, I used the HTML Converter in the HTML file. Nuno - Original Message - From: "Fabricio Siqueira" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, March 15, 2001 4:45 PM Subject: Re: [JAVA3D] Starfire 3DS Loader & Applet >Did you use de HTML Converter in the HTML file

Re: [JAVA3D] Maximum texture size

2001-03-15 Thread John Wright
Nathan, How much memory do you have on your video card? ONE 4096x4096 texture could be 64 Meg (depending on the color depth you are using). I doubt this has anything to do with Java 3D. - John Wright Starfire Research Nathan Bower wrote: > > Hello everybody, > > I am texturing a triangle stri

Re: [JAVA3D] Starfire 3DS Loader & Applet

2001-03-15 Thread Fabricio Siqueira
Did you use de HTML Converter in the HTML file? If not, you have to download it from the site and convert your html file to force the browser to use de plug in. Fabricio >From: Nuno Pereira <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PRO

[JAVA3D] texture help

2001-03-15 Thread Shlomo Hershkop
Hi all, im wondering if anyone can give me pointers. I have a jpg which will be used as a texture. I have point info ie which part of the jpg to apply where to some partof the shape 3d object. how would this get done in java 3d since this a really big jpg? ie i don't want to apply the jpg as a t

[JAVA3D] Starfire 3DS Loader & Applet

2001-03-15 Thread Nuno Pereira
Hello, I'm trying to use the Starfire 3DS Loader but not with success. I'm writing an applet that load a 3ds file from an URL. I'm using the new 2.0 version of the loader. When I test the applet with AppletViewer it works, but when I use the Browser (IE 5) it doesn't work. I get the message "Star

[JAVA3D] Maximum texture size

2001-03-15 Thread Nathan Bower
Hello everybody, I am texturing a triangle strip array with a standard jpeg image. Renders fine when using any (2^n) resolution upto and including 2048 * 2048, however it does not work with 4096 * 4096. Has anyone else had this problem? Is it a simple restriction of java-3d, or is there a work a

Re: [JAVA3D] 3DS Loader with URL support released

2001-03-15 Thread John Wright
Victor, We are going to investigate what animation information is available in 3DS format and hope to add support for it. No guarantee on when. - John Wright Starfire Research Víctor wrote: > > Hi John, it's a great new. > Are you going to add animation loading support? > > PRISMAKER TEAM >

[JAVA3D] v1.2.1

2001-03-15 Thread Yazel, David J.
Has anyone had any issues with v1.2.1 relating to random branch groups not getting rendered? Our app is definitely acting differently under v1.2.1 than under beta 2. This may be showing up a bug in our code and I have a lot more testing to do before I can figure out what is happening. Specifical

[JAVA3D] Rough cut VRML-impl proposal

2001-03-15 Thread Justin Couch
Folks, I've cross-posted this to both groups as people in both camps seem to have a vested interest in the outcomes. I've thrown together a rough cut of what I think the VRML implementation side of the Java3D based VRMLLoader should look like. Alan has started the directory structure in the X3D

Re: [JAVA3D] Link of VRML/X3D loaders

2001-03-15 Thread Justin Couch
Daniel Moscoso wrote: > > Hi all !! > > Could someone give me the exact link to download CVS VRML97 and X3D loaders ? CVSROOT=:pserver:[EMAIL PROTECTED]:/web3d.org/CVS The password is "anonymous" and the module name is x3d. Be warned, it's _huge_ and getting bigger by the day. -- Justin Couch

[JAVA3D] Link of VRML/X3D loaders

2001-03-15 Thread Daniel Moscoso
Hi all !! Could someone give me the exact link to download CVS VRML97 and X3D loaders ? Thanks in advanced !! Dani -- Diese E-Mail enthält vertrauliche und/oder rechtlich geschützte Informationen. Wenn Sie nicht der richtige Adressat sind oder diese E-Mail irrtümlich erhalten haben, infor

Re: [JAVA3D] 3DS Loader with URL support released

2001-03-15 Thread Víctor
Hi John, it's a great new. Are you going to add animation loading support? PRISMAKER TEAM John Wright ha escrito: > As continued support of the Java 3D community, Starfire Research has > released a new version of our 3DS loader that includes support for > loading via URL. > > Please feel free

Re: [JAVA3D] I can\'t run the java3dfly

2001-03-15 Thread Joerg >Herkules< Plewe
It seems you didn\'t get J3D beta2 before. Beta1 is not enough. - J > > I would like you to helpme with a demo that i download from > this link in the java3d > Java 3DTM Fly Through Beta Now Available > > > My problem is that when i do clic on the .bat file I get this error, but I >

Re: [JAVA3D] linux and java 3d 1.2.1.

2001-03-15 Thread Sachin Korgaonkar
Check the www.blackdown.org and javalinux.org you will get most of the information for then, SAchin On Wed, 14 Mar 2001 16:08:39 -0600 Jeff Einhorn <[EMAIL PROTECTED]> wrote: > Anyone know when the linux version will be released? > > =