[JAVA3D] Signed intensity detail textures

2001-03-20 Thread David
I wish to "add" intensity to the base texture during the multi-texturing pass, or if necessary a second pass. With multipass and blending function glBlend(GL_DST_COLOR,GL_SRC_COLOR) or glBlendFuncGL_ONE, GL_ONE(GL_ONE, GL_ONE), everything above 0.5 brightens the color. I am unclear how to apply

[JAVA3D] A workaround to a j3d1.2.1FCS (only) performance related bug.

2001-03-20 Thread Chien Yang
A performance bug was filed against j3d1.2.1FCS, yesterday : BugId 4427335 - Severe performance regression in 1.2.1 during attach/detach Bug Summary : The time to perform an addChild()/detach() operation on a BranchGroup get significantly lenghten after similar operat

Re: [JAVA3D] Opengl - specular highlight on texture not working

2001-03-20 Thread Leyland Needham
Kevin Rushforth wrote: > This is a known limitation in Java 3D. For Java 3D 1.3 we are going to > add an explicit attribute (in the View) to control separate specular > color. Btw, some OpenGL cards may not support this feature since it > requires an OpenGL extension. On those cards, the separa

Re: [JAVA3D] Performance, LOD and optimization

2001-03-20 Thread Kyle Wayne Kelly
Wow! Kyle Wayne Kelly Computer Science Student University of New Orleans 504-391-3985 http://www.cs.uno.edu/~kkelly Glory to God! - Original Message - From: "David" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, March 20, 2001 8:18 PM Subject: Re: [JAVA3D] Performance, LOD and

Re: [JAVA3D] Performance, LOD and optimization

2001-03-20 Thread David
Chris: That is a really old e-mail of mine you dug up. The "straight-line" scenario I was refering to was the problem of terrain transitions from one texture to another, a problem which we solved by using procedural texture generators and shaders which can compute the proper texel for any real w

[JAVA3D] Help me for interpolation with TouchSenosr

2001-03-20 Thread Sungye Kim
Title: Help me for interpolation with TouchSenosr # My VRML source #VRML V2.0 utf8 DEF VRMLCone2 Transform { translation -3 0 0     children [         Shape {             geometry Cone { bottomRadius 1 height 2 }             appearance Appearance {   

Re: [JAVA3D] Performance, LOD and optimization

2001-03-20 Thread chris thorne
Hi Dave, can you tell me what the results of your texture experimets were? What is the "straight line syndrome " you refer to? regards, Chris "Yazel, David J." wrote: 5. I think I have finallly found the right "combination" for large terrain in Java3d. I have experimented with lots of differ

[JAVA3D] Ques. on SceneGraph + Picking

2001-03-20 Thread R Vegan
Hi All I am trying to set up an app. in which objects need to have certain synchronized behaviors. Here is a small example. Consider 2 objects obj1 and obj2. obj1 has a picking rotation behavior only, while obj2 has all 3 picking behaviors. Additionally, the rotations of obj1 and obj2 should be

[JAVA3D] Is Sun looking for Java programmers to extend the Java 1.3 3D API?

2001-03-20 Thread Kyle Wayne Kelly
Please disregard the poor grammar in the first letter. Is Sun hiring new programmers to extend the Java 1.3 3D API? I have developed a simple 2D drawing JApplet for my computer graphics class. It implements the primitive operations such as: line drawing, circle drawing, polygon filling, circle

[JAVA3D] i need an answer??

2001-03-20 Thread silvano
How I make to use an AxisAngle4d or AxisAnlgle4f to set a transform3D object?? === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send emai

Re: [JAVA3D] Swing

2001-03-20 Thread Jim Allers
SimpleTableDemo needs to extend Applet to be run as an Applet. The class declaration line should be changed from public class SimpleTableDemo extends JFrame { to public class SimpleTableDemo extends JApplet { or public class SimpleTableDemo extends Applet { You've also got to make som

Re: [JAVA3D] Transform.normalize -- what does it do?

2001-03-20 Thread Paraskevas Orfanides
Hello Kevin, Isn't that a bit counter intuitive? Normally, in the world of math, when people talk about normalizing a vector, matrix, or other tensor (call it T), they mean that they adjust it such that |T|=1, where |T| is a norm, usually the L2 (euclidian) norm. In general this is done by setti

[JAVA3D] Swing

2001-03-20 Thread Tonz .
Hi there I've got a source code file called SimpleTableDemo.java from the SDK_1.3-Turorials and I compiled it without errors I can just run it as an application ( java SimpleTableDemo ) but when I try to run it using the AppletViewer ( AppletViewer SimpleTableDemo.html ) i've got this error: ja

Re: [JAVA3D] Opengl - specular highlight on texture not working

2001-03-20 Thread Kevin Rushforth
This is a known limitation in Java 3D. For Java 3D 1.3 we are going to add an explicit attribute (in the View) to control separate specular color. Btw, some OpenGL cards may not support this feature since it requires an OpenGL extension. On those cards, the separate specular color enable will b

Re: [JAVA3D] Opengl - specular highlight on texture not working

2001-03-20 Thread Doug Twilleager
Java 3D specifies that using a seperate specular color when doing texture mapping is the prefered way to render objects. An acceptable fallback is to use a single lighting color, and apply textures after that. Our Direct3D version currently supports seperate specular color, so the specular highl

Re: [JAVA3D] Getting under Java3D's "hood" ...

2001-03-20 Thread Doug Twilleager
View-scoped objects will have the property that only a single view will see them. However, they will not have the "always last drawn" property that using mixed mode rendering can give you. Doug Twilleager Sun Microsystems >X-Accept-Language: pl,en >MIME-Version: 1.0 >Content-Transfer-Encoding:

Re: [JAVA3D] Getting under Java3D's "hood" ...

2001-03-20 Thread Doug Twilleager
Yes, this is one of the forms of extensibility that we will be looking into for 1.4. And, we are looking at ways to start the 1.4 process before 1.3 ships. Doug Twilleager Sun Microsystems >X-Accept-Language: en >MIME-Version: 1.0 >Content-Transfer-Encoding: 7bit >Subject: Re: [JAVA3D] Getting

Re: [JAVA3D] I'd like to "anti-alias" small polygons

2001-03-20 Thread Kyle Wayne Kelly
Couldn't you define the lines around a character? After that do a scanline fill, and use anti-aliasing for the lines around the character. Kyle Wayne Kelly Computer Science Student University of New Orleans http://www.cs.uno.edu/~kkelly - Original Message - From: "Bill Hibbard" <[EMAIL

[JAVA3D] I'd like to "anti-alias" small polygons

2001-03-20 Thread Bill Hibbard
VisAD includes code to convert fonts to small polygons for 3-D rendering. Each character converts to many polygons, typically 50 to 70 polygons. However, the characters are very hard to see when we zoom out. One possible fix might be anti-aliasing, but it only seems to apply to lines and points,

[JAVA3D] FW: [JAVA3D] Security exception with 1.2.1

2001-03-20 Thread Ahmed Shakil
-Original Message- From: Paul Pantera [mailto:[EMAIL PROTECTED]] Sent: Thursday, March 15, 2001 1:48 PM To: [EMAIL PROTECTED] Cc: [EMAIL PROTECTED] Subject: Re: [JAVA3D] IE Plugin This is a bug in the 1.3.1 Beta Plugin. The path to the default Plug-In JRE contains spaces (c:/program fi

Re: [JAVA3D] Transform.normalize -- what does it do?

2001-03-20 Thread Kevin Rushforth
No, the normalize methods ensure that the column vectors are orthogonal to each other. It does not alter the scale. (Earlier versions of Java 3D had a bug that would force the scale to 1.0, but that was never the intent). The main use of these methods is to correct for floating point errors tha

[JAVA3D] Control rotation similar to PIckRotateBehaviour

2001-03-20 Thread Raymond Lau
Hi all,   I need to rotate a box using the drag of a mouse. Very similar to PIckRotateBehaviour, but I don't want 6 degree of movement. I just want one. Is there a way to set or write a class that does similar stuff as PIckRotateBehaviour, but with more control.   yours sincerely   Raymond

[JAVA3D] Transform.normalize -- what does it do?

2001-03-20 Thread Andrew R. Thomas-Cramer
  The class javax.media.j3d.Transform has methods normalize() and normalizeCP() that "normalizes the rotational components (upper 3x3)" of the transform. Pardon my ignorance, but what exactly does that mean? Is that another way of saying that these methods replace the scaling component with u

Re: [JAVA3D] com.sun.j3d web reference?

2001-03-20 Thread Dan Petersen
The online docs are for the API specification only. In order to get info on the com.sun.j3d.* packages you will need to download the javadocs from: http://java.sun.com/products/java-media/3D/download.html Dan Petersen Java 3D Team Sun Microsystems > MIME-Version: 1.0 > Content-MD5: O/G

[JAVA3D] Opengl - specular highlight on texture not working

2001-03-20 Thread Artur Biesiadowski
It seems that specular highlight does not work when texture for object is set. Under DirectX version everything is ok, under opengl there is no light spot. Is it a known bug ? If no, then I can provide simple test case for it. Artur ==

Re: [JAVA3D] [java3D] question without solution

2001-03-20 Thread Joe Boccanfuso
Perhaps you could use AxisAngle4d or AxisAngle4f? The Java Docs describes an axis angle as a rotation of angle (radians) about the vector (x,y,z). An axis angle can be used to set a Transform3D object. Hope this helps. Joe -Original Message- From: silvano [mailto:[EMAIL PROTECTED]] Se

Re: [JAVA3D] Sphere Primitive

2001-03-20 Thread Artur Biesiadowski
Rick Livesey wrote: > > Hi Guys, > > Sorry for such a basic question. But is it possible to get/set the radius > of a Sphere primitive? I can't find the information held in the geometry > node and I'm not even sure if it's possible. > > Is the only way around this to detatch the sphere, overwrite

[JAVA3D] Changing attributes from a loaded OBJ / 3DS model

2001-03-20 Thread Daniel Moscoso
Hi all !! I'm working with 3DS and OBJ models, and I want to know if exists a quick way to change the attributes (PolygonAttributes, TransparencyAttributes, etc) from a model. I understand it has to be done from the Appearance nodes. Is there a quick way to get Appearance nodes from the model ro

[JAVA3D] VRML x Java 3D

2001-03-20 Thread Fabricio Franco Siqueira
Hi, I'm beginner in Java 3D. Recently I discovered that I can use applets in my VRML world. But I'm in a dilemma now. What advantages do I have if I use applets in VRML (to access the database for example) instead of using Java 3D and import the VRML models??? Could somebody help me? And

[JAVA3D] [java3D] question without solution

2001-03-20 Thread silvano
 I need rotate an object, but i can't use RotX, RotY , RotZ, has another way to make this?

[JAVA3D] Sphere Primitive

2001-03-20 Thread Rick Livesey
Hi Guys, Sorry for such a basic question. But is it possible to get/set the radius of a Sphere primitive? I can't find the information held in the geometry node and I'm not even sure if it's possible. Is the only way around this to detatch the sphere, overwrite it's radius with a new sphere and

Re: [JAVA3D] Installing Java3D intoTogetherJ 4.1

2001-03-20 Thread W.M.Lau
On Tue, 20 Mar 2001, Rikard Elofsson wrote:Hi Mr Rikard, Thank you for you advise, I'll give it another try. But the main problem is I don't have access to the System, so I have to ask the admi to reinstall the J3D for me, which is a real pain. I have to ask him through e-mail and it takes days.

Re: [JAVA3D] Installing Java3D intoTogetherJ 4.1

2001-03-20 Thread Rikard Elofsson
Raymond Lau wrote: > > Does any one know how to install Java3D into TogetherJ 4.1 > > I think I experience run time problem, when the 'java.exe' can not locate > the j3d.dll library. In normal jdk1.3 you can it's default directory > ..jdk1.3/jre/bin works fine, but not with Together j 4.1 Put it

[JAVA3D] Installing Java3D intoTogetherJ 4.1

2001-03-20 Thread Raymond Lau
Hi all, I am just doing my final year project using Java3D and TogetherJ 4.1, which is located at Unversity. I need to do a presentation using the machine at the University. The software I have developed at home does work in University some how. Does any one know how to install Java3D into Togeth