Re: [JAVA3D] API documentation?

2001-03-29 Thread Townsworld
Thank you very much. EB - Original Message - From: "Justin Couch" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, March 29, 2001 9:05 PM Subject: Re: [JAVA3D] API documentation? > > Townsworld wrote: > > > > Hello everyone, > > I'm just starting with Java 3D, and I searc

Re: [JAVA3D] API documentation?

2001-03-29 Thread Justin Couch
> Townsworld wrote: > > Hello everyone, > I'm just starting with Java 3D, and I searched all through the sun > web site and couldn't find any documentation. Is there any > documentation available? Is there somewhere I can get a list of > classes and methods? This would greatly increase my lear

[JAVA3D] API documentation?

2001-03-29 Thread Townsworld
Hello everyone,     I'm just starting with Java 3D, and I searched all through the sun web site and couldn't find any documentation. Is there any documentation available? Is there somewhere I can get a list of classes and methods? This would greatly increase my learning speed. Any help woul

[JAVA3D] RE: [JAVA3D] Re: [JAVA3D] Can´t add Shape3D at Runtime

2001-03-29 Thread Ahmed Shakil
actually you will have to make it DETACHABLE before you do anything to it. Detach the branch group add the Shape3d and attach it back Ahmed -Original Message- From: Saurabh Akhauri [mailto:[EMAIL PROTECTED]] Sent: Thursday, March 29, 2001 8:15 PM To: [EMAIL PROTECTED] Subject: [JAVA3D]

[JAVA3D] Re: [JAVA3D] Can´t add Shape3D at Runtime

2001-03-29 Thread Saurabh Akhauri
I have also faced this problem and as far as i could gather it is not possible to add shape3D to BG at run time saurabh - Original Message - From: Sebastian Hentschel <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, March 30, 2001 12:08 AM Subject: [JAVA3D] Can´t add Shape3D at

Re: [JAVA3D] Sun help! Applet freezes on Win98/ME machines

2001-03-29 Thread J. Lee Dixon
Well, I am running on two machines. One in 98se, one in ME. They both have the SB Live! (same one I think). Also, one (the ME) dual-boots to Win2k. My program works fine in Win2k. All this came about though when my boss tried running it on *several* win98 machines at another location (ouch).

Re: [JAVA3D] Sun help! Applet freezes on Win98/ME machines

2001-03-29 Thread John Wright
Lee, I don't have any further suggestions at this point but I thought I'd confirm that our application does use sound (and is not currently crashing). I do almost nothing with applets thus I don't know if it's an application vs applet problem you might be seeing. Is it possible it's unique to y

Re: [JAVA3D] Sun help! Applet freezes on Win98/ME machines

2001-03-29 Thread J. Lee Dixon
Well, I *finally* made some headway. My app/applet no longer crashes, and here's what I have done so far as a workaround. 1. Switch from using my own VirtualUniverse to the SimpleUniverse. Not that big a deal until you realize that sounds are not enabled by default in SimpleUniverse. 2. Load

[JAVA3D] Memory Usage...

2001-03-29 Thread Scott Vander Weide
I've been having alot of trouble with making my code memory efficient. I have a "Main World" and load other "worlds" off of it. If I go through all four of these "worlds" in one execution of my program I run out of memory. I detach a main BranchGroup that contains each of these worlds, so only one

[JAVA3D] Find coordinates from y point?

2001-03-29 Thread Gupta, Vineet ERDC-TEC-VA
How do we find the four point from the center of a raster data? For example, x1x2 y x3x4 How would x2, x2, x3 and x4 be found and y is not necessarily not in the center. Also know the change in horizontal distance is 10 meter spacing and vertical distance is 10 meter

Re: [JAVA3D] Text2D problems

2001-03-29 Thread Kelvin Chung
Hi Desiree, Text2D utility implement this by Texture2D. So if the texture size is bigger than that support by graphics card. The text may not show correctly or is truncated. It is up to the underlying driver to handle it. In this case when font size change from 560->660 it just went pass the m

[JAVA3D] RE: [JAVA3D] Can´t add Shape3D at Runtime

2001-03-29 Thread Ahmed Shakil
Did u specify ALLOW_CHILDREN_WRITE ?? -Original Message- From: Sebastian Hentschel [mailto:[EMAIL PROTECTED]] Sent: Thursday, March 29, 2001 10:38 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] Can´t add Shape3D at Runtime Hi, i can´t add Shape3D object at runtime I have an BranchGroup ad

Re: [JAVA3D] Memory issue!!

2001-03-29 Thread Kelvin Chung
Hi Karsten, Did you add the method destroy() in your applet to do the cleanup by calling VirtualUniverse removeAllLocales() ? This should clean up all the Java3D thread and release memory before the applet exit. public class Test extends Applet { VirtualUniverse u; public v

[JAVA3D] Can´t add Shape3D at Runtime

2001-03-29 Thread Sebastian Hentschel
Hi, i can´t add Shape3D object at runtime I have an BranchGroup added to my SimpleUniverse. I have set the ALLOW_CHILDREN_EXTEND of the BranchGroup And now at Runtime. I try the following Shape3D object = ...; myBranchGroup.addChild(object); Ok i get an exception that says, that i only can

Re: [JAVA3D] Text3D picking fails when PickTool.GEOMETRY_INTERSEC T_INFO used

2001-03-29 Thread Chien Yang
Peter, Thanks for your test program. A bug report has been filed to track this bug. BugId 4431675 - PickTool can't handle Text3D when pick mode is set to GEOMETRY_INTERSECT_INFO. - Chien Yang Java 3D Team. === To

Re: [JAVA3D] changing textures on the fly problem (fwd)

2001-03-29 Thread Charmaine Lee
> Date: Wed, 28 Mar 2001 18:00:38 -0800 (PST) > From: Nader Wasfy Zaki <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > cc: Charmaine Lee <[EMAIL PROTECTED]> > Subject: Re: Re: Re: changing textures on the fly problem (fwd) > MIME-Version: 1.0 > > Ok, let me also ask this: when i modify the imagebu

[JAVA3D] Disappearing Colors + Projection Policy

2001-03-29 Thread R Vegan
Hi All I have a light enabled scene with 2 surfaces. Surface A, has a light-enabled material appearance and material diffuse color. Surface B, is a non-lit and non-material surface colored by colors provided at the vertices. When I run the application in perspective mode everything behaves just

[JAVA3D] Memory issue!!

2001-03-29 Thread Karsten Fries
Hi there, i'm back again, tracking my memory consumption. I realized that i was unable to get my Canvas3D finalized. Since it occupies around 4 MB in the VM i had the idea of recycling it. This is very crucial for my application, since it is enbeded in an applet in some browser. Clicking reload

[JAVA3D] PolygonOffset + Projection Policy Problems

2001-03-29 Thread R Vegan
Hi All I have a visual object with a surface as well as wireframe appearance. I understand that a certain minimum value needs to be provided for the method setPoygonOffset() so as to be able to visualize the wireframe overlaid on the surface. Would someone please tell me what is an optimal valu

[JAVA3D] Text2D problems

2001-03-29 Thread Desiree Hilbring
Hi everybody, I am creating Text2D shapes with labels for some points. When I create them near 0 with say a font size around up to 100 everything is okay. In my real application my points are somewhere around x 350 and z -500. That is why I want to go back and make the font size bigger, s

Re: [JAVA3D] texture bugs?

2001-03-29 Thread Yazel, David J.
Just a guess, but its not uncommon for spheres to look as you have described if the texture coordinates are messed up. Its hard to get an "orange-slice-mesh" type of sphere to map properly. Geodesic spheres are much easier to set the texture coordinates properly. The window movement thing sounds

Re: [JAVA3D] changing textures on the fly problem (fwd)

2001-03-29 Thread Yazel, David J.
You could use textures byref (by reference) and swap them back and forth. Doing that would keep your memory at 2 textures, instead of 3. Dave Yazel -Original Message- From: Nader Wasfy Zaki [mailto:[EMAIL PROTECTED]] Sent: Wednesday, March 28, 2001 9:01 PM To: [EMAIL PROTECTED] Subject: