[JAVA3D] How do I embed the java3d installable on the applet for the user to download.

2001-06-13 Thread Amit Jindal
Title: How do I embed the java3d installable on the applet for the user to download. Hi Java3D Community,   I had made an java3d applet and then convert that applet.html with the help of HTML Converter, which when loaded on the client's machine asks from the cli

[JAVA3D] Atomic nature of texture swaps

2001-06-13 Thread David Yazel
Question for the Sun Engineers :) If I have two shapes, one with texture A and one with texture B and within one behavior I swap their textures like this: Texture a = shapeA.getAppearance().getTexture(); shapeA.getAppearance().setTexture(shapeB.getAppearance().getTexture()); shapeB.getAppearance

Re: [JAVA3D] Hmm that's funny

2001-06-13 Thread Leyland Needham
> The wireframe mode is slower than the filled > mode in OpenGL. Where the wireframe mode is faster than the filled in D3D. > Working on a Geforce2 GTS 32 Actually the reason is quite simple, I believe. If you are just setting it to draw wireframe instead of filled, and not actual calculating the

[JAVA3D] RotationInterpolator

2001-06-13 Thread Tobias Engelhardt
Hi, I made a Swing-GUI to control a Java3D Robot. You can adjust the joint angles by moving sliders in the GUI. Now I want to send a new angle to my robot and interpolate between the old and the new angle, but I don't know how to use the RotationInterpolator for this task. Here is my method for th

[JAVA3D] readRaster and overlapping windows

2001-06-13 Thread Jeff Downs
We're trying to take a screen capture of a 3D scene. I'm using the "extend Canvas3D, override postSwap(), do a readRaster if a flag to capture is set" method, which seems to be the predominent way to do it. The problem - our application has multiple frames. When another frame is over top the fram

[JAVA3D] CubicSpline

2001-06-13 Thread Frank Bellegarde
Hi all, Is there someone, please, who could tell me where I can find fairly detailed documentation about CubicSplineCurve and CubicSplineSegment? It isn't so well documented in the specs from Sun and I need it badly. Thanks Frank B. Find the best deals on the web at AltaVista Shopping! http://ww

Re: [JAVA3D] Exception in MasterControl.updateWorkThreads()

2001-06-13 Thread Kelvin Chung
Hi Tim, From the line number, the version that you are using is still v1.2 Please upgrade it to J3D v1.2.1_01, if the problem still there, please send us a test case. Thanks. - Kelvin -- Java 3D Team Sun Microsystems Inc. >X-Unix-From: [EMAIL PROTECTED] Wed Jun 13 02:22:27

Re: [JAVA3D] View Platform FOV Direction

2001-06-13 Thread Quoc Huynh
Hi Dave, Thanks for your help... however could you be a little more specific on the methods or combination of methods from the Transform3D object that can be used to extract a radian value for rotation. I have the JavaDoc for Transform3D and I can get the rotationScale matrix of the Tran

Re: [JAVA3D] java3d-interest list issues

2001-06-13 Thread Alvaro Zabala
Dear all, This address has very interesting concepts about 3D programming. http://www.vterrain.org Some expects,like making roads, ferrocarril or solving zbuffer problems are very interesting. === To unsubscribe, send ema

Re: [JAVA3D] java3d-interest list issues

2001-06-13 Thread Blaine Alex Bell
For anyone who didn't get my code, it can be found on at http://www.cs.columbia.edu/~blaine/OverlayCode On Wed, 13 Jun 2001, Yazel, David J. wrote: > I am subscribed to this list from 3 e-mail accounts due to various firewall > issues. My personal account [EMAIL PROTECTED]

[JAVA3D] Problem with OrientedShape3D

2001-06-13 Thread Anders Hasselkvist
Hi, I am trying to write text on the screen that will always face the viewpoint. I've put the geometry object from a Text2D object within an OrientedShape3D object. The only problem is that the text does not show up anywhere near the point I specify in the creation of the geometry object. What am

Re: [JAVA3D] Methods of implementation

2001-06-13 Thread Justin Couch
"Yazel, David J." wrote: > except to say I have never seen a VRML world that was very interesting or > that I would call a "full application", but for all I know you could > acoomplish some of the same things going that route. Many reasons for this - one of which is the simplicity and yet comple

Re: [JAVA3D] java3d and vrml

2001-06-13 Thread Justin Couch
Kenneth SEE wrote: > > Does anyone has experience for viewing VRML and Java3D? Would you give me > some reference material or books? Me :) Currently working on the Xj3D loader for supporting VRML content with a Java3D renderer so I have a fair idea. Your request is a little confusing though

[JAVA3D] java3d and vrml

2001-06-13 Thread Kenneth SEE
Does anyone has experience for viewing VRML and Java3D? Would you give me some reference material or books? Or any web site that have the project that related? Many thanks Ken _ Get Your Private, Free E-mail from MSN Hotmail

Re: [JAVA3D] View Platform FOV Direction

2001-06-13 Thread Dipl. Ing. Paul Szawlowski
> okay, i've got the transform and u suggest transforming the > vector(0,0,-1) to work out how this vector maps in 3D space. From the new > vector, I can find angle between the two vectors, and hence find the angle > of rotation about the y axis. Is this correct???. yes, almost, i forgot

Re: [JAVA3D] Methods of implementation

2001-06-13 Thread Yazel, David J.
One more thing I want to mention Modellers are a hard resource to find and producing a good textured model is both an art and a science and is not done very quickly. One of the things that have worked out for us is using procedural modelling and texturing. For one example we have a "house bu

Re: [JAVA3D] Methods of implementation

2001-06-13 Thread Yazel, David J.
We use code to generate a lot of our geometry as well as import models. There is a lot of things in an application which are more conducive to be generated rather than imported. Examples of this are particle systems, water flow, terrain, sky-domes, sound nodes, overlays, vegetation. We use our o

Re: [JAVA3D] Methods of implementation

2001-06-13 Thread Joachim Diepstraten
Ehlo > their worlds in the Java3D API directly - rather than using tools, and > loading the results. > > Is this true? If so, why? It would appear to multiply the effort required, Well I can't speak for the others. But I use about 8 different object loader in my work. And only create lights [as i

Re: [JAVA3D] View Platform FOV Direction

2001-06-13 Thread Yazel, David J.
Heh, it's funny that the internet has spawned all sorts of unspoken social norms. For example ALL CAPTITAL letters is shouting, and multiple ?? markes generally means a rising inflection on the last syllable with a slight increase in the volume of the tone. Three and four mean a slightly hy

Re: [JAVA3D] flickering cursor

2001-06-13 Thread Dvorak, Daniel J.
This fix worked for me as well. Thanks! -Original Message- From: J. Lee Dixon [mailto:[EMAIL PROTECTED]] Sent: Tuesday, June 12, 2001 7:37 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] flickering cursor Actually, I think I have fixed this problem on several computers (running Win2K)

[JAVA3D] java3d-interest list issues

2001-06-13 Thread Yazel, David J.
I am subscribed to this list from 3 e-mail accounts due to various firewall issues.  My personal account [EMAIL PROTECTED] does not get all the same messages that my work account [EMAIL PROTECTED] gets.  For example, Blaine Bell's overlay code never made it to my personal e-mail account.  Anoth

[JAVA3D] Methods of implementation

2001-06-13 Thread Greg Munt
I've been lurking here. Still wading through Sun's tutorial. >From discussions here, there is an implication that ppl are constructing their worlds in the Java3D API directly - rather than using tools, and loading the results. Is this true? If so, why? It would appear to multiply the effort requ

Re: [JAVA3D] View Platform FOV Direction

2001-06-13 Thread Quoc Huynh
Hi Paul, okay, i've got the transform and u suggest transforming the vector(0,0,-1) to work out how this vector maps in 3D space. From the new vector, I can find angle between the two vectors, and hence find the angle of rotation about the y axis. Is this correct???. Is this the only way

[JAVA3D] Hmm that's funny

2001-06-13 Thread Joachim Diepstraten
Hi In my application it is possible to switch between filled and wireframe modus. This works perfect. And in wireframe it even uses shaded lines and textured lines which is quite cool and very suprising. But now the funny thing is. The wireframe mode is slower than the filled mode in OpenGL. Wher

[JAVA3D] Exception in MasterControl.updateWorkThreads()

2001-06-13 Thread Tim Webber
Hi, I have developed an application that uses Java3D, and I am finding an exception is thrown occasionally at start up. The stack trace output is as follows: null renderer java.lang.NullPointerException at javax.media.j3d.MasterControl.updateWorkThreads(MasterControl.java:2095) a