[JAVA3D] using j3d on SGI irix 6.5

2001-07-03 Thread Hans Egermeier
Hi all, I am thinking about using j3d as API on a SGI V8/irix 6.5. Does anybody know if the stereo mode is working properly? Do I have multipipe support with j3d or any chance to have some in near future? Thank you very much in advance, Hans Egermeier --

[JAVA3D] Is there a place to find jobs for java3D-programmers?

2001-07-03 Thread Steiger Peter
hello! as i've spent much time in developing java and java3d applications in the last few years for educational purposes, i'm now looking for a job where i can continue doing this. does anyone know where (or how) to find companies working on java3d-projects? peter steiger =

Re: [JAVA3D] Picking and USE_BOUNDS

2001-07-03 Thread Bob Dengle
Hi What I would do with the AWTEvent is get the coordinates of the mouse when the click occured. Then, you can use the Canvas3D.getImagePlateToVworld(Transform3D t). Then, use the transform3D t on the mouse coordinates to get the virtual world coordinates. At this point, to increase tolerance leve

[JAVA3D] Applying a texture image to multiple planes

2001-07-03 Thread Jyothi Mohan
Hi everyone, I need help in the following area. I am trying to apply texture to a 3D object ( a bottle created from multiple polygons). I need to stick a label on to the bottle. The label is available as a gif file. I am able to map the image to one of the planes on the side of the bottle

[JAVA3D] java3d and Augmented Reality

2001-07-03 Thread Z H
Hi! Dose anybody use java3d to Augmented Reality? how does java3D provide APIs to add virtual objects onto an image? (background or texture?) any web site resources on this will be greatly appreciated. Richard. __ Do You Yahoo!? Get personalize

[JAVA3D] Interesting discovery with GeometryUpdater and GeombyRef

2001-07-03 Thread Joachim Diepstraten
Hi I recently made quite some interesting discovery which I can't really explain. I've wrote an GeometryUpdater which transforms my Geometries in a Shape3D (I made an own subclass of Shape3D to include that transformation). Now the interesting thing is. I get quite different results concerning co

[JAVA3D] please explain!

2001-07-03 Thread Ashish Aggarwal
Hello! Can some body inform me about the following: In the example OrientedTest given in OrintedShape3d that come with \demo\java3D: what is the difference between Transform groups that are made in createSceneGraph() and the transform groups that are obtained through the statements: setTransf

Re: [JAVA3D] Interleaved array color performance

2001-07-03 Thread Artur Biesiadowski
"Yazel, David J." wrote: > > Artur: > > What tool are you using to track the OpenGL calls? Looks like it could be > helpful. I knew somebody will ask :) http://www.hawksoft.com/gltrace/ Just remember to add Verbose and LogTime options if you use latest beta (it is not described in config file

Re: [JAVA3D] Labeling 3D objects with Transparency (was: Transparency)

2001-07-03 Thread Corysia Taware
Yes, Raffi, that helped! Thanks for the tip. Also, thank you, Daniel Selman, David Yazel, John Write and Artur Biesiadowski for your input. I've been trying to achive this effect for 3 months -- ever since I posted my question about Overlay Examples in April. This API is overwhelming sometimes

Re: [JAVA3D] Interleaved array color performance

2001-07-03 Thread Yazel, David J.
Artur: What tool are you using to track the OpenGL calls? Looks like it could be helpful. Dave Yazel -Original Message- From: Artur Biesiadowski [mailto:[EMAIL PROTECTED]] Sent: Tuesday, July 03, 2001 2:10 PM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Interleaved array color performan

Re: [JAVA3D] Behavior processStimulus Bug

2001-07-03 Thread Kasparian, Raffi J.
Well, I have a work around but it won't help unless you call Behavior.setEnable(). In other words, it won't help if you are enabling/disabling the behavior by removing/adding it to the scenegraph or by using a Switch or by setting the schedulingBounds, etc. Here's the workaround: On construction

Re: [JAVA3D] Interleaved array color performance

2001-07-03 Thread Artur Biesiadowski
I've done some more testing. It turned out that color data is copied only when I enable blend transparency for quads. In other case (per-vertex color modulated by texture, non-transparent) color data is copied directly from same array as coordinates and texture coords. With blending it looks like

Re: [JAVA3D] Transparency

2001-07-03 Thread Kasparian, Raffi J.
That's surprising. I haven't had a problem with transparent Rasters. I use a BufferedImage of type BufferedImage.TYPE_4BYTE_ABGR. and an ImageComponent2D of type ImageComponent2D.FORMAT_RGBA. It is necessary to set the TransparencyAttributes of the Shape containing the Raster geometry. For a whil

Re: [JAVA3D] Transparency

2001-07-03 Thread Artur Biesiadowski
Corysia Taware wrote: > > Attached is a screenshot of the transparency probem I'm running into now. > Can anyone tell me why the alpha channel isn't taking effect? This seems to > work fine in an Overlay, but not in a Raster. This is a bug number 4401323 "Transparency value ignored for RGBA rast

[JAVA3D] Behavior processStimulus Bug

2001-07-03 Thread Kasparian, Raffi J.
Attached is a program that demonstrates what I think is a bug with Behavior.processStimulus( Enumeration criteria ). When the program disables the behavior and then enables it, "criteria" includes events that occurred when the behavior was disabled. Surely this is not the intended behavior. To us

[JAVA3D] Non-Congruent Transform Error !!

2001-07-03 Thread Tina Manoharan Valappil
Hello, Please help me with this error! This is what I want to do. While the user navigates (either mouse or keyboard), if he presses the button "Ground" only his position and y-rotation values should remain. In other words I want to put him back ex

Re: [JAVA3D] Can DepthComponent fix this?

2001-07-03 Thread Corysia Taware
Thanks, David! That was the piece I was missing. Just turning on the RenderingAttributes as you described solved it. I'm sure once I put them into an OrderedGroup, I'll get rid of the flicker I'm currently getting. - Original Message - From: "David Yazel" <[EMAIL PROTECTED]> To: <[EMAI

Re: [JAVA3D] Picking and USE_BOUNDS

2001-07-03 Thread Marianne Lund Jacobsen
On Tue, 3 Jul 2001, Renoir Sewjee wrote: > I've attached a behavior to pick points and get their index in the PointArray. Thanks a lot! This was exactly what I was looking for :) But now something weird happened. I want to change the color of the picked point, so I set the capability GeometryAr

Re: [JAVA3D] Collision Detection/Restriction again

2001-07-03 Thread John Wright
Research "picking" to learn how to do collision avoidance. - John Wright Starfire Research "Tonz ." wrote: > > I'm sorry that i can't understand the concept of collision avoidence > i don't know why? > please send me an algorithm helping me in solving this problem. > i read so much about this pr

Re: [JAVA3D] Write CAD tool using Java3D?

2001-07-03 Thread Wayne Glanfield
I was thinking more of the Catia's, Unigraphics, Pro-Engineers, I-DEAS, & CADDS5's of the engineering CAD world i.e. solid parametric modellers. >From: Joachim Diepstraten <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] >Subject: Re: [JAV

Re: [JAVA3D] Write CAD tool using Java3D?

2001-07-03 Thread Joachim Diepstraten
Ehlo > representating surfaces using polynomial type functions, these are what > all-high end CAD systems use as opposed to the polygonal approach used for Hmm not sure I think highend systems (like Maya) have moved to subdivision surfaces EOF, J.D. -- Jmark2k+1 (http://www.antiflash.net/jmark

[JAVA3D] Diff. Between ViewingPlatform & ViewPlatform

2001-07-03 Thread Ashish Aggarwal
Hello! Can somebody tell me what is the difference between ViewingPlatform, ViewPlatform and View. Also, what exactly MultiTransformGroup does. I mean through some physical example like in terms of camera. These terms are not very well defined in API and quite confusing to me. Is there any good i

Re: [JAVA3D] Sorry stupid question...

2001-07-03 Thread Jason Taylor
REALLY SORRY NOW It seems I guessed how to use it right the first time but my IDE corupted the project and wasn't saving any of my changes before compiling or not overriding the previous classes. DOH! Soon as I added some parenthasis around the value I noticed they didn't appear and went an

[JAVA3D] Sorry stupid question...

2001-07-03 Thread Jason Taylor
Hi, I'm getting tired of not finding any referance that has more then 10 words on this. I know it's mentioned a lot in the archive but I can't find a single example of how to use it there or on the java.sun.com site. set/getUserData All I need is one program that shows how to put something in a

[JAVA3D] Overlay Library Example

2001-07-03 Thread Niels Kranendonk
Can someone please give me an example of using the Overlay library with a Virtual Universe?   I have worked with the HelloOverlayGroup example provided with the library and it works fine. However when I try to use the same overlay in my own program (which uses a Virtual Universe) I don't see any

Re: [JAVA3D] Write CAD tool using Java3D?

2001-07-03 Thread Wayne Glanfield
NURBS - non uniform rational b-splines, are a mathematical approach of representating surfaces using polynomial type functions, these are what all-high end CAD systems use as opposed to the polygonal approach used for geometry in most games. >From: german kogan <[EMAIL PROTECTED]> >Reply-To: Dis

Re: [JAVA3D] Picking and USE_BOUNDS

2001-07-03 Thread Renoir Sewjee
Find attached an improved version of the Behavior I posted earlier. -- Renoir Sewjee Software Engineer ISS International (Welkom) Tel: +27 (0)57 912 2702 Fax: +27 (0)57 912 2652 -- /** * Picks a point out of a PointArray using a mouse press. * */ import java.awt.AWTEvent; import java.awt.

Re: [JAVA3D] Eliminating Glitches?

2001-07-03 Thread Yazel, David J.
If you update both transform groups inside a single behavior then you should be guarenteed that they will be updated as an atomic transaction. Dave Yazel -Original Message- From: Jim Schatzman [mailto:[EMAIL PROTECTED]] Sent: Monday, July 02, 2001 11:03 PM To: [EMAIL PROTECTED] Subject:

Re: [JAVA3D] Picking and USE_BOUNDS

2001-07-03 Thread Renoir Sewjee
Hi Marianne, I've attached a behavior to pick points and get their index in the PointArray. Here is the piece of code that does this: MouseEvent event = (MouseEvent)events[events.length-1]; int id = event.getID(); int mod = event.getModifiers(); x = event.getX(); y = even