Re: [JAVA3D] Jesus! can run it in sun's applet viewer but can't run in IE5.5

2001-07-04 Thread David Yazel
Like I said, I don't think you reference a file by name like that. The browser supports a higher level of security than an application. Perhaps the applet viewer does not enforce permissions the same way as a browser. But think of it this way, "background.jpg" is stored where? How does the appl

[JAVA3D] Jesus! can run it in sun's applet viewer but can't run in IE5.5

2001-07-04 Thread Z H
hi! thanks to David. I am really confused. the applet I did can be run in sun's applet viewer, but can't be run in IE5.5 I do convert the html file using sun's htmlconverter. but the IE5.5 can't display the applet if I insert a background image as following: TextureLoader loader =new

[JAVA3D] By reference or by value

2001-07-04 Thread Nikolaos Abatzis
Hello folks, Quick question: When an object is "assigned" an appearance, does it actually have a link to that appearance or a "hard copy"? That is if you change the appearance object does the shape that uses that appearance change as well yes, or no. If not how can you change an appearance dynam

[JAVA3D] Sorry Iam sending this message again. Somebody please help.

2001-07-04 Thread Jyothi Mohan
Hi everyone, I need help in the following area. I am trying to apply texture to a 3D object ( a bottle created from multiple polygons). I need to stick a label on to the bottle. The label is available as a gif file. I am able to map the image to one of the planes on the side of the bottle

Re: [JAVA3D] bug for applet using TextureLoader.getImage()?

2001-07-04 Thread David Yazel
I don't know much about applet programming, but two possible issues: 1) Dont you have to use a URL to specify a loadable resource like a file if it is running inside of an applet? 2) Looks like you are using the Applet as the component watcher for the texture loader. Will this work if the Applet

[JAVA3D] bug for applet using TextureLoader.getImage()?

2001-07-04 Thread Z H
Hi, I think this might a bug: the applet failed to be initialized when using the following code to add a background image to the scene. TextureLoader loader =new TextureLoader("background.jpg", this); ImageComponent2D image=loader.getImage(); the applet seems corrupted when the met

Re: [JAVA3D] the applet

2001-07-04 Thread Jyothi Mohan
Hi Richard, You have to run the example in your browser using Java plug-in. I am attaching a sample html modified to run the example with plug-in. When you install Java 3D, the demo/jav3d/HelloUniverse directory contains the html with plug-in. Jyothi -Original Message- From: Z H

[JAVA3D] the applet can not run with background image

2001-07-04 Thread Z H
Hi! Strange thing! the sun's example HelloUniverse.java can NOT be run as applet after I add a background image to the scene. (the browser states: applet not initialized) But it can be run as application. here is the code, if remove the background image, it can be run as applet as well as appl

Re: [JAVA3D] Changing values in geometry BY_REFERENCE

2001-07-04 Thread Artur Biesiadowski
Karl Winner wrote: > public void updateData( Geometry geometry ) > { > QuadArray q = (QuadArray)geometry; > verts[1] += 0.01f; > if(verts[1] > 1.0f) verts[1] = 0.0f; > q.setInterleavedVertices( verts ); >

[JAVA3D] Changing values in geometry BY_REFERENCE

2001-07-04 Thread Karl Winner
Greetings, This piece of code will draw a red QUAD. The code is supposed to change the color of the lower left vertex to yellow, but It doesn't seems to work cause of my lack of knowledge. I have put some question inside the code, thank you very much. import javax.media.j3d.*; import javax.ve

Re: [JAVA3D] Object transformation

2001-07-04 Thread Gernot Veith
hi, you know, that a transformgroup node is a coordinate system relative to its parent node ? that is, transforming an object does not affect any parent nodes. you just need some behavior to perform the desired transformation against the node in question. this behavior needs a reference to the sc

Re: [JAVA3D] the applet

2001-07-04 Thread Gernot Veith
hi back, you definitely need java 1.2X or newer releases. java3d is not a standard extension of the jre. that is, even if your browser supports java 1.2, it cannot run java3d. you need an external jre with java3d installed. take your java-plugin to set this jre as your standard jre. next, all ht

Re: [JAVA3D] I need Java 3D documentation; books, tutorials..

2001-07-04 Thread Carolina Prieto Muñiz
Hi! I would like to thank you for sending me so many mails. Now I have some more tutorials thanks to your links. Since I recive some of the mails in my personal account I`m going to post this one to the list so everybody will be able to have all the links together in it.   Links:   http:/

Re: [JAVA3D] the applet

2001-07-04 Thread Artur Biesiadowski
Z H wrote: > > Hi! > > why the foolowing piece of code can't display the > applet in the IE browser? Because IE use old outdated JVM, without java3d. Check for 'java plugin' and 'html converter' on the web (javasoft especially). Artur ===

Re: [JAVA3D] the applet

2001-07-04 Thread John Wright
Richard, You probably need to use the HTMLConverter if that Applet is a Java 2 applet. I'm assuming the Java 1.1 VM is choking on the Java 1.x code. - John Wright Starfire Research Z H wrote: > > Hi! > > why the foolowing piece of code can't display the > applet in the IE browser? > > > > h

[JAVA3D] the applet

2001-07-04 Thread Z H
Hi! why the foolowing piece of code can't display the applet in the IE browser? the HelloUniverse.class is the example from sun and I put it in the same directory as the html file. thank in advance Richard __ Do You Yahoo!? Get personal

Re: [JAVA3D] Win2000 vs. WinNT

2001-07-04 Thread Jason Taylor
Errmm What software do you get 28fps with? If it's java based what version of JRE (1.2,1.3,1.3.1 ?) and Java3D (1.1,1.2,1.2.1, openGL on both?) have you got? What is the refresh rate of your monitors? That soft of info should help someone guess what to look at. Cheers, Jason.

[JAVA3D] Win2000 vs. WinNT

2001-07-04 Thread Ronald Mourant
Hi, I have a fairly large database of roads, buildings, signs, etc. On my machine at work (Win2000, 512MB RAM, 2 800MHZ processors, a GeForce 3 grahics card) the frame rate is 28 fps. On my home computer (WinNT, 256MB RAM, 1 550MHZ processor, Diamond Viper 770D Ultra graphics card) the

Re: [JAVA3D] Is there a place to find jobs for java3D-programmers?

2001-07-04 Thread Alex Bowden
Hi I'm looking for programmers to program in Java3D. We're a Cambridge UK based software company with active work in simulating engineering / manufacturing processes. If you (or anyone else) are interested them e-mail me. Alex Bowden [EMAIL PROTECTED] -Original Message--

Re: [JAVA3D] Is there a place to find jobs for java3D-programmers?

2001-07-04 Thread John Wright
Peter, You might try looking at: http://java.sun.com/products/java-media/3D/in_action/application.html Sun has listed many of our companies that are working with Java 3D (we don't have any opennings right now but you might try some of the others). - John Wright Starfire Research Steiger Peter

[JAVA3D] MULTITEXTURE QUESTIONS.

2001-07-04 Thread Alvaro Zabala
Hello, all! I'm making some multitexture probes, and I have some question that I hope Java3d's gurus would be so kind to solve me. First: GeometryInfo doesn`t allow more than one texcoord set. This is very bad for my performance, because the terrain on which I want to apply multitexture is a Qua