James Robertson wrote:
>
> What about J3D on Sony PlayStation2? Sony announced at JavaOne
> full Java support and running Linux by this fall. That sounds like it
> opens up some intriguing possibilities. Anyone know any more?
There is a JSR that has just started up that provides a "Java Gaming"
A
as I recall screendoor was only used for the software
rasterizer...although its possible a really, really old card/driver
might do that.
> -Original Message-
> From: Kelvin Chung [mailto:[EMAIL PROTECTED]]
> Sent: Friday, July 20, 2001 10:38 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA
Go to www.JavaGaming.org for more discsussion on this topic from the guys
behind it!
James Robertson wrote:
What about J3D on Sony PlayStation2? Sony announced
at JavaOne
full Java support and running Linux by this fall. That sounds like
it
opens up some intriguing possibilities. Anyone know any
Hello All!
How can I differentiate between two clicks, one after
another, of left mouse button on same primitive. Like,
on first click I want to execute some behavior and on
another click I want to execute another behavior,
which is using data from first behavior.
Please give some tips about i
Hehe...
Nope.
I may regret taking such a strong stance, but while a face normal is
*generally* calculated to be perpendicular to the plane formed by 3 points,
it is *not* mandatory. Normals and windings have nothing to do with each
other except when considering the standard face normals calcula
You may want to pickup a C++ programming book in combination with
looking at the following links:
http://developer.java.sun.com/developer/onlineTraining/Programming/BasicJava1/
http://developer.java.sun.com/developer/onlineTraining/new2java/
http://developer.java.sun.com/developer/onlineT
Hi David
> It's a common misconception that back face culling is done using normals.
Aehm back face culling is most easly done by using the normals you
actually multiply the normal.z with the eye.z and if it's < 0 than you can
remove the surface. This only works with concave objects.
> Backface
It's a common misconception that back face culling is done using normals.
Backface culling is based on the "winding" of the vertices. I think the
confusion comes when you auto build your normals and because the vertices
are wound the wrong way, the normal is opposite of what you are expecting.
Bu
On Windows NT 4.0 you set your environment variables with
START ==> Settings ==> Control Panel ==> System
which brings up a Dialog, choose the Environment Tab,
select the Classpath or path variable and enter any additions after placing a
semicolon after the last entry on the value line
Charles
>
Hi Mark,
We use
device->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_ONE);
device->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_ONE);
in this case. So how it is handle is up to the driver.
I guess the driver may use screen door transparency for
blending mode.
- Kelvin
---
Java 3D Team
Su
> From: Qiuli Sun <[EMAIL PROTECTED]>
>
> I got a serious problem about my Java 3D program, which was developed six
> months ago. It was working fine. Now, I updated my computer and tried to run
> the Java 3D program. It did not work properly due to the hidden line problem
> if I used full hardwar
Hi,
I got a serious problem about my Java 3D program, which was developed six
months ago. It was working fine. Now, I updated my computer and tried to run
the Java 3D program. It did not work properly due to the hidden line problem
if I used full hardware acceleration.
I used the method discusse
> From: Tor Einar Kjørkleiv <[EMAIL PROTECTED]>
>
> When using "picktool.setMode(picktool.GEOMETRY)" I am not able to pick
> linearrays/linestriparrays. Is there an explanation to this? It works fine
> when I´m picking other objects like cubes, cylinders, and so on.
> Please help me. I think thi
Thanks for your answer.
- Original Message -
From: "Bob Dengle" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, July 20, 2001 6:16 PM
Subject: Re: [JAVA3D] the object disappear if i set a material.
| Hi
|
| In case you're interested, normals are used for calculating lightin
Hi Bob
> In case you're interested, normals are used for calculating lighting. A
> shape without normals means that no lighting can be applied, so it appears
> completely black.
Well that's only right when the material of the Shape has no
emitting. Another problem is that it might fall through th
Hi
In case you're interested, normals are used for calculating lighting. A
shape without normals means that no lighting can be applied, so it appears
completely black.
B.D.
>From: Borja Marcos Suárez <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL
About all I can suggest is to search the archives. I remember this being
discussed before.
Also, doesn't the objloader demo app do this? Or am I mistaken?
- Original Message -
From: "Nikolaos Abatzis" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, July 20, 2001 9:47 AM
Subje
I'm not sure this is going to be much help. I'm doing application
development and not applet.
I always run without any sort of default classpath environment variable. By
default, if no classpath environment variable is set, java will know to
search the jdk (or jre) path and the current director
Well,
I managed to find out about the Java2 plugin HTML thing... I just needed
to include 'Swing' in my search, even though I'm not actually using Swing.
I've realised that specifying the -cp . option with java.exe allows me to
run applications in the current directory (why does the correspo
Good morning ,
Given an object's whose maximum and minimum coordinates you know, how do
you:
a. center it on the screen?
b. Make sure that it is "contained" in the 3D canvas?
Any help greatly appreciated!!!
Nikolaos Abatzis
cell703.626.5826
home 703.815.3646
fax 703.815.9550
=
It seems as if all of my transparent objects in J3D 1.2.1_01 *D3D* are
using screen door transparency, but this line in the README seems to me to
indicate it should be using blended:
TransparencyAttributes.TransparencyMode values FASTEST, NICEST and
SCREEN_DOOR are the same as BLENDED under
What about J3D on Sony PlayStation2? Sony announced at JavaOne
full Java support and running Linux by this fall. That sounds like it
opens up some intriguing possibilities. Anyone know any more?
- Jim Robertson
"P. Flavin" wrote:
> Java is great for 3d animtion on the web & in mobile devices.
On Fri, 20 July 2001, Riana Karsten wrote:
>
> As I start with Java3D I have read the whole Tutorial from Sun, but it
> doesn't help me much, because I have no skills in other programming
> language. Maybe it would be everything much easier if I have knowledge in
> Java or C++, but I haven't. So a
Thanks for your answer, Joachim Diepstraten
I have found the error. Im sure that is a newbie error.
When I saved the scene I wrote in my file all the vertex of the object, but no the
normals.
All I have done is write the Normal for each vertex, and in the loader class, load the
normal for each
hello,
I also had suddenly problems like Exception in thread "main"
java.lang.NoClassDefFoundError
-- without reason
i just reinstalled java3d and everything ran fine again
maybe this helps?
ps : also , don't forget to include the current dir (.) in your classpath
mattie
7/20/01 2:24:30 PM, F
Okay,
I figured out that the HTML file was failing to specify Java2 for some
reason, so by butchering an HTML file that did I was able to fix it and can
now run the example applets in alright NS. I'm a bit surprised that the
examples I'm working with came with HTML which doesn't do the job, thou
Java is great for 3d animtion on the web & in mobile devices.
Yes, you can do 3d in mobile devices, I posted a "general
interest" note for those might be interested about a month ago,
just before JavaOne:
"Join Us: 3d with Java in Mobile Devices, Java3d with VRML"
--
hi
Is is possible to force the renderer to render a shape3D
which is actually behind another shape3D on top of it.
basically i have two objects in my scenegraph, i want one
of them to be always on top of other
How is this possible ??
will be grateful for any help
saurabh
===
I am trying to maintain a minimum framerate during the animation of potentially very
complex structures. To do this animations I have to modify
a lot of TransformGroups.
My Idea was to mantain the visually most dominant components at the begin of an
ordered group and the nodes that add more and
Hello all,
I seem to remember I had Java3D applets running alright a couple of weeks
ago (before I was seriously considering using it myself), but now when I
try to run one I get 'Applet Tennis1 class Tennis1 got a security
violation: method verification error' in NS, or
'com.ms.security.Secur
Hi,
Juan Miguel, texel and pixel aren't the same.
A
texel is the screen's representation of a texture pixel.
So a
texel could paint many screen pixels.
Regards, alvaro
-Mensaje original-De: Discussion list for Java 3D
API [mailto:[EMAIL PROTECTED]]En nombre de Juan
Miguel
Hi
Well I think I've found the problem actually there was still a forced GC
(I thought I had removed that)
call in the Updater. This of course leads into extrem timing problems.
EOF,
J.D.
--
Jmark2k+1 (http://www.antiflash.net/jmark)
Test the performance of your PC online!
===
Hi Borja
> I have written code for saving the scene to my own file format. In this file I save
>all the vertex and the material of the shape3d.
>
> When I load the scene if I set a material to the shape3d appearance, the object
>disappears. What is happening?
>
> I think all is working fine if
Hi again!
When using "picktool.setMode(picktool.GEOMETRY)" I am not able to pick
linearrays/linestriparrays. Is there an explanation to this? It works fine
when I´m picking other objects like cubes, cylinders, and so on.
Please help me. I think this a rather important question.
Thanks
Todda
Hi!
Just wondering, what is the use of pickIntersection.getPointCoordinates()?
pickIntersection.getPointCoordinatesVW() gives me the intersection point in
world coordinates.I have tested it and it is working. But the other one
tells me some
coordinates which are located somewhere but not in the
As I start with Java3D I have read the whole Tutorial from Sun, but it
doesn't help me much, because I have no skills in other programming
language. Maybe it would be everything much easier if I have knowledge in
Java or C++, but I haven't. So and this rotation is only just for fun,
because I am a
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