Hi folks.
Im sure this is going to be embarrasing but I need an answer.
I cant get any of the "texture" examples to run in the Suns getting started with the
java tutorial"
I have created a class using the code found in one of these examples for my own
project however I get the same error everyt
In case no one else noticed it appeared on the sun site last night. :)
Jase.
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Hi
Do you have the most recent drivers for your graphics cards?
B.D.
>From: Joe Boccanfuso <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] Windows 98 and ATI Graphics Card
>Date: Fri, 3 Aug 2001 14:42:57 -0400
>
>Hell
Hi
Is there a way to change pixels in the color buffer after rendering
the scene. I've got a raster which I use inside a subclass of Canvas3D
with getGraphicsContext3D().read
I can get the Depth data and the ImageComponent2D. But when I return
the BufferedImage from the ImageComponent2D and try
How do you detach the branchgroup. If you are using an index do you start
from 0, or do you use the right one?
Don't you have a variable for your branchgroup? You can then use
myBranchGroup.detach() ;
If you want to you can post the lines in your code where you are doing the
detaching...
Hope th
Hi Corysia
> I'm not seeing the same problem you are. I just took your few lines of code
> and pasted them into a Applet (which uses Mainframe, so I can run it as an
> application, too). In both the Applet window and the Application window, my
> backgrounds are white.
Hmm that's funny. I've te
Hello,
I am having trouble running my Java 3D (1.2.1, 1.2.1_01 and 1.2.1_02 for
OpenGL) applet on Windows 98. Basically, the applet crashes (with the blue
screen of death). However, it crashes randomly. That is, I can not give
step by step instructions that would cause it to crash - it is a di
Raffi:
I am able to reproduce the bug with the _02 patch. The bug happens when
a Shape3D under a sharedGroup is "made live" and a group(direct or indirect
parent) above this Shape3D is scoped to a light/fog/mclip/alternateappearance.
There are a couple of workarounds for this bug:
Hi
> I have used the HTML Converter and made it to use Java Plugin. The Applet is
> running fine in the AppletViewer..
Btw I've got the same problem. On two different machines both have JDK/JRE
and Java3D OpenGL JRE/SDK installed but still the Java PlugIn is unable to
locate the Java3D classes. O
Try this:
public static void main(String[] args) {
new MainFrame(new HelloVumUniverse(args), 600, 600);
}
You'll have to change HelloVumUniverse's constructor to handle receiving
arguments instead of using setParameter().
- Original Message -
From: "Sebastian Hentschel" <[EMAIL PROTEC
Hi Mark
> You should be able to use fog to achieve the effect of depth cueing. Just
> make the fog the same color as your background (e.g. black fog for a black
Not really it's close but not the same. Fog is an intensity adding
while depth cueing is a modulation
EOF,
J.D.
--
Jmark2k+1 (http:/
I changed my main method to the following
public static void main(String[] args) {
HelloVumUniverse prog = new HelloVumUniverse();
prog.setParameter(args);
new MainFrame(prog, 600, 600);
}
HelloVumUniverse is my class.
And now the mainWindow calls the init() Method
multiple times.
Wh
hello again
i just realized i have the source code of this class :)
i looked at it and idd, setrectanglescalefactor does NOT update the geometry
but i found also a workaround :
just set the label of the Text2D object after you set the scale factor
then the geometry gets updated :)
so i suppose t
Hi
Hmm oh well I forgot something. Actually my routine branches
for Applets and Applications (I forgot that) and in the Applet
branch the background node won't be set.
Sorry for all the confussion.
EOF,
J.D.
--
Jmark2k+1 (http://www.antiflash.net/jmark)
Test the performance of your PC online!
Hello,
I have seen a few references to Java 3D 1.2.1_02 (particularly that bugs
4451441 and 4457123 will be fixed in it) and I was just curious as to how
close it is to being shipped. Anybody (at Sun) know?
Thanks for your time,
Joe Boccanfuso
=
Hi
You have to install JAVA3D in your machine.
The detailed instructions are at: http://www.j3d.org/installing.html
Hope this helps
Dani
--
Hi,
I am not able to run a java3d applet in the server from my machine. I am having
windows 2000 in my machine
8/2/01 10:36:35 AM, Joachim Diepstraten <[EMAIL PROTECTED]>
wrote:
>Hi
>
>I wonder if there is a faster way to do depth cueing than
>geting the whole Z-Buffer and colorbuffer and do it by hand?
>As it's interesting to see that already the very old PHIGS+
>had support for it.
>
depth cueing is s
Hi,
you can use the model clip on the particular scenegraphnode to cut away the
rest of the object.
The cross section remains.
Cheers,
Karsten
Saurabh Akhauri wrote:
> hi
> I need to show the cross sections of a solid model
>
> Is it possible to have cross sections of a solid model
> using ja
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