Justin,
We will be showcasing our technology/solution at Siggraph. The name
of our product is "Xtivia Reality Server". For more information take a look
at: www.xtivia.com and look under solutions.
Regards,
Isie Masri
Xtivia Technologies Inc.
(732) 248-9399 x. 609
(917) 873-5058 (cell)
www.xtiv
Jean Laleuf wrote:
>
> Is anyone planning on taking notes at the j3d bof?
I'll be there. I'll try to take some notes, but I'm not the best at it.
Anyone else there feels like taking notes we can combine them for a full
report.
For those that don't know me, look for the tall guy with a loud voice
Is anyone planning on taking notes at the j3d bof? I have to be at a
reception during that time so I can't make it. Maybe they could be posted to
j3d.org?
-Jean Laleuf
[EMAIL PROTECTED]
ps. Maybe if we ask now we could also get copies (on j3d.org) of any lecture
slides Sun will be showing (I seem
Folks,
There appears to be very little Java3D stuff at Siggraph this year.
Apart from the J3D BoF there appears to be no formal stuff metioned in
either papers of panels.
If you are aware of demos or companies showing of Java3D based content,
could you please let me know ASAP and I will add it t
Hi Corysia,
We can reproduce this bug using the shipping example
examples/Sound/SimpleSounds
When window iconfied, Java3D will suspend all the
behaviors so it will not consume CPU time.
After window is restored, all beahviors are
suppose to restore. However in this example
the sound sched
P. Flavin wrote:
>
> Java3d and the Web3d VRML Loaders from Sun work.
>
> Java3d is great, it runs great, it's ready to go.
>
> Why is Prentice Hall & Aaron Walsh claiming it doesn't work?
>
> Java3d works, if you know what you're doing.
>
> Aaaron Walsh & Justin Couch seem to know the old
> Sun/W
Hello everyboy
Can somebody tellme where can I find information about how to get all the
parameters of the camera in java3d. By the way, is the J3dFly demo' source
available to download?
Thanks everyone
===
To unsubscribe
The old & reliable VRML Loaders (c.1999) from Sun support
- Animation
- PROTOs
- Sensors
- H-Anim Avatars
VRML-97 scenes can be animated with Java3d with the
VRML Loaders for Java, VRML 1.0 should be converted:
"VRML Conversion: Vrml 1.0 --> VRML 2.0 ( VRML-97 )
8/7/01 4:30:13 PM, Casanova Robert <[EMAIL PROTECTED]> wrote:
>I need to develop a program with great dimensions like 1000x1000x1000 and the
quite funny ;-)
>typical point of view don't allow me to see what's happening.
>
>Somebody know how I can see everything far?
you could change the backclip
I need to develop a program with great dimensions like 1000x1000x1000 and the
typical point of view don't allow me to see what's happening.
Somebody know how I can see everything far?
thanks.
===
To unsubscribe, send email
Title: RE: [JAVA3D] working examples needed w/out SimpleUniverse or deriving from Applet
Joachim,
An idiot like tovarisch Sergei should be aware of his mental state. If you are familiar with the unfortunate course of Russian history in the 20th century, you might try to excuse his rudeness s
Hi
> Maybe someone has an idea what to do? And I wonder if that's correct that
> you can use getGraphics2D() in postSwap?
Hmm the only way until now to get it working at all was to switch off
double buffering. But that's not very nice as you can actually see the
painting happen.
EOF,
J.D.
--
J
I have set the picking capability for the Shape3D. what puzzled me is that
my PickMouseBehavior works fine at the initial scene. It returned correct
closest vertex coordinates. Only after I navigates the scene, I got the
error message. It feels like the object the mouse picked is not what I saw
on
Sergei, insulting those that are helping you will get you temporary
attention but in the long run others will write you off as offensive and
won't go to the extra effort to help you. If you want it to not be an
applet just make a Frame and put your Canvas3D in it. Is that so
difficult to compreh
Trading insults accomplishes nothing.
- Original Message -
From: "Joachim Diepstraten" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, August 07, 2001 5:40 AM
Subject: Re: [JAVA3D] working examples needed w/out SimpleUniverse or
deriving from Applet
> Hi
>
> > Something which
Hi
I've got a serious problem. I finally found a way with
getGraphics2D() to set pixels back to the color buffer.
But I've got a problem I need the content of the current
colorbuffer. I can get it with a Raster (using readRaster from
GraphicsContext3D) and the contained ImageComponent but the
Buf
Hi
> Something which eludes me is why the hell anyone is helping this clueless
> idiot.
Well the purpose of this mailinglist is to help people and to get
questions answered. Sure it was not the politiest request but If no one is
willing to help it will just support his attitude.
> I know if some
Something which eludes me is why the hell anyone is helping this clueless
idiot.
I know if someone had talked to you like that offline, you sure wouldn't be!
-Original Message-
From: Joachim Diepstraten <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Tuesday, August 0
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