Sorry to harp on. Ive done some further research and found that the Starfire
Research 3ds loader when loading the Amapi exported 3ds file does not have a
Shape3D object associated with it.
If 3ds and MAX can see the shape (granted no colours) perhaps this means
the problem is a compatabiltiy issu
Title: unsubscribe
unsubscribe
Hello again
I need to alter the appearance object of Shape3D objects imported using
a 3ds Java Loader.(no I still cant get Amapi to work. see next email if you like)
Quick question. Is this possible? I found the same Question archived but no answer to
it. I ask because although I can get hold o
Title: unsubscribe
Amit Jindal
Software Engineer,
Selectica India Pvt. Ltd,
4th Floor, Sharda Arcade,
Pune Satara Road,
Pune-411037, Maharashtra.
India.
Office - 0204211906/07/08
Mobile - 9822295494
Title: unsubscribe
-Original Message-
From: Jason Taylor [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, July 03, 2001 7:28 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Sorry stupid question...
Hi,
I'm getting tired of not finding any referance that has more then 10
words on this.
I kno
Title: Help
Make sure you're installed JAVA3D pugin correctly,
maybe that's your problem.
Leon Sólon da Silva
- Original Message -
From:
João
Paulo Menegatti
To: [EMAIL PROTECTED]
Sent: Wednesday, August 22, 2001 5:39
PM
Subject: [JAVA3D] jre
what is t
Thankyou everyone for the help and suggestions.
Ive just joined an Amapi user group but no luck yet.
The 3ds files sent to me both import and are white (default?) This is better
than Ive had :?)
When I import the files into Amapi,do nothing ,and export them they loose
all colour information (or p
Title: Help
Looks
like its not able to find the .dlls for Java3D. Did you just copy the .jar files
over?
-Original Message-From: João Paulo Menegatti
[mailto:[EMAIL PROTECTED]]Sent: Wednesday, August 22, 2001
4:39 PMTo: [EMAIL PROTECTED]Subject: [JAVA3D]
jre
what is this
Title: Help
what is this ???
Exception in thread "main" java.lang.UnsatisfiedLinkError:
C:\jdk1.3.1\jre\bin\J3D.dll
in line:
config = SimpleUniverse.getPreferredConfiguration();
Hi Scott,
In theory, if an application exists, the operating system
should reclaim the memory application use. In this case
I would think it is possible for either
DirectX 7.0/8.0 or Nvidia driver did not cleanup memory
properly after application exists. This may due to Java3D
didn't close han
Hi,
I have been struggling with this for a week. I was wondering if any one
having the experience and solution to my problem. Since my 3D scene
contains huge amount of objects, it is faster to navigate the scene by
modifying the viewer's transformGroup. I know that default Java Mouse
Behavior onl
Hi Fredrik,
The index order is not correct in the test program,
try this:
/*
* Copyright (c) 1996-1998 Sun Microsystems, Inc. All Rights Reserved.
*
* Sun grants you ("Licensee") a non-exclusive, royalty free, license to use,
* modify and redistribute this software in source and binary co
Hi Joachim,
I've submit bug 4495139
- Node reuse in another Universe after detach will throws IllegalSharingException
for this. It seems that an internal VirtualUniverse reference did not get
reset when Node detach, so next time when it attach to another
VirtualUniverse IllegalSharingExceptio
Hello,
My suggestion is that you first try to export the Amapi model to VRML 97
and try that loader.
I also sent the post to TGS. ( http://www.tgs.com I think. )
I suggest you loin the amapi mailing list if it exists. There is a Carrara
mailing list. Actually, the company to bug is Eovia at htt
Hi.
I hope I didn't help spread that virus around with my previous warning
message.
My ISP's recent SMTP blocks are interfering with outgoing mail scans on our
corporate e-mail.
I apologize if I did.
Roberto Speranza
President, Dot Internet Solutions Inc.
mailto:[EMAIL PROTECTED]
http://www.do
Title: Help
Hi.
Our mail server detected that there was a virus in
the attachment to this message.
Roberto SperanzaPresident, Dot Internet
Solutions Inc.mailto:[EMAIL PROTECTED]http://www.dotinc.net
- Original Message -
From:
silvano
To: [EMAIL PROTECTED]
Sent: We
Silvano,
You're system appears to be infected with "VBS.Haptime.A@mm" virus.
Regards,
Adam
===
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general
Add:
JPopupMenu.setDefaultLightWeightPopupEnabled(false);
silvano escribió:
> the JMenuItem open below of the canvas3d. how I can to resolve this
> problem?
===
To unsubscribe, send email to [EMAIL PROTE
Title: Help
the JMenuItem open below of the canvas3d.
how I can to resolve this problem?
From: "matthias sweertvaegher"
<[EMAIL PROTECTED]>
Sent: Wednesday, August 22, 2001 12:01 PM
> hello
>
> I believe I have discovered a bug in the Transform3D class
I think that it's less a bug in Transform3D and more an exposure
of excessive generosity in the constructors of the vecmath
library
Mattie,
You might have confused between transform(Vector3f normal) and
transform(Point3f point). For transform(Vector3f normal), the forth element
of the normal is assumed to be zero.
/**
* Transforms the normal parameter by this transform and places the value
* back into n
hello
I believe I have discovered a bug in the Transform3D class
the documentation says the following about Transform3D.transform(Vector3f) :
Transforms the point parameter with this transform and places the result back into
point. The fourth element of the point input paramter is assumed to be
Hi,
I've written a simple sub class for bounding sphere, bounding box and
bounding polytope to provide intersection and volume features.
I don't know however enough maths to compute the volume and
subtraction for polytope (that is using 6 clipping planes).
Can anybody provide me the equations ?
Dani,
If you look at the javadoc provided with our loader you'll see the
load() method for using a URL is:
load(java.net.URL inURL); // NOT load(String)
So proper usage would be something like:
URL url = new URL("http://www.yoursite.com/models/testfile.3ds";)
Scene s = loader.load(url);
You a
Hi Daniel
> I have already tried this, but although the method load() is provided with an URL as
>parameter, it doesn't work. It is specified in the javadoc:
> "Loading from a URL is not supported at this time"
Hmm well whether you have a different version to mine or something is
quite fishy.
B
I have already tried this, but although the method load() is provided with an URL as
parameter, it doesn't work. It is specified in the javadoc:
"Loading from a URL is not supported at this time"
Dani
--
Hi Daniel
>
> I'm trying to load 3ds models from applets using the Starfire 3ds loader. They are
>loaded fine from Netscape, but I have a problem with IE. If I try to load them like
>this:
> Loader3ds loader = new Loader3ds();
> Scene s = loader.load("models/testfile.3ds");
H
Who is the moron?
I think *someone* forgot to take their medication again.
-Original Message-
From: P. Flavin [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, August 21, 2001 9:13 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Yo, Len ... H-Anim & Java * * S-O-L-V-E-D * * that
problem: We Can Anima
Hi all !!
I'm trying to load 3ds models from applets using the Starfire 3ds loader. They are
loaded fine from Netscape, but I have a problem with IE. If I try to load them like
this:
Loader3ds loader = new Loader3ds();
Scene s = loader.load("models/testfile.3ds");
It woks i
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