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Does anyone know of a Java (Java3D, really) importer for Shockwave 3D?
Or, does anyone know where we could find the file format for Shockwave 3D,
in case we wanted to w
> Dear J3D Experts,
>
> I am trying to utilize J3D in my anti-collision system. I am using IBM
> Micro Edition JVM, J9, as my run time environment. It is required by my
> hardware setup. My question is, can I use J3D as a class library for my
> project? If I cannot, is there a easier way than I
Does anyone know of any examples of animating with
keyframes?
Joachim Diepstraten wrote:
>Hi Fergus
>
>>Joachim, your advice sounds very sensible - I found the other lib\ext
>>directory, but it won't let me write anything to it - it says 'The source
>>file may be in use,' erroneously. I'm baffled by this.
>>
>Hmm that's funny some filepointers must still b
All -
You can find on the Java 3D Web site (java.sun.com/products/java-media/3d) the
latest release of Java 3D.
This release fixes a problem that was introduced in the 1.2.1_02 release. We
have fixed:
4489206 Java3D throws exception when scoping is used under a sharedGroup
Many application
The bug is fixed in Java 3D 1.3 (not released yet).
-Paul
> Delivered-To: [EMAIL PROTECTED]
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> Mime-Version: 1.0
> Date: Fri, 31 Aug 2001 16:51:04 -0600
> From: Scott Rutlege <[EMAIL PROTECTED]>
> Subject: [JAVA3D] ObjectFile not loading textures from URL (??)
> To: [EMAI
Fergus,
I am currently animating imported VRML97 models using Sun's old VRML/Java3D loader.
While I don't import VRML behaviours, it's a similar problem to yours, so you might be
able to use the same approach.
Basically, I tag the nodes of my model in the VRML with DEF tags:
DEF rootNode Tra
Hi,
This problem occurs under a variety of circumstances
so unless you guys don't know what I'm talking about
I'll try to describe those circumstances... but have
you every noticed that the canvas3D jumps out of its
"laid-out" location and onto some other place on the
screen (towards upper-left).
All -
We are working on fixing this.
> Delivered-To: [EMAIL PROTECTED]
> X-Originating-IP: [4.61.1.80]
> X-OriginalArrivalTime: 01 Sep 2001 20:21:22.0496 (UTC)
FILETIME=[AAC47C00:01C13323]
> Date: Sat, 1 Sep 2001 13:21:22 -0700
> From: Bob Dengle <[EMAIL PROTECTED]>
> Subject: [JAVA3D] New vers
What I am trying to make is a program with animated humanoids walking and
running around, at a rate and in a direction which may vary from frame to
frame. It would be good if I could make them fall over from time to time,
and so on, as well. Right now, I am managing to import models just about
o
Just a shameless plug...
Milkshape can import a Lightwave object (.LWO) file. Then you can use
either my loader or Gregory's to load the .ms3d file.
===
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>From what I've seen, it will only load scenes, not objects.
- Original Message -
From: "Fergus Murray" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, September 04, 2001 8:36 AM
Subject: [JAVA3D] Sun Lightwave loader
> Isn't Java's Lightwave loader (com.sun.j3d.loaders.lw3d.
Fergus,
An LWS file references the LWO file and adds some additional things
(hierarchy, transforms, cameras, lights, etc.). The Sun Lightwave loader
does load an LWO file but (I believe) only after loading the LWS file that
references it. It should be relatively straightforward to create a
"gen
Isn't Java's Lightwave loader (com.sun.j3d.loaders.lw3d.Lw3dLoader)
supposed to handle LWO files? The J3D.org listing says LWO, but it seems
like it only works with LWS files - all the LWO ones I've tried give me
'Exception parsing file: java.io.IOException: Bad String Token (wanted
LWSC, got
FOR
Hi,
I've got a webpage with three instances of a Java3D applet.
Each of them shows a different model. Where the first one seems
okay, the colours of the second and third one are somehow pale.
It seems as there were a white filter or something like that
in front of the image plate. I've noticed th
I am still having problems with my texture
disappearing inside of internal frames.
Does Sun have a fix for this?
THanks
Zak
Try using a WakeUpOnElapsedTime behavior as an animation thread kinda
thing..
Add the ball to a TransformGroup, setting the allow READ and WRITE
attributes..then on each call to the behavior, perform asjustments to
the transformgroup's Translation
Any other suggestions?
I tried animating previou
Hi everyone!
I need a little help to move a little ball falling down to impact
on the floor.
What I need to use in the scene to move the ball down?
Thanks in advance.
Robert.
* Robert Casanova Carpintero (2309-2000-704)
Hi Fergus
> Joachim, your advice sounds very sensible - I found the other lib\ext
> directory, but it won't let me write anything to it - it says 'The source
> file may be in use,' erroneously. I'm baffled by this.
Hmm that's funny some filepointers must still be pointing on it.
> program (it w
Hi Daniel
> What's the links to get Lightwave 3d and NuGrafx PolyTrans ?
For Lightwave3D it's www.lightwave3d.com and PolyTrans it's
http://www.okino.com/
I think you can get for both a sample version
EOF,
J.D.
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