Title: Help
I believe you have to do this:
1. Make the world dead --> remove Branch Graph from
Locale
2. Remove every branchgroup children, from end to first
because they shift when removed --> you can use removeChild method to do this
: branchgroupname.removeChild(child number)
3. Make th
did you add the codebase attribute?
--- Fergus Murray <[EMAIL PROTECTED]> wrote:
> >You can define the classpath needed with the syntax
> below. This is how I
> >display my applet. I haven't worked with the NCSA
> loaders, so your mileage
> >may vary.
> >
> >
> >
> >All the jars will be loaded
Hi Saurabh,
Seems like this is a bug. If this happens in
the latest v1.2.1_03 release, please send a test
program to [EMAIL PROTECTED]
Thanks.
- Kelvin
---
Java 3D Team
Sun Microsystems Inc.
>Delivered-To: [EMAIL PROTECTED]
>MIME-Version: 1.0
>Content-Transfer-Encoding: 7bit
>X-Pri
> Date: Thu, 13 Sep 2001 08:32:29 -0400
> From: "J. Lee Dixon" <[EMAIL PROTECTED]>
> Subject: Re: [JAVA3D] Signed auto-installation JAR from Sun
>
> To me this means that nobody (except for some serious pros with reverse IP
> lookup) are deploying their Java3D apps on the web with auto-installatio
I agree.
There is no place here for rude answers.
There is nothing wrong with Mr Leyland response.
Regards.
Kevin J. Duling escreveu:
I
think that you need to remember this is a community of individuals that
are volunteering their time to others. If you want Sun-only responses,
make a suppor
Title: Help
I am using a BranchGroup to add child into a TransformGroup
ex:
TransformGroup tg = TransformGroup();
BranchGroup b;
for (i=0; i
{
b=new BranchGroup();
tg.insertChild( b , i );
}
but I can´t remove the childrens after!
How I make this??
Thanks a lot!
The loaders should really be able to accept model files specs as resource
strings. For example, the String path to your model would be something like
"com/myco/myproject/models/model1.mdl"
Then, whatever JAR holds the file should be included in the archive
parameter, and the class loader can be
>Just a guess...
>I had a similar problem with the .obj file loader until I realized that the
>texture loader wasn't using the current directory to look for the specified
>texture file. Try specifying the path of your vrml file; e.g., VrmlLoad
>.\vrml_file.wrl The texture loader might use that pat
Just a guess...
I had a similar problem with the .obj file loader until I realized that the
texture loader wasn't using the current directory to look for the specified
texture file. Try specifying the path of your vrml file; e.g., VrmlLoad
.\vrml_file.wrl The texture loader might use that path to
No, the only other problem I had with setting up my applet was that I was
trying to pass parameters to my constructor. But I was getting a
InstantiationException then, not a NoClassDefFoundError. I don't do many
applets at work (read: none), so I haven't a lot of experience with them.
Feel free
>You can define the classpath needed with the syntax below. This is how I
>display my applet. I haven't worked with the NCSA loaders, so your mileage
>may vary.
>
>
>
>All the jars will be loaded over the net rather than off your local drive.
Thanks Kevin... this sounds good, but doesn't actua
I have a question to ask you.
I use the NCSA loader to load a vrml file with texture but, when the file is
loading, i haven' t more texture.
have you the same problem???
- Original Message -
From: "Fergus Murray" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, September 13, 20
===
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".
I think that you need to remember this is a
community of individuals that are volunteering their time to others. If
you want Sun-only responses, make a support call.
- Original Message -
From:
Philip
Taylor
To: [EMAIL PROTECTED]
Sent: Wednesday, September 12, 2001
You can define the classpath needed with the syntax below. This is how I
display my applet. I haven't worked with the NCSA loaders, so your mileage
may vary.
All the jars will be loaded over the net rather than off your local drive.
- Original Message -
From: "Fergus Murray" <[EMAIL
Hello all,
I've already implemented my 3D environment as a sequence of Box's,
before deciding I needed to implement collision detection. However,
all of the examples in the J3D and J3DFly demo distributions seem
to use Shape3D objects when doing collision detection. Do I need to
reimplement a
Apologies if this is a stupid question, but how do you use a loader in an
applet? I'm trying to convert my application using the NCSA loaders to an
applet, and I get
>>
java.lang.NoClassDefFoundError: ncsa/j3d/loaders/ModelLoader
at soccer.client.LoadedModel.(LoadedModel.java:55)
To me this means that nobody (except for some serious pros with reverse IP
lookup) are deploying their Java3D apps on the web with auto-installation.
Instead, they *must* be sending users to the Java3D download URL... even
getting the JavaVM auto-install from the applet page would not help because
>I am currently animating imported VRML97 models using Sun's old VRML/Java3D=
> loader. While I don't import VRML behaviours, it's a similar problem to =
>yours, so you might be able to use the same approach.=20
>
>Basically, I tag the nodes of my model in the VRML with DEF tags:
>
>DEF rootNode T
hi
I am facing a wierd problem :-
My scenegraph looks fine when i have the following
structure
TG1 -- TG2 -- (hundreds of shape3Ds)
All the lights and behaviors are attached to TG1
Now if i change the structure as
TG1 -- BG1 -- BG2 -- TG2 -- (hundreds of shape3Ds)
Lights and behaviors still
Hi eveybody!
This question isn't related with Java3D, but I hope there will be some
people who know servlets and vrml
How can i send a vrml content within a html page with servlets? I dont want
to generate the wrl file, i want
to send the response directly.
example: http://myhost//myservlet?COM
hello
if u get my message...plz reply me...Thanks
===
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] an
Hi
> Just a quick question. At the moment, I need to click on my java3D applet
> get the focus of the keyboard events. Is there anyway for the applet to
> automatically get focus when the applet is initialized???
Yes I've think I've seen a trick in the Java Forums at java.sun.com by
using
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