hello,
I'm also using two virtual universes each with their own canvas3d, but if I
want to swich from one to another I use the CardLayout. It's very easy to
use.
I hope that I was of any help.
Jurgen
-Original Message-
From: Graeme R. Foot [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, Oct
Hi, I've downloaded j3d.org code repository but I
couldn't compile it using BASH under Win98.
I've followed all the intructions of
configuring the environment and when I run the 'make' command it
says 'BASH: make: is a directory'.
If anyone could help me I'd be very greatful,
thanks
Le
Hi,
I'm running two two virtual universes, each with
their own canvas3D. However, I only want one
visible at a time in the center of the screen.
To do a swap between them I:
- stop the view on the current one
- remove the canvas3D from the main panel
- attach the second canvas3D to the main pan
Fredrik Andersson wrote:
> I'm trying to set an texture on to a Shape3D but the picture always
> appear upside down. Like a painting hanging upside down, (not faceing
> the wall, hope you understand).
>
> I have tried to change the textureCordinates but nothing happens, this
> is the code:
One o
Can Java3d display steregraphic images?
Viewable via some of these virtual reality goggles you can buy?
-- John
--
_
John T. Nelson
President |Computation.com Inc
mail: |[EMAIL PROTECTED]
company:
Hi--
I am trying to run stereo on Windows 2K. I
saw some posts that say it
IS possible but I am still having problems.
The main problem currently
is that when I use Canvas3D.getStereoAvailable() I
get false. I do know
that my card supports stereo because we are using
stereo in other
no
Hi, all:
Could any one help me out with this one? I used SharedGroup objects which
contains couple of Primitives in the 3D scene. However, I set UserData for
each link that links a SharedGroup object.
My question is what mode of pick I should use in order to pick a link.
Thanks in advance!
Lan
Hello,
I have been working with the collision detection portion of Java 3D for the
past week. I found that ther are many serious bugs with it. Will if
these bugs be fixed in future releases of Java 3D? hopefully in the next
version :-)
I have come up with a short list of some of the main pro
Hey Gary,
I liked your solution but unfortunately it didn't work. The cylinder
whose endpoints are at the two vectors, did not rotate itself to the
endpoints. It *did* rotate in three-space but not to the right
points.
If I find some time, I'll post a short demo using your method. Maybe t
It's specified here:
http://www.j3d.org/utilities/loaders.html
Hope this helps
Dani
-
What file types does Java3D support as far as loading them (ie VRML, etc...)?
I need to know what types are developed already that I can get loaders for.
Thanks
Zak
--
Hello,
I have been working with the collision detection portion of Java 3D for the
past week. I found that ther are many serious bugs with it. Will if
these bugs be fixed in future releases of Java 3D? It will be great if it
is the next version :-)
I have come up with a short list of some of
What file types does Java3D support as far as
loading them (ie VRML, etc...)?
I need to know what types are developed already
that I can get loaders for.
Thanks
Zak
If you are using microsoft windows you can do the
following trick. I use it to make up quick
presentations of screen shots for computer training in
PowerPoint or for forwardeing a picture of an error
dialog to a help desk.
click PrintScreen to copy the image of the whole
screen to the system clip
Michael:
Bump Mapping is a technique that makes a surface appear uneven in some
manner: bumpy, wrinkled, wavy etc. The basic idea is that instead of
changing the color components in the illumination equation, we modify the
surface normal by accessing a texture. The geometric normal of the surface
Fredrik,
Try changing the order of your texture coordinates like:
Point2f point2f = new Point2f(0.0f, 0.0f); // you had 0,1
quadArray.setTextureCoordinate(0, point2f);
point2f.set(1.0f, 0.0f); // you had 0,0
quadArray.setTextureCoordinate(1, point2f);
point2f.set(1.0f, 1.0f); // you had 1,0
qua
Fredrik,
Get the view platform transform group with something like:
TransformGroup vpTrans =
simpleU.getViewingPlatform().getViewPlatformTransform();
Then you can translate it to wherever you want.
- John Wright
Starfire Research
Fredrik Andersson wrote:
>
> Hello!
> I have asked a similar ques
Hi Michael
> What are these conecpts and what do they allow the programmer to do?
Bump mapping tries to get the illusion of subgeometry inside a triangle by
changing the normal and biVector at each pixel inside the triangle. This
works quite well if the user isn't very close. It's similair to
tex
Thank you very much, Mr.Hood, for your informative suggestion.
By the way, somebody suggest me to try the Windows's built-in multi-screen
function, and make a Java3D applet/application with 3 sections from 3
different view point in one window, after that expand it to cover the 3
monitors, from le
Hello!
I'm trying to set an texture on to a Shape3D but the picture always
appear upside down. Like a painting hanging upside down, (not faceing
the wall, hope you understand).
I have tried to change the textureCordinates but nothing happens, this
is the code:
1) The Shape3D
import java.applet
Hi Shaun,
you say, you use the GraphicsContext3D, so I assume you are using
immediate mode rendering. I almost know nothing about this mode, since
I am not using it myself. But in retained mode every leaf node has to
be added to the scene graph to become active. Also don't forget to set
large eno
Thank you for your answer, but I was working yet with OpenGL version of Java3D and my
fog still doesn't work. My specific question is:
Is it necessary to add the fog leaf node to the scene graph?
or is it quite enough to do myCanvas.getGraphicsContext3D().setFog(myFog)?
or both of them?
Thank
Hello!
I have asked a similar question before...
...But is there a easy way to change the startingpoint for the
ViewingPlatform to something else then (0,0,2.41)?
setNominalViewingTransform() in ViewingPlatform sets the point to
(0,0,2.41) if I'm not wrong. But I'm looking for somthing like this
V
Hello,
In my application I want to take a picture from my wrl file so I can show an
example of
the wrl file the user has chosen. This example is a jpeg file, so I convert
the wrl file to a
jpeg picture. Now my problem is that the picture he makes isn't clear it's
rather blurred ,hazly.
I've putte
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