Re: [JAVA3D] Loss of Texture

2001-10-03 Thread Graeme Foot
Thanks for that. Works well. Still curious about the texture losses though. Anyone with any ideas? G. On Wed, 3 Oct 2001 08:45:09 +0200, =?iso-8859-1?Q?J=FCrgen_Vansteelant?= <[EMAIL PROTECTED]> wrote: >hello, > >I'm also using two virtual universes each with their own canvas3d, but if I >w

[JAVA3D] Problems with picking

2001-10-03 Thread Rich Bragg
Hi-- Has anyone had any trouble using the PickCanvas approach for picking intersection points, as in the PickIntersect demo? I am working on an application in which I load a visual object (either a ColorCube, Primitive, or something from an OBJ file) and then I want to pick a point on the surfac

[JAVA3D] Java3d on SGI IRIX

2001-10-03 Thread Bradley White
From: http://www.sgi.com/developers/devtools/languages/java3d121.html the following announcement: Java3DTM, v 1.2.1 for SGI IRIX® -- pre-BETA Release This is a pre-BETA version of an implementation of version 1.2.1 of the Java3DTM API Edition, which is a set

Re: [JAVA3D] Help with BASH under Win98

2001-10-03 Thread Justin Couch
> Leon Sólon da Silva wrote: > I've followed all the intructions of configuring the environment and > when I run the 'make' command it says 'BASH: make: is a directory'. That looks like you've missed something during the installation process (ie the make binaries). To check this, go back through

[JAVA3D] basic 3d question

2001-10-03 Thread Marc Carrion
Hello, I know that's a question about 3d and not java3d but I need to know how to obtain a ray using the point the user clicked on the screen in order to intersect it with my objects, I don't want to use the picking facilities of java3d, I need to implement the test by my self Thanks,

Re: [JAVA3D] Which cards support stereo on PC?

2001-10-03 Thread Oleg Pariser
Title: Re: [JAVA3D] Which cards support stereo on PC? We have FireGL3 under W2K and it works fine with stereo software.   Linux, though is another story, couldn't make FireGL drivers to work there properly. Also, I assume there shouldn't be any problems with the latest FireGL card: FireGL4 -Oleg

[JAVA3D] Which cards support stereo on PC?

2001-10-03 Thread Alex Terrazas
Hello again--   Still trying to get stereo going on a Win2K platform.   I have found out from others that it IS possible to get that going on Windows2K but it doesn't work on all cards--   So far two cards have been recommended as working- Tornado 3000 and FireGLII   I would rather buy a new

Re: [JAVA3D] This doesn't work quite right...

2001-10-03 Thread John Nelson
Man... I can't believe I wrote that slop. If you run the test program I just posted, you will see a cylinder object rooted at the origin of the scene and a sphere. All well and good, but the cylinder ends out in free space someplace. It should connect to the blue sphere, but its pointing off in

[JAVA3D] This doesn't work quite right...

2001-10-03 Thread John Nelson
All, I'm trying to connect the dots with cylinder objects but can't quite get it right. The endpoints of the cylinder should connect to two of the spheres, but clearly this isn't happening. The meat of the issue is in the method "makeConnector". My suspician is that since I do the rotation tr

Re: [JAVA3D] How to determine transformation

2001-10-03 Thread Corysia Taware
John, You can set (transform) the camera to be at any location with these lines, assuming you're using SimpleUniverse: TransformGroup vtg = simpleUniverse.getViewingPlatform().getViewPlatformTransform(); Transform3D moveto= new Transform3D(); moveto.setTranslation(new Vector3f(0.0f

[JAVA3D] How to determine transformation

2001-10-03 Thread John G. Donetti
I have recently began using the Java 3D API. I have done the tutorials successfully. I know that latitude, longitude, and altitude(Height above sea level) of a building which is modeled by a simple square. I want this building to be the center of my virtual world. I then want to be able to accept

Re: [JAVA3D] Recipe for Stereo on Win2000

2001-10-03 Thread Jack Gundrum
Yes see http://java.sun.com/products/java-media/3D/collateral/j3d_ieee.pdf At 05:12 PM 10/2/2001 -0400, John Nelson wrote: >Can Java3d display steregraphic images? > >Viewable via some of these virtual reality goggles you can buy? > >-- John > >-- >

Re: [JAVA3D] OT: How to get the distence between two points?

2001-10-03 Thread Charles Bell
for a point P1 represented as a 3-tuple (x1,y1,z1) or (-3,2,5) and another point P2 represented as a 3-tuple (x2,y2,z2) or (5,-6,2) the distance from P1 to P2: for you example this is: squareroot{ (x1-x2)^2 + (y1-y2)^2 + (z1-z2)^2} squareroot{ (-3-5)^2 + (2-(-6))^2 + (5-2)^2} squareroot{ (-8

Re: [JAVA3D] OT: How to get the distence between two points?

2001-10-03 Thread Mikael Bellec
P1(x1,y1,z1)   P2(x2,y2,z2)   distance  =    \/ (x1-x2)^2 + (y1-y2)^2 + (z1-z2)^2   Should look something like this. -Original Message-From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Michael P

Re: [JAVA3D] OT: How to get the distence between two points?

2001-10-03 Thread Jan Becicka
sqrt((x1-x2)^2 + (y1-y2)^2 + (z1-z2)^2) Jan -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Michael P. McCutcheon Sent: Wednesday, October 03, 2001 4:24 PM To: [EMAIL PROTECTED] Subject: [JAVA3D] OT: How to get the distence between two poin

[JAVA3D] OT: How to get the distence between two points?

2001-10-03 Thread Michael P. McCutcheon
I think there is a simple mathematical formula for getting the distence between two points...   i.e.   -3,2,5 and 5,-6,2   Does anyone remember what this is?   Mike  

Re: [JAVA3D] Java3d on Linux RedHat exits...

2001-10-03 Thread Burrows Anthony
I'm using SUSE 7.2 with XFree86 4, the JDK 1.3 from Java and the latest j3d from Blackdown. Apart from a few problems with fonts, I've had no trouble with my own code or the demos. I have had problems occasionally with different distributions of Linux. -Original Message- From: Didier Bo

Re: [JAVA3D] Java3d on Linux RedHat exits...

2001-10-03 Thread Didier Boucard
I use an implementation of OpenGL (made by SGI) on a Visual Workstation and I have the same problem with jdk1.3 and java 3D 1.2.1_01 under linux. In fact, only the combination of jdk 1.2 and java 3D 1.1.3 seems stable on this computer. Is it a known problem on this platform? Ingo Brunberg wro

[JAVA3D] Still upsidedown

2001-10-03 Thread Fredrik Andersson
Hello! Thanks for all help! But I can't get this right. This is so strange cause I have 2 different images like: 1. --- | I | | I--| | | --- 2. --- | I| |--I | | | --- Image 1 appears OK but image 2 appaers upsidedown like: --- | | | I--| | I |

[JAVA3D] SV: Re: [JAVA3D] Change the startingpoint

2001-10-03 Thread Fredrik Andersson
Thanks! You solved the problem for me! Fredrik -Ursprungligt meddelande- Från: John Wright [mailto:[EMAIL PROTECTED]] Skickat: den 2 oktober 2001 15:21 Till: [EMAIL PROTECTED] Ämne: Re: [JAVA3D] Change the startingpoint Fredrik, Get the view platform transform group with something li

Re: [JAVA3D] pick a link, possible?

2001-10-03 Thread Raul Rios
I have not tested it, but I suppose this could work well for you: public void processAWTEvent(AWTEvent[] events) { int x = ((MouseEvent) events[0]).getX(); int y = ((MouseEvent) events[0]).getY(); myPickCanvas.setShapeLocation(x, y); PickResult pR = pickCanvas.pickClosest();

Re: [JAVA3D] j3dtree

2001-10-03 Thread Jürgen Vansteelant
Hi Daniel, I hope you got the mail with my java files, where they of any help? Let me know something if you found it! Thanx Jurgen -Original Message- From: Daniel Selman [mailto:[EMAIL PROTECTED]] Sent: Monday, October 01, 2001 16:21 To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] j3dtree