Well maybe my code is at fault I installed the Java plugin and ran my
applet in Mozilla under Linux, closed the browser window (or go back to
the previous page)... and lookit that... the applet crashes and takes the
browser with it. Pretty obvious that the applet is getting into destroy()
and
Hope you're right, but what can Sun do if Microsoft decides to just stop
supporting Java plugins? They might withdraw the API (and the EMBED
tag) or modify the browser so that it breaks the plugin. I know that
I'm already encountering problems with Javascript (as in IE6 crashes as
soon as it loo
I thought that Sun was working on a version of the JRE that worked with
IE6...isn't that what the new XP version of the JRE is supposed to be?
I thought that the man upstairs (Scott Mc) said that they'd have an XP
compatable JRE at the time that XP launched...
could be wrong though.
Mike
-
Has anyone tried the NVidia stereo drivers? Supposedly they work with any
app, not just ones specifically written for stereo. I downloaded this from
NVidia's site, and was able to make the 'dual' images appear, and the
flickering was happening (so I guess I was running in stereo) with my trusty
Hi, all,
I want to use a name to identify a shape.
I don't know how to give a shape3D a name, thus after I
pick it,I can get that name and
know which shape I have picked.
Do you have a better method to identify a shape?
Thanks in advance.
Kelvin,
Due to the ubiquity of Internet Explorer on the web, its almost impossible
to say "use Netscape instead" to my customers. Of course, some customers
will voluntarily switch when their browsers stop working. Many corporate
customers will not have this option because their standard browser
Just to add a little more to Paul Pantera's e-mail
The Triangulator in Java3D is a Polygon Triangulator - a specific case
of general purpose Triangulators based on Delaunay, advancing front etc.
If you feed in an n-sided polygon to the Triangulator, it will
generate n-2 triangles AND will do
Using the latest OGL version of J3D, when I render an object that has it's
depth buffering disabled, instead of displaying it in front of everything
else, it only displays it _behind_ everything else. Like instead of
disabling the depth test, it's inverting it.
I read on the list that this was a
The triangulator is designed to work on planar polygons. If
your polygon isn't planar, it's projected onto a plane. It's
not designed to work on a half cylindrical surface made up of
a single curved polygon. It simply turns polygons into
triangles.
-Paul
> Delivered-To: [EMAIL PROTECTED]
> M
Hi,
well.. I've tried to creat a Fog object, but some problems hapenned. (sth like "class
Fog abstract..etc")
Then I used ExponencialFog class which fragment I'm writing below.
There are some another classes using Fog which is LinearFog, that has similar
parameters
ExponentialFog fg = new Ex
My experience with Triangulator has been disappointing
particularly for the curved surfaces. For example, I
have a half cylindrical surface with a hole in it.
Since there is no way to control the triangle density,
I see a triangle fan. Also many triangles are not
exactly on the cylindrical surface
Hi John,
Java plugin may not work under IE6.0, see
http://www.usatoday.com/life/cyber/tech/review/2001-08-28-ie-released.htm
Please use Netscape instead.
- Kelvin
--
Java 3D Team
Sun Microsystems Inc.
>Delivered-To: [EMAIL PROTECTED]
>MIME-Version: 1.0
>Content-Transfer-Encodin
Hi Desiree,
>Yes, but I just want to remove the OffScreenCanvas not the entire view!
>I was hoping that I could increase the memory only during printing and
>decrease it afterwards. I want to keep the "OnScreenCanvas"
In this case you may want to build the View part of the scenegraph
without u
Can you please provide more detail?
This can't be right. The triangulator simply divides polygons into
individual triangles. The stripifier will make strips, but the only
way to get a fan out of the geometry utilities is to send in a fan (and
not call the triangulator or stripifier).
Quads sen
Hi,
I can't make my fog appeared in my program. could
someone send me a piece of code usinf fog function?
Thx,
Gael.
In looking at the
coordinates contained in a GeometryArray, I just discovered that the
Triangulator is dividing a simple 4-sided polygon into what looks like a
triangle fan with 14 triangles. I believe this is causing my
application to take much more memory than it should, as I'm drawing a lot
I've built a QuadArray which contains non-planar quads (quads
without all vertices in the same plane)...
...this is impossible in theory, so I guess Java3D internally
divides every quad into 2 triangles.
My questions are:
Is this true?
How are divided the quads?
Does it depend on the the order
I've got stereo running using nVidia GeForce2MX-400 based cards and
driver version 5.13.01.1241. A patch was distributed several
months back that when applied to the driver enabled the quadbuffer
stereo API on the card.
I've been able to use both shutter glasses and Sony glastron
stereo glasses
I am planning a project which will involve building a
system/library that will render cartoon frames (cels)
of 3D objects using java 3D. The project will involve
colouring the 3d objects in a 'cartoon' style. Will I
have to write my own renderer or be able to change the
way java 3D renders to achi
Nikolai,
Thanks for the help!!!
Shaun
- Original Message -
From: "Nikolai V. Chr." <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, October 16, 2001 3:55 PM
Subject: Re: [JAVA3D] Backgrounds...
> Shaun Shepherd wrote:
>
> > In VRML code, multiple images can be laid
> Hi Desiree,
>
>Setting
>
> u.getViewer().getView().removeCanvas3D(offScreenCanvas3dTest);
>
> may not enough. The Viewer still has reference to the old
> offScreenCanvas3dTest so it is not GC. Please check out
> the source code of utility.
>
> There is no API to remove canvases fro
hi,
this very cool please provide the code if possible.
thx
- Original Message -
From: "Alejandro Terrazas" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, October 18, 2001 11:00 AM
Subject: [JAVA3D] Stereo
> I found the stereo setup to be rather straightforward, once I found
I use a Fire GL 2 (now distibuted from ATI) and I have quadbuffer stereo support
in java 3d under WinNT. (Unluckily I have no shutter glasses for the card,
since we use Stereographics Crystal Eyes system - so I can't tell you if it
really works. But i get left and right images).
regards
Paul
PS
Hi Alex:
Thank you for the information. Can you please provide the code before you leave? I am now testing all possibilities. Best,
G.B. Liu>From: Alejandro Terrazas <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] Ster
Hi, all
I've got a exception when I load 3ds file in
applet.
What reason that 'IncorrectFormatException'
exception occured?
If anyone would like to check it out , I've putted the
javafile in an attachment.
output is
Connceting http://xxx.xxx.xxx.xxx/mydir/com/sun/j3d/loade
I found the stereo setup to be rather straightforward, once I found a
graphics card that Java3D supports in stereo mode.
I am assuming we are talking about the Windows environment with
shutterglasses. Always test your setup outside of Java3D if possible
to verify it is working.
The issues were:
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