Re: [JAVA3D] Distant views of a virtual universe ?

2001-11-30 Thread Fabricio Anastacio
Hi, Fabrice! Yes, it's possible to share a virtual universe through a network. But sharing the VirtualUniverse object would not be the best way to do it. A better approach would be each client having its own VirtualUniverse and the server just manages the changes made by a client and updates the

Re: [JAVA3D] Images not stable

2001-11-30 Thread Kelvin Chung
>Delivered-To: [EMAIL PROTECTED] >MIME-Version: 1.0 >Date: Fri, 30 Nov 2001 14:59:29 -0800 >From: Kelvin Chung <[EMAIL PROTECTED]> >Subject: Re: [JAVA3D] Images not stable >Comments: To: [EMAIL PROTECTED] >To: [EMAIL PROTECTED] > >Hi Guang, > > There is bug in the test program >(1) In renderRig

Re: [JAVA3D] Images not stable

2001-11-30 Thread Kelvin Chung
Hi Guang, There is bug in the test program (1) In renderRight() gc.clear(); gc.setBufferOverride(true); gc.setStereoMode(GraphicsContext3D.STEREO_RIGHT); clear() will only clear STEREO_LEFT buffer since it is set before. We should put this after gc.setStere

Re: [JAVA3D] Still a transparency sorting problem in Java3D 1.3 Beta?

2001-11-30 Thread Chien Yang
David, We'll look into it, if you can send us a test program. Please, note that TRANSPARENCY_SORT_GEOMETRY will not split geometry into smaller pieces, so intersecting or intertwined objects may not be sorted correctly. thanks, Chien Yang. Java 3D Team. > Delivered-To: [E

Re: [JAVA3D] Still a transparency sorting problem in Java3D 1.3 Beta?

2001-11-30 Thread Kelvin Chung
>Delivered-To: [EMAIL PROTECTED] >X-No-Archive: Yes >X-Babylon: 5 >X-Quote: "Tell a better story." >Mime-Version: 1.0 >Date: Fri, 30 Nov 2001 09:10:44 -0800 >From: David Schachter <[EMAIL PROTECTED]> >Subject: [JAVA3D] Still a transparency sorting problem in Java3D 1.3 Beta? >To: [EMAIL PROTECTED]

Re: [JAVA3D] Where to find "perf_guide.txt"?

2001-11-30 Thread Kelvin Chung
>Delivered-To: [EMAIL PROTECTED] >MIME-Version: 1.0 >Content-Transfer-Encoding: 7bit >X-Priority: 3 (Normal) >X-MSMail-Priority: Normal >X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2600. >Importance: Normal >Date: Fri, 30 Nov 2001 08:35:28 +0200 >From: Pasi Paasiala <[EMAIL PROTECTED]> >Sub

Re: [JAVA3D] Where to find "perf_guide.txt"?

2001-11-30 Thread Chien Yang
Artur, I believe it should, but I've never try it before. Do let us know about your finding, if you do play with it. thanks, Chien Yang Java 3D Team. > Delivered-To: [EMAIL PROTECTED] > User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:0.9.6) Gecko/20011120 > X-Accep

Re: [JAVA3D] ATI R200 (aka ATI Radeon 8500) serious performance probs

2001-11-30 Thread Joachim Diepstraten
Ehlo John > Never trust those ATI cards. I've had too many problems with mine and > hear too many negative comments from others. NVIDIA is the stuff, if you Hmm well there is still some driver issue with ATI cards but you can see improvements besides the R8500 is the most advanced graphicboard

Re: [JAVA3D] Where to find "perf_guide.txt"?

2001-11-30 Thread Artur Biesiadowski
Chien Yang wrote: > To use this, it is > recommended that an application create their own BufferedImage > of the desired size, use Java2D to render into their > BufferedImage, and then use the new drawAndFlushImage method > to draw the image into the Canvas3D. Wi

Re: [JAVA3D] Transparent Texture Images

2001-11-30 Thread Dipl. Ing. Paul Szawlowski
For me this sounds you took the wrong method, PolygonAttributes.setPolygonMode instead of PolygonAttributes.setCullFace. regards Paul Amit Kumar schrieb: > Paul, > > Changing the PolygonAttributes to CULL_NONE, produces the image of a > sphere defined with points. The affect of texture is total

Re: [JAVA3D] Distant views of a virtual universe ?

2001-11-30 Thread Thomas Gilbert Giusepe
I am really not sure what about u are looking for, but I believe that u ll need to use some kind of Mutex and "critical section" to the managment and protect such a dynamic parallel data sharing access/manipulation. >From: Fabrice Guyaux <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3

Re: [JAVA3D] Add a line a runtime!

2001-11-30 Thread Thomas Gilbert Giusepe
Hi I have sent a little sample code to u. >From: Gianni Riccio <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] >Subject: [JAVA3D] Add a line a runtime! >Date: Fri, 30 Nov 2001 11:19:07 +0100 > >Hi friends, >is there someone who can give m

[JAVA3D] Add a line a runtime!

2001-11-30 Thread Gianni Riccio
Hi friends, is there someone who can give me a simple exemple code where you can add a line(or points or...) a runtime by mouseclick? Thanks in advance. Gianni

Re: [JAVA3D] Appearance and Shape

2001-11-30 Thread Thomas Gilbert Giusepe
Hi Murat, Look there: http://www.kt.rim.or.jp/~s-matsu/sub/prog/unskill008.html U'll have a sample code that is working fine with the same kind of 3D objects. >From: "A. Murat Tanyer" <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] >Subje

Re: [JAVA3D] Distant views of a virtual universe ?

2001-11-30 Thread Jacob Marner
Hi,   I am not aware if Java3D can do what you want, but having learned about simulations a can say that it would be poor design to do so.   To do it right way i to distinguish between the concept of model and the concept of its visualization. Java3D is a tool for visualization. So if you a