[JAVA3D] 3D modeling

2002-02-14 Thread Andy
Hi, does anyone have 3D modeling program that is done by Java3D?  Since I wanna make a modeling application and try to save it into a format, then I will create a 3D game with my friend later.  But what I need is about the 3D modeling tutorials.  Any clues?  Thanks.   Andy

[JAVA3D] finding the coordinates - clarification

2002-02-14 Thread « - - ïªn +äßàngå¥ - - »
sorry abt that. what i was aiming to do is to create a shape, say a sphere on the space where the mouse was clicked. the z-coor will be fixed so the only problem is to get the corresponding x,y coor of the point on the vworld where i clicked the mouse. the Example3.java shows me where the points o

[JAVA3D] Help for rendering

2002-02-14 Thread Guang Bin Liu
Hi Friends: The attached is a demo which shows the problem I have met recently. I render two geometries to left / right eyes separately. To get things simplified, in this demo I used two ColorCubes (different size). However, when the program is running, only the first ColorCube can be seen. Th

Re: [JAVA3D] 3D Graphs?

2002-02-14 Thread Ameet Suri
hi David, If possible even i would be intrested to have a look at the packages..it would be great help, spl we could get to have alok at their design. Even we are developing a 3d lib, building upon a 2d lib. in c. we have just started. I am looking for some info on the design issues would be of g

[JAVA3D] strange

2002-02-14 Thread fei li
Hi, Just started. I tried jdk1.4.0 and java 3d today. Windows 2000 tells me "Fail to create back buffer -DDERR_INALIDPARAMs" Who knows what it is? Thanks Fei Li _ Chat with friends online, try MSN Messenger: http://messenger.m

Re: [JAVA3D] finding the coordinates

2002-02-14 Thread Karsten Fries
Hi "« - - ïªn +äßàngå¥ - - »" > i have no trouble in finding the coordinates of a specific point > where the mouse is pressed when that point lies on a geometry. > but what about if im clicking on an empty space? how should i > do it? here's what i have done: (see more in attached file) > > ca

Re: [JAVA3D] Removing Shpa3D from a live SceneGraph

2002-02-14 Thread Doug Twilleager
No. If setVisibile is false, the geometry will not be sent to OpenGL/DirectX. Doug Twilleager Java 3D Team Sun Microsystems >Delivered-To: [EMAIL PROTECTED] >X-Report-Abuse-To: [EMAIL PROTECTED] >User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.0; en-US; rv:0.9.4) Gecko/20011128 Netscape6/6.2

[JAVA3D] Java lawsuit

2002-02-14 Thread Frank Wu
Kodak: There's grounds for Java lawsuit http://zdnet.com.com/2100-1104-836375.html   

[JAVA3D] Final Java 1.4 JDK released

2002-02-14 Thread Copps, Kevin D
Just in time for Valentine's Day... http://java.sun.com/j2se/1.4/download.html === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send ema

[JAVA3D] finding the coordinates

2002-02-14 Thread « - - ïªn +äßàngå¥ - - »
i have no trouble in finding the coordinates of a specific point where the mouse is pressed when that point lies on a geometry. but what about if im clicking on an empty space? how should i do it? here's what i have done: (see more in attached file) canvas3D.getCenterEyeInImagePlate(camerapoint

Re: [JAVA3D] [J3D] x, y, z

2002-02-14 Thread Burrows Anthony
Take the top node for the man and get the TransformGroup's Transform3d. Let's call it t3d. Now Vector3d position = new Vector3d(); t3d.get(position); should put the position in the x, y and z fields of position. Keeping the man inside needs collision detection, or better, collis

Re: [JAVA3D] Removing Shpa3D from a live SceneGraph

2002-02-14 Thread Burrows Anthony
What if you want to reconnect the Shape3D later, or move it to another part of the SG? In that case, you've got to have the BranchGroup structure, can't just remove a child - as I know to my cost! Tony Burrows -Original Message- From: Yazel, David J. [mailto:[EMAIL PROTECTED]] Sent: 14

Re: [JAVA3D] Removing Shpa3D from a live SceneGraph

2002-02-14 Thread Michael Nischt
Hi Renoir, > >If the purpose in removing the Shape3Ds is to prevent them from being rendered >you could use RenderingAttributes.setVisible or a switch node. All the Shape3Ds >will still be in memory but only selected ones will be rendered. > Isn't the Geometry still rendered to the Z-Buffer wit

Re: [JAVA3D] 3D Graphs?

2002-02-14 Thread Bill Hibbard
At 04:27 PM 2/12/2002 -, Matt Holland wrote: > I'd like to incorporate some 3D graphs into an application we're developing >(Currently using Swing for the user interface). Before I go off and write some code >to implement this, I thought I'd see if there were any packages out there already

Re: [JAVA3D] Removing Shpa3D from a live SceneGraph

2002-02-14 Thread Renoir Sewjee
Hi, If the purpose in removing the Shape3Ds is to prevent them from being rendered you could use RenderingAttributes.setVisible or a switch node. All the Shape3Ds will still be in memory but only selected ones will be rendered. Hope this helps, Renoir Michael Nischt wrote: > > > > There is no

Re: [JAVA3D] Removing Shpa3D from a live SceneGraph

2002-02-14 Thread Yazel, David J.
Oooh... bad word alert! Hehe... yes, the limitation of only being able to add or remove branch groups at runtime is a painful one. I can only assume that this limitation buys Java3d the power to more efficiently manage the scene. Dave Yazel -Original Message- From: Michael Nischt [mail

Re: [JAVA3D] Removing Shpa3D from a live SceneGraph

2002-02-14 Thread Michael Nischt
> > There is no way to remove a Shape3D from the live scenegraph unless the >parent of the Shape3D is a BranchGroup which then can be detached from >its parent. That is: > >TransformGroup > -Shape3D > >You cannot remove Shape3D from live scene but > >TransformGroup > -BranchGroup > -Shape3D

Re: [JAVA3D] Removing Shpa3D from a live SceneGraph

2002-02-14 Thread Mojtaba Hosseini
Hello, There is no way to remove a Shape3D from the live scenegraph unless the parent of the Shape3D is a BranchGroup which then can be detached from its parent. That is: TransformGroup -Shape3D You cannot remove Shape3D from live scene but TransformGroup -BranchGroup -Shape3D you c

Re: [JAVA3D] Removing Shpa3D from a live SceneGraph

2002-02-14 Thread Joachim Diepstraten
Hi > How can I remove a Shape3D object or a TransformGroup from a live > SceneGraph. By removing it's parent BranchGroup EOF, J.D. -- Explore SRT with the help of Java3D (http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski) (http://www.antiflash.net/java3d/relativity (mirror) =