[JAVA3D] Rotate abt point in Orbit behavior

2002-02-26 Thread Umesh Goel
hi all, this is my first mail in this grp so i would like to introduce myself, this is umesh goel here.i graduated from IIT Bombay(B.Tech,mech) India. Immidiately afer my grads i joined geometric software solutions limited (GSSL), pune India. I am working here for last 8 months as a softwar

[JAVA3D] Swing and Java3D

2002-02-26 Thread Raúl
Hello! I've been reading about mixing heavy and light components I want to put a Canvas3D on a JInternalFrame. It that possible without having problems by any way with the Java 1.4.0 and Java 1.3 Beta1? (I hope yes)

Re: [JAVA3D] Canvas3D & JSplitPane

2002-02-26 Thread Dutchie Programmer
Hi, I have no problems with using a JSplitpane to divide the Canvas3D and my swing components. I put the canvas on a JPanel which has a custom LayoutManager. I had the same problem and the LayoutManager seems to be a good solution. I did this over a year ago but I think it does have something to

[JAVA3D] Animating VRML with Java3d & converting VRML 1.0 to VRML-97

2002-02-26 Thread P. Flavin
VRML 1.0 & VRML-97 can be animated with Java3d, the VRML 1.0 should first be converted, then any of several loaders can be used, Sun created some popular VRML Loaders for Java and donated them to Web3d.org and they have been successfully used for years for games, complex animations, and animating

[JAVA3D] help on Clip node again

2002-02-26 Thread Lan Wu-Cavener
Hi, All: I know that this is a very trivial. But I can not find any Clip node example. If any one could be kindly point me somewhere, I will appreciate it deeply. Thanks in advance! Lan Lan Wu-Cavener Research Associate and Programmer Dept. of Landscape Architecture ==

Re: [JAVA3D] Java 3D Pros and cons

2002-02-26 Thread Chien Yang
Lan, > > For the platform independence, we switched from c to java3D. > > I have never done any accurate quantity analysis on the java3d performance. > I simply address the fact with my experience. The biggest problems are > memory and speed. > > In c with Motif, OpenGL, we could handle 800x800 g

Re: [JAVA3D] Background node issue...?

2002-02-26 Thread Kelvin Chung
Hi Todd, > >I recently struggled with a Background node that I thought I knew how to >use! I was hanging the Background directly under a Locale and >apparently Java3D does not like this. The problem went away when I >inserted a BranchGroup between the Background and Locale. Is this >supposed t

[JAVA3D] Waking up behaviours

2002-02-26 Thread Burrows Anthony
Hi In the code I'm writing, a particular situation can occur which needs to wake up a Behavior subclass. Unfortunately, none of the standard wakeups are appropriate. There seem to be two possibilities: 1: Create an instance of an AWTEvent and use WakeupOnAWTEvent. I can't seem to get this to w

[JAVA3D] Article: "Bringing 3D to the Web" ( VRML/X3d, news.com )

2002-02-26 Thread P. Flavin
Article: "Bringing 3D to the Web" ( VRML/X3d, news.com ) Today, February 26, 2002 | Virtual Reality Modeling Language is back | from the dead -- again. | | That's the message coming from this week's | Web3D 2002 Symposium (W3D) in Tempe, Ariz., | where members of the

Re: [JAVA3D] Interlacing 8+ views

2002-02-26 Thread Joachim Diepstraten
Hi Graham > I think the answer to this question is 'no' because you've already answered it > really, but just in case I'm missing something: > > In your experience or anyone else: Even for one view - Is it possible to affect > the writing of pixel alpha (transparency) values of columns of pixels,

Re: [JAVA3D] Interlacing 8+ views

2002-02-26 Thread Graham Milnthorpe
Hi Joachim Thanks alot for replying. I think the answer to this question is 'no' because you've already answered it really, but just in case I'm missing something: In your experience or anyone else: Even for one view - Is it possible to affect the writing of pixel alpha (transparency) values of

Re: [JAVA3D] Interlacing 8+ views

2002-02-26 Thread Joachim Diepstraten
Hi > OpenGL allows stencil buffering, which could do the job, but I read here that > this will not be implemented in Java3D until v1.4. Has anyone got any ideas > to this problem? Overlap images on the same Canvas and use Transparency is Forget it. You have to render 8 views offscreen and afterw

Re: [JAVA3D] WakeupOnCollisionXxxx

2002-02-26 Thread Mark Crompton
Thanks very much for the work-around Kelvin. There was another problem shown with the collision test case: none of the nodes were set as collidable (all setCollidable calls were commented). Do you have any information on this? I could do with turning off collision detection for certain shapes.

[JAVA3D] What is the problem with MouseRotate

2002-02-26 Thread Guang Bin Liu
Hi Everyone: The attached are files for illustrating a sphere which can rotate, zoom, and change position horizontally. I hope I can use mouse to rotate it as well. I do not know why MouseRotate did not work. Many thanks for your valuable suggestion. Best regards, = Guang Bin Liu VTHRC