How does one view the same universe from 2 or more multiple platforms in such a way
that all the views are simultaneously displayed on the screen??
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I am developing on a Win2000 system using a 32mb ATI Radeon and the Java3D 1.3beta1
OpenGL implementation.
My application extends a Canvas3D object, which has been placed in a JPanel, which is
in a JFrame. In my Canvas3D class, I have subclassed the postRender() method as
follows:
public void
I am developing on a Win2000 system using a 32mb ATI Radeon and the Java3D 1.3beta1
OpenGL implementation.
My application extends a Canvas3D object, which has been placed in a JPanel, which is
in a JFrame. In my Canvas3D class, I have subclassed the postRender() method as
follows:
public void
Hi Sean,
Bug 4645320 -
J3DGraphics2D RGBA will draw as ABGR if GL_EXT_abgr extension
not support
is submitted for this. It will be fixed in v1.3 beta2.
Thanks for your bug report.
- Kelvin
Java 3D Team
Sun Microsystems Inc.
>Date: Thu, 28 Feb 2002 17:17:41 -0800
>From:
>Date: Thu, 28 Feb 2002 18:32:30 -0800
>From: Sean Sylvis <[EMAIL PROTECTED]>
>Subject: [JAVA3D] "invoking" the render loop
>To: [EMAIL PROTECTED]
>MIME-version: 1.0
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Is there a reasonable way to "invoke" the Java3D render loop?
I have some status text that I would like to update (remove old messages) every two
seconds or so. Right now, I am using a javax.swing.Timer to schedule an actionEvent
every two seconds that calls Canvas3D.repaint(). However, this re
Hi all,
1. I want to scale a BufferedImage. I tried
using getScaledInstance() method of the Image class,
which returns an Image. But I want a BufferedImage.
2. How can we scale an image without using the
loader.getScaledImage(width, height) method.
Thanks in advance,
Sagar.
_
I have been trying to develop a 2D graphics overlay system for my application. I am
developing on a Win2000 system using a 32mb ATI Radeon.
Using the Java3D 1.3beta1 implementation, in my subclassed postRender() method, I
tried to draw to the 2D graphics context, but have come across a problem
Ingo,
Thanks for your bug reports. Here are the breakdown of our
finding :
Bug 1 : It is not a bug.
You've constructed a RenderingAttributes with alpha testing disable. That
is why you've to do make a separate setAlphaTestFunction() call.
RenderingAttributes.ALWAYS - pixels are always dr
I agree. The HTMLConverter was really hard to use and I finally gave up my
efffort
in using it. The works just
fine for both HTML page and JSP with an embeded Swing applet. I made it
working just a month ago on Windows2000 machine that had never done
plug-in before. I never tried Java3D yet, h
I just ordered mine from Amazon and look forward to its arrival.
Darrin Smith wrote:
> I've been waiting on this book for about 1/2 a year now. I've bugged Mr.
> Selman and Manning press (as well as Amazon) on numerous occasions to see
> when it would be released.
>
> Glad to hear it looks good
Hi,
Sorry I don't have any experience with Netscape really. Are you saying
that the Plugin works for Netscape 6 but doesn't work at all with any
version of Netscape below this?
I think the reason they tried using just the applet tag was the
HTMLConverter was totally ridiculous in complexity and
But if you want to reach a wide audience (isn't Java largely about
"platform independence") then you must account for all the users using
Netscape 4.7x which I do not believe the applet tag will invoke the Java
Plug-in. (Gee, it'd be nice if Sun could chime in and explain all this
to us).
- John
Hi all,
I was wondering if anyone on this list is going to the JavaOne Conference in San
Francisco at the end of March.
I was also wondering if Michael or anyone from Sun could
give a list of the Java3D related sessions/BOF that they recommend that Java3D
interested parties should
Hi all,
As far as I can tell the Java Plugin totally replaces any JVM that
currently exists in IE. Therefore by just using the tag the
Java Plugin will be used. This works on Win98, 2000 Pro and XP. I'm
pretty sure this is true for JRE/JDK 1.3 (at some point in time, 1.3.1+
maybe) and 1.4.
As f
Why nobody told me that before?? :(
Jacob Marner wrote:
> The HTML Converter isn't needed anymore. If you use the latest
> versions of the Sun Java plug-in (1.4, possibly also 1.3) that plug-in
> is always used instead of the built-in browser Java (unless you disable
> the plug-in in the con
I have tried using HTMLConverter from Sun Microsystem's page, however,
I never made my Swing applet working. But I hard coded the Object tags
in the applet inside my JSP, it worked perfect. Plug-in takes a while,
later on the applet runs fast enough.
Seems to me we have to plug-in the whole JVM
But if you as a provider of a webpage need to run a Java 2 applet and
you don't use the HTMLConverter then the client's browser would have no
way to know if it has the correct VM or not. Perhaps the 1.4 "Plugin"
can tweak IE and Netscape 6 such that a Java 2 VM is ALWAYS run
(actually I believe N
Thanks, John.
Traditionally plug-in just plugs into the JVM of IE with Sun's swing
stuff. I did pure Swing applet with JTree JTable
components on Windows 2000, it worked perfect.
Does the browser shares the same JVM with other Java standalone applications?
Has anyone done testing and compariso
The HTML Converter isn't needed anymore. If you use the latest
versions of the Sun Java plug-in (1.4, possibly also 1.3) that plug-in
is always used instead of the built-in browser Java (unless you disable
the plug-in in the control panel of course). This is how it works for
me anyway.
Jacob Marn
Lee,
My understanding is that you use the HTMLConverter to make your webpage
call for Sun's Plug-in which then runs Sun's VM, hence allowing Java
Applets to run on the client's machine (after of course they download
and install the JRE).
- John Wright
Starfire Research
Lee Zhou wrote:
>
> -Hi,
I've been waiting on this book for about 1/2 a year now. I've bugged Mr.
Selman and Manning press (as well as Amazon) on numerous occasions to see
when it would be released.
Glad to hear it looks good now that the wait is almost over (March for hard
copy I think).
>From: Mauricio Vives <[EMAIL
Lee - If you go to java.sun.com , on the right side of the page you will see
that you can download the code for XP.
> Date: Thu, 28 Feb 2002 12:50:25 -0700
> From: Lee Zhou <[EMAIL PROTECTED]>
> Subject: Re: [JAVA3D] question on feasibility of Java3D applet on XP
> X-Sender: [EMAIL PROTECTED]
-Hi,
Maybe this question has been asked before. But I missed the answer. Could
someone
give me an answer on feasibility of running Java applet, 2D or 3D, in IE of
XP platform?
Because XP does not include a JVM, it raises a concern on running Java3D
applet on IE browser on XP platform.
How does
Greetings to Paul Fishwick, Vincent Stanford, & everyone.
It's time to converge from our divergent 3d worlds.
CAVES and other networked 3d immersive worlds have
had lots of attention and funding, often resulting
over-priced, under-utilized systems built on conflicting
non-standards, and limi
Title: RE: [JAVA3D] ANNOUNCE: Book - "Java 3D Programming" online now
Daniel,
I did a quick read of the first sample chapter ("What is Java 3D and is it for me?") and I must say I am impressed with what I have seen so far in just 9 short pages. I am sure that even this first chapter will be
Mauricio,
Most Win32 process viewers / monitors would do the job. Microsoft ships one
with Visual Studio or you could use more advanced disassembler/diagnostic
tools such as Nu-Mega WinICE.
Here is a nice list of the M$ tools:
http://pertsserver.cs.uiuc.edu/tools/
I really like Process Explorer
Title: RE: [JAVA3D] Track down memory leaks
OptimizeIt and JProbe will track memory usage in the VM, but does anybody know a good way to track *native* memory usage when running a Java 3D-based app? I refer to the memory usage allocated by the Java 3D binaries (.so or .dll).
Note that a subs
Thanks for the response. Lan Wu-Canever wrote:
In c with Motif, OpenGL, we could handle 800x800 grids with the objects as
individuals on terrain grids, but java3D can handle 25x22 grids only with
shared objects. The reasons for such big difference includes using Shape3D
to represent the objects
Dear All,
I am try to decide something that using a switch. Under the switch, there is 5
branchgroup which showing different 3D image. I know how to set the BitSet to render
certain BranchGroup, but I feel headache in enable the selected branchgroup from the
switch to be rendered in a new w
Hi Chien,
here is a test program, which illustrates the points 1 and 3.
I was not able to reproduce the depth buffer problem in a simple test
program. I also think, that it is not a Raster specific problem. I
have not used setDepthBufferEnable(false) before I started playing
with Raster. But my
Hi
I'm interested in sending my PhD student on a JAVA 3D course, here in
England. But, they don't seem to exist as yet. Does anyone know of any good
courses that are taking place in the near-ish future?
I'd be very grateful if you could reply to [EMAIL PROTECTED]
Regards
Liz Stuart
University o
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