All,
Interesting report on using Java for games:
http://www.rolemaker.dk/articles/evaljava/
Sincerely,
Daniel Selman
Author - "Java 3D Programming"
http://www.manning.com/selman
-Original Message-
From: Daniel Selman [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, March 06, 2002 1:06 AM
Oh please not again! Would you please take your personal
fights somewhere else.
--
Explore SRT with the help of Java3D
(http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski)
(http://www.antiflash.net/java3d/relativity (mirror)
===
Dear Mr's!
If anybody has an experience in
cobundling
Java SDK 1.4.0 and Java 3D 1.2.1_03,
help
me, please. The problem is that after
installing
these components there is no any
rendering
of scene's including the standard
examples.
Would you answer to my e-mail [EMAIL PROTECTED].
Sincer
Evening all, hope you are keeping toasty warm courtesy of my recent
emails. Appologies to those in the southern hemisphere where it is still
on the tail end of summer weather. I'm up north at the moment where it's
a little chilly and so need to keep myself warm a bit :)
Anyway, I have a serious q
Hi, all,
I am a new beginner for Java 3D and I am learning it by working on the Java3D
tutorials. I dowloaded the zipped examples from SUN, but I don't know how to further
unzip the examples.jar file. Could anybody help me?
Thanks a lot.
Yuguo 3.5.2002
==
why my cube.obj object doesn't appear when i run my
application see thiscode please and try to understand.
I've got this code from an example that works
correctly.
Thanks.
package gacivbrowser;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.media.j3d.*;
import j
I think that u have to replace line
filename = "auto.obj"; with this line
filename = ".\\auto.obj";
Kostantinos Rekalidis
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Thomas Gick
Sent: Tuesday, March 05, 2002 11:15 PM
To: [EMAIL PROTE
> Well i want it to look like yours, with all the frames and stuff, but the
> colors I need to be different.
That probably means you are generating them for explicitly named files,
or that there is only one package you are actually passing to it.
> Does any site tell users about how to c
Well,
Well i want it to look like yours, with all the frames and stuff, but the
colors
I need to be different.
Does any site tell users about how to configure those?
-Zak
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Justin Couch
Zak Nixon wrote:
> look real goofy. Is there anywhere that tells me how to get the JavaAPI look
> and feel with the java docs. Or does j3d have them somewhere to see.
Exactly what sort of look & feel are you after? There are many things
that the "make javadoc" process does.
- overview.html to g
Lee,
I'm assuming that the VRML loader gives you a BranchGroup with some Shape3D
instance for your scene. At runtime you need to traverse the BranchGroup and
find the correct Shape3D (you may also be able to grab Shape3D instances by
name).
You can then call getGeometry on the Shape3D and cast i
Title: Java3D source code
Mike,
I have
some samples here:
http://www.manning.com/selman
Sincerely,
Daniel
Selman
-Original Message-From: Discussion list for Java 3D
API [mailto:[EMAIL PROTECTED]]On Behalf Of Mike
GoldwaterSent: Tuesday, March 05, 2002 1:03 AMTo:
[EM
Group -
I see that j3d.org has a similar look and feel of the java docs in the Java
API. Whenever I generate my javadocs, they
look real goofy. Is there anywhere that tells me how to get the JavaAPI look
and feel with the java docs. Or does j3d have them
somewhere to see.
Thanks for your
Kevin J. Duling wrote:
> Justin,
>
> You forgot to claim responsibility for the hole in the ozone, taxes, and
> horrible movie sequels. Damn you...
But, but, but, but.
Ohh Ok.
*sniff*
I admit, I'm responsible for those too. :(
--
Justin Couch http://
Justin,
You forgot to claim responsibility for the hole in the ozone, taxes, and
horrible movie sequels. Damn you...
===
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D
Then there are those of us who have worn out or del^H^H^Hbackspace key and
wish for better rule support in their mail clients.
- Original Message -
From: "Yazel, David J." <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, March 05, 2002 3:02 PM
Subject: Re: [JAVA3D] New book demo
Yazel, David J. wrote:
> It is kind of hypnotic... I have noticed he uses symmetry and cadence to
> punctuate his points, whatever his point is.
Maybe a Shakespeare in our midst and we haven't been noticing?
> I am confused actually as to the point of contention between Justin and
> Paul.
So a
Doesn't this remind you of propaganda posters?
It is kind of hypnotic... I have noticed he uses symmetry and cadence to
punctuate his points, whatever his point is.
I am confused actually as to the point of contention between Justin and
Paul. I have been reading these arguments for almost 2 yea
Greetings ...
I made truthful statements about the things I use:
Java, VRML, Java3d, Linux, Mozilla, Forte, H-Anim.
My version of the Sun VRML Loaders run exactly
as I have described.
Justin has zero first hand knowledge of what
I have done on my machine with my programs.
Justin can
Hi,
does nobody knows an answer?
Thomas
Re: [JAVA3D] Import Material Information out of a .mtl file
Thomas Gick <[EMAIL PROTECTED]> wrote on 02.03.2002 20:12:18:
>
>Hi,
>
>I want to load a object with its material information into my java 3d program.
>I use a wavefront .obj file. I have
-Hi, all,
I have a 3D part that has a hole in the a round disc of that part. The
part is created with TrueSpace and saved
as a VRML file. If I load that VRML file and make it live at runtime, is
there any method
like getGeometryInfo() or so in some SceneGraphObject's behavior? Briefly
speaking
Hi Mike:
> Is there a reliable source code listing of Java3D? I wish to write an
> extension of Mouse behavious and would like some guidance.
Sun's Java 3D installation comes with demos which works ... I think
that's reliable. Also, you can checkout:
http://www.external.hrp.no
I downloaded the Java3D v1.3 beta1. It works like a charm with JDK1.4!
Thanks.
-Original Message-
From: Kelvin Chung [mailto:[EMAIL PROTECTED]]
Sent: Monday, March 04, 2002 10:40 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Problem with Canvas3D under Java 1.4
Hi,
Java3D v1.2.1_03 (a
From: Asaf Dafner
Sent: Tuesday, March 05, 2002 2:11 AM
> More specifically about rotations (or is it the math that i'm missing?):
> I want to position a cylinder by using a function that receives two
(x,y,z) points,
> (so the cylinder is like a line stretching between these points).
> Can anyone
Lots of different ways to do this. One way would be the following:
(This is off the top of my head so forgive mispellings of method names)
1. Let p1 and p2 be the end points
2. let length L = p1.distanceTo(p2);
3. Construct a cylinder from 0,0,0 to 0,L,0
4. Make a transform3d called T
5. Set th
I wrote a small test program, but it shows no bug. Nevertheless in my
applet only one of thirty frames (animated by a Switch node) keeps the
colors, not the first but the second. Detaching and reattaching the
content branch may change that situation. For me it seems
unpredictable under which circu
Title: Text2d
Hi,
The documentation for the Text2D class is missing from the down load. Does anybody have it?
Regards
Mike
Mike Goldwater
Auric Hydrates Ltd
26, Sandal Road
New Malden
Surrey
KT3 5AP
Work: 020 8949 0353
Home:020 8395 7587
Mobile: 07956 359001
e-mail: [EMAIL PROTEC
Like you Nathan, no way was I going to pay the UK price. Bought it on-line
on Friday using my card (MasterCard) with no problems. Card verifications
do freak sometimes.
Good book by the way.
Tony
-Original Message-
From: Nathan Bower [mailto:[EMAIL PROTECTED]]
Sent: 02 March 2002 19:0
Paul,
Please don't use me to fight your personal battles, in which I have no
interest. The sample you mention only loads a very simple static VRML
file -- as I suspect you well know. I am not claiming that the original VRML
loaders are suitable for all VRML models nor do I wish to detract from th
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