[JAVA3D] Java3d performance

2002-03-09 Thread David Yazel
Hey everyone! We have been busily preparing for the game developer conference (only a week away now) and a lot of our work has been coming together at a furious rate. I know there has been some question about Java3d performance compared to other options. I was running some tests with our latest

[JAVA3D] Show us your talent!!

2002-03-09 Thread S. Collins
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Re: [JAVA3D] Rotations

2002-03-09 Thread Fred Klingener
- Original Message - From: "Fred Klingener" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, March 09, 2002 3:13 PM Subject: Re: [JAVA3D] Rotations > > >1. Points are P1 and P2 > > >2. length of cylinder L = |P2 - P1| > > >3. desired unit vector along axis of cylinder V = (P2

Re: [JAVA3D] Rotations

2002-03-09 Thread Fred Klingener
- Original Message - From: "Bob Dengle" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, March 09, 2002 2:04 PM Subject: Re: [JAVA3D] Rotations > Hi > When you use this method to construct the axisangle with two arbitrary > vectors, I've found that sometimes the rotation angle

Re: [JAVA3D] Rotations

2002-03-09 Thread Bob Dengle
Hi When you use this method to construct the axisangle with two arbitrary vectors, I've found that sometimes the rotation angle will not be the correct one. For example, suppose you have two unit vectors, one along the positive x-axis (v1) and one along the positive y-axis (v2). I wish to find the

Re: [JAVA3D] load .obj file, why not ? because loading VRML is better.

2002-03-09 Thread P. Flavin
Ok, sorry, I meant to add at least one disclaimer, clarifing or restricting comments: - of the projects done using Java3d - of the projects done by people in the Java3d list - of the projects targeting free, 'any device' web access. - based informally and unscientifically on what I've see

Re: [JAVA3D] Java3D/Shout3D

2002-03-09 Thread Alex Terrazas
I taught a class once with Rob Polevoi from Eyematic and he discussed why he thought Shout3D was better. 1) No need for a separate download; easier to deploy on the net. 2) Simpler programming; less obtuse than Java3D. The disavantages are: 1) only runs on an old verison of Java. 2) No fancy v

[JAVA3D] Java3D/Shout3D

2002-03-09 Thread Mojtaba
Hello, We are at the decision making part of a project and a question has been raised regarding the choice of 3D rendering. I was wondering if anyone here has had experience with both Java3D and Shout3D and could enlighten me on the advantages/disadvantages of each. I have used Java3D and am awar