[JAVA3D] RotPosPathInterpolator

2002-03-28 Thread bh ahn
hi   I have tried to display object using RotPosPathInterpolator, but I can't program interactive(eg. key interactive).   I have intended to coding program which is a keyinteractive.   For example, press 'A' key, then rotate and translate with RotPosPathInterpolator.   My pro

Re: [JAVA3D] Memory consumption - seems quite high?

2002-03-28 Thread Joerg 'Herkules' Plewe
Hi again! BTW, this is the out of the profiler. If I read correctly, there are ~33.000.000 floats? What for? Line 4/5 have exactly the size of my index arrays. Why are there 2 of them? Ok, I know there have to be target structures during T&L. But so much? May it be that the structure is jsut TO

[JAVA3D] Memory consumption - seems quite high?

2002-03-28 Thread Joerg 'Herkules' Plewe
Hi community! I'm playing around with a primitive heigthfield renderer on a regular grid loaded from an image file. The scenegraph is really simple containing just one large IndexedTriangleArray. Now, taking a grid of 512x512 causes an OutOfMemoryException - the footprint of the JVM is >81MB. I

Re: [JAVA3D] Clipping - ModelClip bug?

2002-03-28 Thread Chien Yang
Cristian, Your program runs fine on our Solaris and Windows (ogl/d3d). You might want to make sure you've the latest ogl/d3d version installed. - Chien Yang Java 3D Team. > Date: Wed, 27 Mar 2002 12:39:37 +0200 > From: Cristian Tota <[EMAIL PROTECTED]> > Subject: [JAVA3D] Clipping - Mo

Re: [JAVA3D] POLYGON_FILLED_OUTLINE (Was: On-the-fly object editing)

2002-03-28 Thread Raj Vaidya
Hi Simeon, I wish that we had this feature too. BUT, examine the following case: I have a quad geometry, use geometryino and normalgenerator to generate normals, my geometry has hard edges, I retrieve an indexedtrianglearray from the geometryinfo ( can't retrieve an indexedquadarray AFAIK). Now

Re: [JAVA3D] POLYGON_FILLED_OUTLINE (Was: On-the-fly object editing)

2002-03-28 Thread Doug Twilleager
>> >> Their are a few of problems with adding this sort of API. >> First, there is no standard low level support for this sort >> of feature. So, at a minimum, we would simply render the model >> twice with some sort of polygon offset. Calculating the appropriate >> polygon offset is another iss

Re: [JAVA3D] lighting model

2002-03-28 Thread Doug Twilleager
The equivalent method in Java 3D is View.setLocalEyeLightingEnable(boolean flag) Doug Twilleager Java 3D Team Sun Microsystems >Subject: [JAVA3D] lighting model >X-Sender: [EMAIL PROTECTED] >To: [EMAIL PROTECTED] >MIME-version: 1.0 >Delivered-to: [EMAIL PROTECTED] > >Is there anything analogou

Re: [JAVA3D] FW: A basic doubt

2002-03-28 Thread Doug Twilleager
Java 3D does automatic view frustum culling, and does not send geometry to the graphics card if they are culled. It sounds like you are hitting a strange case. Do you have an example that you can post. Doug Twilleager Java 3D Team Sun Microsystems >Subject: [JAVA3D] FW: A basic doubt >To: [EMA

[JAVA3D] POLYGON_FILLED_OUTLINE (Was: On-the-fly object editing)

2002-03-28 Thread Simeon H.K. Fitch
> -Original Message- > From: Discussion list for Java 3D API > [mailto:[EMAIL PROTECTED]]On Behalf Of Doug Twilleager > Sent: Thursday, March 28, 2002 12:50 PM > To: [EMAIL PROTECTED] > Subject: Re: [JAVA3D] On-the-fly object editing > > > Their are a few of problems with adding this sort

Re: [JAVA3D] On-the-fly object editing

2002-03-28 Thread Doug Twilleager
Their are a few of problems with adding this sort of API. First, there is no standard low level support for this sort of feature. So, at a minimum, we would simply render the model twice with some sort of polygon offset. Calculating the appropriate polygon offset is another issue, because it is

Re: [JAVA3D] 1.2.1_03 not available from the sun pages

2002-03-28 Thread Chien Yang
Karsten, We're looking into it. thanks, Chien Yang Java 3D Team. > Date: Thu, 28 Mar 2002 19:22:15 +0100 > From: Karsten Fries <[EMAIL PROTECTED]> > Subject: [JAVA3D] 1.2.1_03 not available from the sun pages > To: [EMAIL PROTECTED] > MIME-version: 1.0 > Content-transfer-

Re: [JAVA3D] 1.2.1_03 not available from the sun pages

2002-03-28 Thread Giles
Karsten Fries wrote: >Hi there, > >it seems that someone forgot to put a link for downloading Java3D >1.2.1_03 from the sun >pages. You only can access the _04 and and the _02 releases. > >Unfortunately there are some problems with _04 and my application. When >I run it in the browser i >get some

[JAVA3D] 1.2.1_03 not available from the sun pages

2002-03-28 Thread Karsten Fries
Hi there, it seems that someone forgot to put a link for downloading Java3D 1.2.1_03 from the sun pages. You only can access the _04 and and the _02 releases. Unfortunately there are some problems with _04 and my application. When I run it in the browser i get some strange behavior on reload and

[JAVA3D] visual bug

2002-03-28 Thread Olivier Tassy
Hi, I have a probleme with my transparent geometries, even with the last java3d release. when my objects are double sided, they are not well rendered (some kind of circles appear inside them). Do you know how to avoid it.   ( I use poly.setCullFace(poly.CULL_NONE);  to double side my polygons

[JAVA3D] lighting model

2002-03-28 Thread Jack Gundrum
Is there anything analogous to this in java3d? GL_LIGHT_MODEL_LOCAL_VIEWER params is a single integer or floating-point value that specifies how specular reflection angles are computed. If params is 0 (or 0.0), specular reflection angles take the view direction to be parallel to and in the direct

Re: [JAVA3D] a little problem with the installation of Java3D

2002-03-28 Thread Raúl
I proved that but it didn't works. Christian Zanardi wrote: > I think that installing jdk 1_4_0 resolves the problem. > > > > Christian > > -Message d'origine- > De : Discussion list for Java 3D API > [mailto:[EMAIL PROTECTED]]De la part de Ihsahn > Envoyé : jeudi, 28. ma

Re: [JAVA3D] a little problem with the installation of Java3D

2002-03-28 Thread Christian Zanardi
I think that installing jdk 1_4_0 resolves the problem.   Christian -Message d'origine-De : Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]De la part de IhsahnEnvoyé : jeudi, 28. mars 2002 11:40À : [EMAIL PROTECTED]Objet : [JAVA3D] a little problem with the ins

Re: [JAVA3D] a little problem with the installation of Java3D

2002-03-28 Thread Raúl
Many people have the same problem... rename the install file ".exe" to ".zip" you must extract from it the files(shearch them in): J3D.dll j3daudio.dll J3DUtils.dll j3daudio.jar j3dcore.jar j3dutils.jar vecmath.jar now, copy the ".dll" files into ..\j2re1.4.0\bin and the ".jar" files into .

[JAVA3D] a little problem with the installation of Java3D

2002-03-28 Thread Ihsahn
After having installed Java 2 Platform, standard edition, version 1.3.1, without any problem, I try to install Java3D API 1.3 Beta 1. At the end of the preparation to the installation, I have an error message : Impossible to launch the executable ; impossible to find a virtual machine Java

[JAVA3D] FW: A basic doubt

2002-03-28 Thread Nitin.Jain
> Hi guys, > > I have a basic doubt! > > I'm using several TransfprmGroups in my view which are using a Linked > shape3D object. When I zoom in or rotate the view, there are many objects > which go out of screen. My question is, do the objects which go out of > screen are also given to the graphic