In your case you could use the front clipping plane of the camera as cut plane.
Moving the camera and/or changing the front clipping plane distance will change
the cross section.
If you use ModelClip then the clipping will also be seen on other cameras in
the scene.
R CM schrieb:
> hi all,
> I'm
Guang,
Use a SwitchInterpolator with a custom Alpha class. I describe this in my
book.
Sincerely,
Daniel Selman
Author - "Java 3D Programming"
http://www.manning.com/selman
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Guang Bin Liu
Se
Dear All:
I sent an enquiry several days ago about the
possibility of setting different duration for each
child node of a switch. I have not got any
information yet. I put this question here again.
Please let me know whether it is possible or not?
Best regards,
=
Guang Bin Liu
VTHRC
Univ
Hello all,
I seem to remember reading a good article on ( I think) the java.sun
webpage that explained the differences between the various package
specifications
If I remember correctly:
java.* is available on all java platforms
javax.* may not be available on all platforms
com.sun.* Are still
Hi,
I have an array of RenderedImage, brainImages. I am trying to get the ImageComponent3D
calling the constructor
ImageComponent3D(ImageComponent.FORMAT_RGBA,brainImages)
I get a NullPointerException like this:
Exception occurred during event dispatching:
java.lang.NullPointerException
Thanks anyway David. This is new territory for me too!
I can handle resizing the image to powers of 2 to prevent throwing the
exception and getting them in a scale suitable for the scene, but trying to
build shapes that mimic being the canvas / picture dimensions is tricky. I
think i'll have to g
Sam,
No you are right the filters do not alter the shape in any way. They work
by either using point sampling of neighbouring texels and using that colour,
or by interpolating among neighbouring texels, depending on which mode you
choose.
Hmmm I'm not too sure how to go about that really I'm no
Hi David,
Will setMag/MinFilter resize the *shape* to fit the image dimension that
will map onto it though? From what i can gather it doesn't.
An easier way for me to explain it might be to assume i have one image which
is a portrait and one a landscape, i want the shape each will be mapped
onto
Hello Sam,
You probably know already but remember your images must be a power of 2 in
width and height otherwise you'll get an exception. How the texture maps to
the shape is determined by the texture coordinates of the shape. The image
will distort to meet the texture coordinates, so the size o
Hello.
Does anyboy knows if the NCSA loader runs over Java3D 1.3 beta 1?
Thanks to all.
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trz <[EMAIL PROTECTED]> writes:
> Hi all,
> I hope this is the correct place to ask about this bug.
> If it's not does anybody knows where to post this (bugparade ?) ?
>
> Ok,
> I used j3d without problems with this configuration
>
> jdk 1.3.1_02
> j3d 1.2.1_01-fcs
> kernel 2.2.17 / debian 2.2r0
Hi all,
I hope this is the correct place to ask about this bug.
If it's not does anybody knows where to post this (bugparade ?) ?
Ok,
I used j3d without problems with this configuration
jdk 1.3.1_02
j3d 1.2.1_01-fcs
kernel 2.2.17 / debian 2.2r0 / libc-2.2.3
xfree 4.1.0
NVIDIA_kernel/GLX 1541
Gef
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