[JAVA3D] Rotating one cylinder out of multiple objects

2002-04-17 Thread Srinivas Reddy
Hello all, This is the first time I am contributing to the Java 3D email archive. I have created multiple objects in my 3D world. One of the objects is a cylinder. When it is added to the 3D world, it is vertical and it lies on the Y axis. Then I rotate it using the following code so that it is

[JAVA3D] Changes after compilation...

2002-04-17 Thread Philip Wong
Hi! Suppose I have a class on one computer that returns a compiled sphere as an object. This object is serialized and sent over the network to another computer. Can I change the appearance of this sphere on the second computer? thnaks! pw ===

Re: [JAVA3D] about dxf loader

2002-04-17 Thread Zak Nixon
I am currently creating a globe with the image of the earth texture mapped to it. Is anyone doing the same? If you are, do you have a high-res picture that I can use?   Thanks Zak -Original Message-From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of d

[JAVA3D] about dxf loader

2002-04-17 Thread dodolong
Hi, all     Does anyone know where to find a good dxf loader? I try to use a loader from ncs but it always return null point exception. Maybe  my *.dxf too large (2.2MB) or the AutoCAD file format is not correct. I do not know how to resolve this problem, Is someone kind enough helping me to

Re: [JAVA3D] 3ds textures

2002-04-17 Thread Scott Mobile
Use the StarFire loader (on J3D.org's loader list).  It supports textures, I'm using it extensively and it seems fine for general use.     Scott Virtopia 2 3D Project http://vp2.onebigvillage.com - Original Message - From: clifton.zama To: [EMAIL PROTECTED] Sent: Tues

Re: [JAVA3D] Recompiling a scene

2002-04-17 Thread Matthew Barnes
In GuiTest.java replace: myImagePanel.add(finalRenderedScene, BorderLayout.CENTER); with: myImagePanel = finalRenderedScene; Seemed to work as a quick hack. At 08:43 AM 4/17/02 -0700, you wrote: >Hi all, > I am attaching 2 small programs. These programs >

[JAVA3D] 3ds textures

2002-04-17 Thread clifton.zama
Hi Everyone   I downloaded the 3ds loader from J3DORG.It works fine except it does not load any textures.Could someone tell me how to load textured 3DS images.     Thanks

Re: [JAVA3D] adding node to a living group - Help me please!!

2002-04-17 Thread Raúl
autoresponding me... Extrated from Specification: "Note that if this Group node is part of a live or compiled scene graph, only BranchGroup nodes may be added to or removed from it--and only if the appropriate capability bits are set." Raúl wrote: > then... What ALLOW_CHILDREN_EXTEND is for? > >

Re: [JAVA3D] adding node to a living group - Help me please!!

2002-04-17 Thread Raúl
then... What ALLOW_CHILDREN_EXTEND is for? (I'd like to adding nodes without make a new Branchgroup for each one or dettachig and attaching the BranchGroup each time.) Scott Rutledge wrote: > Attach your ColorCube to a BranchGroup then add the BranchGroup to the live > Group. > > At 10:52 PM

Re: [JAVA3D] adding node to a living group - Help me please!!

2002-04-17 Thread Scott Rutledge
Attach your ColorCube to a BranchGroup then add the BranchGroup to the live Group. At 10:52 PM 4/17/2002 +0200, you wrote: >Im trying to add a ColorCube to a living Group, I set the >ALLOW_CHILDREN_EXTEND capability bit to all the groups but I receive the >javax.media.j3d.RestrictedAccessExceptio

[JAVA3D] adding node to a living group - Help me please!!

2002-04-17 Thread Raúl
Im trying to add a ColorCube to a living Group, I set the ALLOW_CHILDREN_EXTEND capability bit to all the groups but I receive the javax.media.j3d.RestrictedAccessException: Group: only a BranchGroup node may be added Can anybody show me what can I modify to avoid it. Thanks. Here is the code:

Re: [JAVA3D] Java 3D CAVE on 60 Minutes II

2002-04-17 Thread Paul Gordon
Sorry to disappoint, but I've just found out that the CAVE was cut out of the 60 Minutes piece because of time constraints, but will be revisited at a later date... Purgamentum init, exit purgamentum Paul Gordon Research Associate University o

Re: [JAVA3D] Henry Sowizral ?

2002-04-17 Thread Mark Hood
> Date: Wed, 17 Apr 2002 11:42:08 +0200 > From: Claus Giesenberg <[EMAIL PROTECTED]> > > In Connection with Java3D and Virtual Reality I would like to hear the > opinion of Henry Sowizral. You can download the artical Henry wrote with Michael Deering. It's called "The Java 3D API and Vir

[JAVA3D] Multi-texturing problem

2002-04-17 Thread Boris
Java3D Gurus, I have a challenging (as I see it) multitexturing problem at hand. Please, let me know how if it can be solved with current JAVA3D API Here is the problem. I have a Geometry object (in fact it is TriangularArray). I want to place one texture at one part of it and another texture a

[JAVA3D] Simple example of image plate alight platform geometry

2002-04-17 Thread David Yazel
I had built this for a test case some time back. I am thinking this might be helpful for people. This is a modified version of SimpleGeometry.java in the PlatformGeometry demo provided by sun. It should run unmodified. It creates some overlays on the screen and displays them. Dave Yazel Si

[JAVA3D] Henry Sowizral ?

2002-04-17 Thread Claus Giesenberg
Hi ! In Connection with Java3D and Virtual Reality I would like to hear the opinion of Henry Sowizral (was he not the former Java3D chief architect ?) But is eMail address at SUN is no more current. Somebody knows his current eMail address ? Best regards, Claus =

Re: [JAVA3D] Spheres

2002-04-17 Thread Nitin.Jain
Hi, By default the Spheres share the geometry. You can do it your self as well by taking the geometry out of first sphere and create new Shape3D objects using this geometry and the appearance you like. Sphere sp1 = new Sphere(radius, ap); Geometry geom = sp1.getShape().getGeometry(); Shape3D sp2