Hello all,
This is the first time I am contributing to the Java
3D email archive.
I have created multiple objects in my 3D world. One of
the objects is a cylinder. When it is added to the 3D
world, it is vertical and it lies on the Y axis. Then
I rotate it using the following code so that it is
Hi!
Suppose I have a class on one computer that returns a compiled sphere as an
object. This object is serialized and sent over the network to another
computer. Can I change the appearance of this sphere on the second computer?
thnaks!
pw
===
I am
currently creating a globe with the image of the earth texture mapped to it. Is
anyone doing the same? If you are, do you have
a
high-res picture that I can use?
Thanks
Zak
-Original Message-From: Discussion list for Java 3D
API [mailto:[EMAIL PROTECTED]]On Behalf Of
d
Hi, all
Does anyone know where to find a good dxf
loader? I try to use a loader from ncs but it always return null point
exception. Maybe my *.dxf too large (2.2MB) or the AutoCAD file format is
not correct. I do not know how to resolve this problem, Is someone kind enough
helping me to
Use the StarFire loader (on J3D.org's loader
list). It supports textures, I'm using it extensively and it seems fine
for general use.
Scott
Virtopia 2 3D Project
http://vp2.onebigvillage.com
- Original Message -
From:
clifton.zama
To: [EMAIL PROTECTED]
Sent: Tues
In GuiTest.java
replace:
myImagePanel.add(finalRenderedScene, BorderLayout.CENTER);
with:
myImagePanel = finalRenderedScene;
Seemed to work as a quick hack.
At 08:43 AM 4/17/02 -0700, you wrote:
>Hi all,
> I am attaching 2 small programs. These programs
>
Hi Everyone
I downloaded the 3ds loader from J3DORG.It works
fine except it does not load any textures.Could someone tell me how to load
textured 3DS images.
Thanks
autoresponding me... Extrated from Specification:
"Note that if this Group node is part of a live or
compiled scene graph, only BranchGroup nodes may be added to or removed
from it--and only if the appropriate capability bits are set."
Raúl wrote:
> then... What ALLOW_CHILDREN_EXTEND is for?
>
>
then... What ALLOW_CHILDREN_EXTEND is for?
(I'd like to adding nodes without make a new Branchgroup for each one or
dettachig and attaching the BranchGroup each time.)
Scott Rutledge wrote:
> Attach your ColorCube to a BranchGroup then add the BranchGroup to the live
> Group.
>
> At 10:52 PM
Attach your ColorCube to a BranchGroup then add the BranchGroup to the live
Group.
At 10:52 PM 4/17/2002 +0200, you wrote:
>Im trying to add a ColorCube to a living Group, I set the
>ALLOW_CHILDREN_EXTEND capability bit to all the groups but I receive the
>javax.media.j3d.RestrictedAccessExceptio
Im trying to add a ColorCube to a living Group, I set the
ALLOW_CHILDREN_EXTEND capability bit to all the groups but I receive the
javax.media.j3d.RestrictedAccessException: Group: only a BranchGroup
node may be added
Can anybody show me what can I modify to avoid it.
Thanks.
Here is the code:
Sorry to disappoint, but I've just found out that the CAVE was cut out of
the 60 Minutes piece because of time constraints, but will be revisited at
a later date...
Purgamentum init, exit purgamentum
Paul Gordon
Research Associate
University o
> Date: Wed, 17 Apr 2002 11:42:08 +0200
> From: Claus Giesenberg <[EMAIL PROTECTED]>
>
> In Connection with Java3D and Virtual Reality I would like to hear the
> opinion of Henry Sowizral.
You can download the artical Henry wrote with Michael Deering. It's called
"The Java 3D API and Vir
Java3D Gurus,
I have a challenging (as I see it) multitexturing problem at hand.
Please, let me know how if it can be solved with current JAVA3D API
Here is the problem. I have a Geometry object (in fact it is TriangularArray). I want
to place one texture at one part of it and another texture a
I had built this for a test case some time back. I am thinking this might
be helpful for people. This is a modified version of SimpleGeometry.java in
the PlatformGeometry demo provided by sun. It should run unmodified. It
creates some overlays on the screen and displays them.
Dave Yazel
Si
Hi !
In Connection with Java3D and Virtual Reality I would like to hear the
opinion of Henry Sowizral
(was he not the former Java3D chief architect ?) But is eMail address at SUN
is no more current.
Somebody knows his current eMail address ?
Best regards,
Claus
=
Hi,
By default the Spheres share the geometry. You can do it your self as well
by taking the geometry out of first sphere and create new Shape3D objects
using this geometry and the appearance you like.
Sphere sp1 = new Sphere(radius, ap);
Geometry geom = sp1.getShape().getGeometry();
Shape3D sp2
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