I've been scratching my head over this one for
weeks now.
I want to be able to specify "roads" or "paths" in
my 3D engine with a series of 2D lines. That would give me the flexibility
to have roads any any angle, any direction, and any number/combination of
intersections.
There's two ways
Works perfectly. I almost have tears in my eyes looking at it now :). I
had everything pretty much the same, just I was DECAL'ing the texture onto
the shape, and I had screwed up the transparency attributes settings...
Many thanks,
--russell
- Original Message -
From: "Scott" <[EMAIL P
Scott,
Pretty cool. I just downloaded and ran (no problems). With JDK 1.4 and J3D
B1 I was getting about 130 FPS, so you've got plenty of frames to spare!
One little bug I think I saw: the trees loose their vegetation when you get
*closer* to them. It looks like you might have a LOD calculation
First, use a PNG or GIF image with an alpha channel transparency for your
texture, I've had okay results with both. (Okay, GIF's don't really have an
alpha channel, don't flame me).
Then you have to set some attributes in the appearance and texture modes of
your 3D shape... here's the code I use,
Hi,
Does anyone have a small example of a program that places a transparent
texture onto an shape? I'm having issues similar to those mentioned on the
bug parade( the texture displays correctly, but the shape behind it comes
out black or white and sometimes other things, but never transparent).
>Date: Wed, 24 Apr 2002 20:29:02 -0500
>From: Scott <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] DirectX
>To: [EMAIL PROTECTED]
>MIME-version: 1.0
>X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2600.
>Content-transfer-encoding: 8BIT
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This is true. The technique we have used is to take the regular elevation
grid and sub-divide in a 3:1 ratio. We use the AWT general path classes to
plot a bezier spline over the grid points, so in a 100 x 100 heightmap that
would create 200 splines. Thats 100 paths along the x axis and 100 path
I don't think DX8 has a reference or emulation mode, it was discontinued
after DX7.
IMO If you're using DX8 you're going to have to have 3D hardware
acceleration.
Scott
- Original Message -
From: "Raúl" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, April 24, 2002 1:32 PM
S
Smoothing the normals won't eliminate jaggies and sharp edges, it will only
smooth out your lighting.
You might want to look at creating some splines or bezier curves, and throw
a few more polygons into the mix.
But to answer your question directly, a quick and dirty method of normal
smoothing (
Hi Fabio,
This bug 4519047 - OrientedShape3D fails with ArrayIndexOutOfBoundsException
is fixed in the upcoming v1.3 beta2.
- Kelvin
---
Java 3D Team
Sun Microsystems Inc.
>Date: Wed, 24 Apr 2002 18:45:59 -0300
>From: FABIO ROBERTO MIRANDA <[EMAIL PROTECTED]>
>Subject: [JAVA3D] P
Hello Everyone,
I am trying to create a surface with variations in elevation and layers of
soil. I would like to eliminate the sharp edges of the elevations and
make them appear smoother. Does anybody have any suggestions on how to do
this in Java 3D.
I have tried the crease angle, but I have
In my scene while I have an OrientedShape3D seen by only one view everything seems OK.
Then I add a second view not aiming at the referred OrientedShape3D and everything
seems ok but...
As soon as I turn the second view to the OrientedShape3D so that it is seen by both of
them (each view render
> how ratation a cube in the left side of the screen ?
>
> I with him rotate in the center of scene
>
Translate to origin, rotate, then translate back.
See section 5.01 of http://www.faqs.org/faqs/graphics/algorithms-faq/
Simeon
=
>Date: Wed, 24 Apr 2002 20:32:49 +0200
>From: Raúl <[EMAIL PROTECTED]>
>Subject: [JAVA3D] DirectX
>To: [EMAIL PROTECTED]
>MIME-version: 1.0
>Content-transfer-encoding: 7bit
>X-Accept-Language: es-es
>Delivered-to: [EMAIL PROTECTED]
>User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; es-ES; rv:0.
how ratation a cube in the left side of the screen ?
I with him rotate in the center of scene
[]'s
J.P.
===
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTERES
Hello,
Im trying to view my Java 3D applet but I receive the next message:
"Fail to create reference raterizer 3D Device
-D3DERR_INVALIDCALL"
My video card not support acceleration but is supported by DirectX 8,
(I suppose this is the problem:) Confirm to me, please.
Im using Java3D DirectX ve
Simeon asked
> What mechanism are you using to switch which behaviors are enabled or
> disabled? I ask because there was some discussion vis a vis re-enabling
> behaviors on this list last month. I have a "Sectioning Object" in my
> application, and switching between scene navigation vs. sectioni
Paul,
As a developer, I also have several "test beds",
several combos JRExJ3D, but this is very special case,
and we are looking for a better way to the common user
have Java 3D in his browser.
A matrix JRExJ3D may be good for us, but it can be a
nightmare to the commom user.
I am bored when
Dear All
First I want to thank you your help on the dual screen problem. Thank you.
Now there is another problem. The JFrame with a java3d panel flickers or
repaints when I do other things in windows, for example write a letter in
Outlook or move a list up and down like the list of classes in JCr
I'd rather jump through a few hoops as a developer than to have to put
my customers through it. Perhaps if you wish to develop/test with
multiple versions of j3d you could do an advanced install which would
put different j3d versions into an extension directory specific for each
JRE.
Something l
But now suppose you have several versions of j3d. How do you specify which version
of the jre uses which version of j3d ?
regards
Paul
John Wright schrieb:
> Excellent suggestion Alessandro, this would certainly help. I agree,
> there should be a standard extensions directory that is JRE ind
Excellent suggestion Alessandro, this would certainly help. I agree,
there should be a standard extensions directory that is JRE independent.
- John Wright
Alessandro Borges wrote:
>
> About Java3D x JRE Plug-In.
> If we install a new release of JRE plug-in, we have our Java3D install
> "missi
> -Original Message-
> From: Discussion list for Java 3D API
> [mailto:[EMAIL PROTECTED]]On Behalf Of Alex Bowden
> Sent: Wednesday, April 24, 2002 6:43 AM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] Java3D bug? ModelClip plane looses association with
> containing Transform Group.
>
> If
About Java3D x JRE Plug-In.
If we install a new release of JRE plug-in, we have our Java3D install
"missing" ,
since Java3D is installed in another sub-folder of another JRE...
Ex.:
day 1)
JRE 1.3.0 + Java3D(any version) Status = active
Java3D runs fine
day 2)
JRE 1.3.0 + Java3D (any) Status
ModelClip planes seems to loose their association with the transform of its
containing TransformGroup under some circumstances.
In my application I can switch the mouse between controlling the position
and orientation of each of a set of objects, or the users overall view
perspective. The mouse
Mark,
That FAQ comes from the JDK 1.4.0 documentation:
/j2sdk1.4.0/docs/guide/plugin/developer_guide/faq/troubleshooting.html
the same documentation can be found online at:
http://java.sun.com/j2se/1.4/docs/guide/plugin/developer_guide/faq/troubleshooting.html
There are times when Java's own
Hi folks,
has anybody successfully interfaced with iSense's Intertrax2 USB tracker?
(http://www.isense.com)
I would be interested to hear your experiences.
rgds Dave
--
David Murphy
Computer Science Department
University College, Cork
Ireland
==
I want to buy the java3D book and was wondering If
there was any difference between the e-book version and the actual book. Thanks
for any insight anyone can provide.
EB
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