Andreas Bauer wrote:
>On Thursday 30 May 2002 07:34, you wrote:
>
>
>
>>Yes I do know of the picking utilities, but they all assume (if I
>>haven't missed something)
>>that you use the com.sun.j3d.utils.universe.SimpleUniverse class.
>>
>>
>
>PickCanvas don't need SimpleUnivers. It only needs the
Vincent,
As far
as I know there is no way for the second application to own the first
application's Canvas3D window (in the Windows sense). Each JVM will run as a
separate process under Windows and without some trickery (which I'm pretty
certain Swing couldn't do) the second process's win
Zak,
Use Texture.CLAMP instead of Texture.WRAP and call
Texture.setBoundaryModeS/T.
Sincerely,
Daniel Selman
Author - "Java 3D Programming"
http://www.manning.com/selman
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Zak Nixon
Sent: Thu
Does combine works correctly for multipass texturing ?
I have Geforce 256 (I think it can do 2 stages in one pass). Everything
works as it should up to second stage. But in third stage I have
problem. COMBINE mode seems to ignore previous texturing stage. For
example, AFAIK,
ta.setTextureMode(Te
> Date: Thu, 30 May 2002 11:14:49 +0100
> From: "A. Murat Tanyer" <[EMAIL PROTECTED]>
>
> I am trying to add an 'OrbitBehavior' to my scene. However, I am getting
> the below error message. Has anybody got an idea what the problem is?
>
> I am not using SimpleUniverse, but using a VirtualU
On Thu, 30 May 2002, Zak Nixon wrote:
> I am wanting to place a 2048x1024 size image in the scene. I place the image
> on a flat plane on the xy-axis, from 0 to 1. The image appears fine.
> But, when I increase the size of the plane, the image tiles itself on the
> plane.
> Question: Is there any
Hi all,
When I am running my application, I am
encountering a strange exception. Following is the
exception.
# # An unexpected exception has been detected in
native code
outside the VM.# Program counter=0xeed1dd18
#
# Problematic Thread: prio=6 tid=0x3aa8e0 nid=0x1b
runnable
#
Abort
When
Hello,
I want to do some fancy stuff and I need your help ! Please.
I have 2 different applications. One without Java3D and the other,
the viewer, that shows the data from the first application ( with
Java3D). The 2 application communicate together
via RMI. We wanted to separate the 2 a
I have a mercator projection map that I use to texture a sphere.
Now I place that image on a flat plane and want to apply line strips to
define
the boundries. I have a file that defines the boundries, and they map fine
to the
spherical globe. But when I map them in mercator projection, the map doe
I am wanting to place a 2048x1024 size image in the scene. I place the image
on a flat plane on the xy-axis, from 0 to 1. The image appears fine.
But, when I increase the size of the plane, the image tiles itself on the
plane.
Question: Is there anyway to stop this tiling effect, and force the ima
Hi group,
> Very nicely put.
and worth to be added to the J3D FAQ!
regards
Georg
___ ___
| + | |__Georg Rehfeld Woltmanstr. 12 20097 Hamburg
|_|_\ |___ [EMAIL PROTECTED] +49 (40) 23 53 27 10
> -Original Message-
> From: Simeon H.K. Fitch [mailto:[EMAIL PRO
Don´t be confused: I agree with you that Java3D is a
very well designed-implemented-documented API.
And sure: native windows render faster.
However, I can´t succesfully get such simple things as
popups menus over a Canvas3D or adding a Canvas3D to
a JInternalFrame in my MDI application.
I'll tak
Nikolai,
It's a transparency sorting bug in Java 3D. We've received a few
reports of such bug, but we've yet to find a simple reproducable case.
Can you send us a test program that will reproduce this bug ?
thanks,
- Chien Yang
Java 3D Team.
> Date: Thu, 30 May 2002 17:25:39 +0200
>
Very nicely put.
-Original Message-
From: Simeon H.K. Fitch [mailto:[EMAIL PROTECTED]]
Sent: Thursday, May 30, 2002 8:50 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] JCanvas3D WHEN?!!
>
> I would like to know if the Java3D development team
> has in mind to include a Swing, lightwe
I tried running with:
view.setTransparencySortingPolicy(View.TRANSPARENCY_SORT_GEOMETRY);
But I encountered this exception: (not every time)
java.lang.NullPointerException
at javax.media.j3d.RenderBin.removeDepthSort(RenderBin.java:6295)
at javax.media.j3d.RenderBin.updateObject(
Hi there,
does anybody have a nice collection of .obj files for loading iwht the
ObjLoader of J3D?
i'd really appreciate some cool examples.
cheers,
Karsten
===
To unsubscribe, send email to [EMAIL PROTECTED] and include i
On Thursday 30 May 2002 07:34, you wrote:
> Yes I do know of the picking utilities, but they all assume (if I
> haven't missed something)
> that you use the com.sun.j3d.utils.universe.SimpleUniverse class.
PickCanvas don't need SimpleUnivers. It only needs the Canvas Object and the
BranchGroup p
I am wanting to place a 2048x1024 size image in the scene. I place the image
on a flat plane on the xy-axis, from 0 to 1. The image appears fine.
But, when I increase the size of the plane, the image tiles itself on the
plane.
Question: Is there anyway to stop this tiling effect, and force the ima
Wolfgang Kienreich wrote:
> It nearly works now:
> bumpmapping goes into the first stage, then the second stage uses
> interpolation to add (texture * objectcolor)+ (bumpmap*(1-objectcolor)) with
> the bumpmap being inverted first by usign ONE_MINUS_SRC_COLOR.
Why do you do this in such way ? I
>
> I would like to know if the Java3D development team
> has in mind to include a Swing, lightweigth component
> for rendering in near releases of Java3D.
>
> Canvas3D is good, but try to integrate it with a
> Swing application
I'm not the most informed person on this, but it is my understan
Hi all;
I am trying to add an 'OrbitBehavior' to my scene. However, I am getting
the below error message. Has anybody got an idea what the problem is?
I am not using SimpleUniverse, but using a VirtualUniverse with a Locale
attached to it.
I also use Java3D 1.3 Beta.
Thanks
Murat
*
Hello,
i can't use the last beta version(1.3b2) with my jdk
1.3.1_03
i can't compile the j3d demo or my own code (with j3d
import!)
the compiler don't find the package "java.nio." but
the code never call this package, it's very weird...
(compiler output at the end of mail)
and it's work fine with
Hi list,
I'm new to 3D texturing and I encounter a strange effet while using one of
the tutorial example (TextureRequestApp.java from the tutorial from Sun
version 1.6) :
When I enlarge the window the third plane (from the left) has his uper
triangle that get more light blue !
Furthermore the rig
I would like to know if the Java3D development team
has in mind to include a Swing, lightweigth component
for rendering in near releases of Java3D.
Canvas3D is good, but try to integrate it with a
Swing application
Thanks.
24 matches
Mail list logo