Re: [JAVA3D] Finding the intersection point (without SimpleUniverse)

2002-05-30 Thread Roger Berggren
Andreas Bauer wrote: >On Thursday 30 May 2002 07:34, you wrote: > > > >>Yes I do know of the picking utilities, but they all assume (if I >>haven't missed something) >>that you use the com.sun.j3d.utils.universe.SimpleUniverse class. >> >> > >PickCanvas don't need SimpleUnivers. It only needs the

Re: [JAVA3D] JVM within a JVM ...

2002-05-30 Thread Daniel Selman
Vincent,   As far as I know there is no way for the second application to own the first application's Canvas3D window (in the Windows sense). Each JVM will run as a separate process under Windows and without some trickery (which I'm pretty certain Swing couldn't do) the second process's win

Re: [JAVA3D] Texturing (tiling)

2002-05-30 Thread Daniel Selman
Zak, Use Texture.CLAMP instead of Texture.WRAP and call Texture.setBoundaryModeS/T. Sincerely, Daniel Selman Author - "Java 3D Programming" http://www.manning.com/selman -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Zak Nixon Sent: Thu

[JAVA3D] Multitexturing combine bug ?

2002-05-30 Thread Artur Biesiadowski
Does combine works correctly for multipass texturing ? I have Geforce 256 (I think it can do 2 stages in one pass). Everything works as it should up to second stage. But in third stage I have problem. COMBINE mode seems to ignore previous texturing stage. For example, AFAIK, ta.setTextureMode(Te

Re: [JAVA3D] OrbitBehavior

2002-05-30 Thread Mark Hood
> Date: Thu, 30 May 2002 11:14:49 +0100 > From: "A. Murat Tanyer" <[EMAIL PROTECTED]> > > I am trying to add an 'OrbitBehavior' to my scene. However, I am getting > the below error message. Has anybody got an idea what the problem is? > > I am not using SimpleUniverse, but using a VirtualU

Re: [JAVA3D] Texture

2002-05-30 Thread Noah J. Ternullo
On Thu, 30 May 2002, Zak Nixon wrote: > I am wanting to place a 2048x1024 size image in the scene. I place the image > on a flat plane on the xy-axis, from 0 to 1. The image appears fine. > But, when I increase the size of the plane, the image tiles itself on the > plane. > Question: Is there any

[JAVA3D] Strange exception

2002-05-30 Thread Vidya Sagar
Hi all, When I am running my application, I am encountering a strange exception. Following is the exception. # # An unexpected exception has been detected in native code outside the VM.# Program counter=0xeed1dd18 # # Problematic Thread: prio=6 tid=0x3aa8e0 nid=0x1b runnable # Abort When

[JAVA3D] JVM within a JVM ...

2002-05-30 Thread Vincent St-Amour
  Hello, I want to do some fancy stuff and I need your help ! Please. I have 2 different applications.  One without Java3D and the other, the viewer, that shows the data from the first application ( with Java3D). The 2 application communicate together via RMI.    We wanted to separate the 2 a

[JAVA3D] Sphere Texturing Vs Flat Texturing

2002-05-30 Thread Zak Nixon
I have a mercator projection map that I use to texture a sphere. Now I place that image on a flat plane and want to apply line strips to define the boundries. I have a file that defines the boundries, and they map fine to the spherical globe. But when I map them in mercator projection, the map doe

[JAVA3D] Texturing (tiling)

2002-05-30 Thread Zak Nixon
I am wanting to place a 2048x1024 size image in the scene. I place the image on a flat plane on the xy-axis, from 0 to 1. The image appears fine. But, when I increase the size of the plane, the image tiles itself on the plane. Question: Is there anyway to stop this tiling effect, and force the ima

Re: [JAVA3D] JCanvas3D.... WHEN?!!

2002-05-30 Thread Georg Rehfeld
Hi group, > Very nicely put. and worth to be added to the J3D FAQ! regards Georg ___ ___ | + | |__Georg Rehfeld Woltmanstr. 12 20097 Hamburg |_|_\ |___ [EMAIL PROTECTED] +49 (40) 23 53 27 10 > -Original Message- > From: Simeon H.K. Fitch [mailto:[EMAIL PRO

Re: [JAVA3D] JCanvas3D.... WHEN?!!

2002-05-30 Thread Raul Rios
Don´t be confused: I agree with you that Java3D is a very well designed-implemented-documented API. And sure: native windows render faster. However, I can´t succesfully get such simple things as popups menus over a Canvas3D or adding a Canvas3D to a JInternalFrame in my MDI application. I'll tak

Re: [JAVA3D] Exception in RenderBin.removeDepthSort()

2002-05-30 Thread Chien Yang
Nikolai, It's a transparency sorting bug in Java 3D. We've received a few reports of such bug, but we've yet to find a simple reproducable case. Can you send us a test program that will reproduce this bug ? thanks, - Chien Yang Java 3D Team. > Date: Thu, 30 May 2002 17:25:39 +0200 >

Re: [JAVA3D] JCanvas3D.... WHEN?!!

2002-05-30 Thread Yazel, David J.
Very nicely put. -Original Message- From: Simeon H.K. Fitch [mailto:[EMAIL PROTECTED]] Sent: Thursday, May 30, 2002 8:50 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] JCanvas3D WHEN?!! > > I would like to know if the Java3D development team > has in mind to include a Swing, lightwe

[JAVA3D] Exception in RenderBin.removeDepthSort()

2002-05-30 Thread Nikolai V. Chr.
I tried running with: view.setTransparencySortingPolicy(View.TRANSPARENCY_SORT_GEOMETRY); But I encountered this exception: (not every time) java.lang.NullPointerException at javax.media.j3d.RenderBin.removeDepthSort(RenderBin.java:6295) at javax.media.j3d.RenderBin.updateObject(

[JAVA3D] obj files

2002-05-30 Thread Karsten Fries
Hi there, does anybody have a nice collection of .obj files for loading iwht the ObjLoader of J3D? i'd really appreciate some cool examples. cheers, Karsten === To unsubscribe, send email to [EMAIL PROTECTED] and include i

Re: [JAVA3D] Finding the intersection point (without SimpleUniverse)

2002-05-30 Thread Andreas Bauer
On Thursday 30 May 2002 07:34, you wrote: > Yes I do know of the picking utilities, but they all assume (if I > haven't missed something) > that you use the com.sun.j3d.utils.universe.SimpleUniverse class. PickCanvas don't need SimpleUnivers. It only needs the Canvas Object and the BranchGroup p

[JAVA3D] Texture

2002-05-30 Thread Zak Nixon
I am wanting to place a 2048x1024 size image in the scene. I place the image on a flat plane on the xy-axis, from 0 to 1. The image appears fine. But, when I increase the size of the plane, the image tiles itself on the plane. Question: Is there anyway to stop this tiling effect, and force the ima

Re: [JAVA3D] Loaders for Java3d: Cautioning, and: A bunch of questions.

2002-05-30 Thread Artur Biesiadowski
Wolfgang Kienreich wrote: > It nearly works now: > bumpmapping goes into the first stage, then the second stage uses > interpolation to add (texture * objectcolor)+ (bumpmap*(1-objectcolor)) with > the bumpmap being inverted first by usign ONE_MINUS_SRC_COLOR. Why do you do this in such way ? I

Re: [JAVA3D] JCanvas3D.... WHEN?!!

2002-05-30 Thread Simeon H.K. Fitch
> > I would like to know if the Java3D development team > has in mind to include a Swing, lightweigth component > for rendering in near releases of Java3D. > > Canvas3D is good, but try to integrate it with a > Swing application I'm not the most informed person on this, but it is my understan

[JAVA3D] OrbitBehavior

2002-05-30 Thread A. Murat Tanyer
Hi all; I am trying to add an 'OrbitBehavior' to my scene. However, I am getting the below error message. Has anybody got an idea what the problem is? I am not using SimpleUniverse, but using a VirtualUniverse with a Locale attached to it. I also use Java3D 1.3 Beta. Thanks Murat *

[JAVA3D] JDK 1.3.1 with j3d 1.3b2 please Help!!

2002-05-30 Thread R CM
Hello, i can't use the last beta version(1.3b2) with my jdk 1.3.1_03 i can't compile the j3d demo or my own code (with j3d import!) the compiler don't find the package "java.nio." but the code never call this package, it's very weird... (compiler output at the end of mail) and it's work fine with

[JAVA3D] Strange effet in a tutorial program

2002-05-30 Thread Christian MADSEN
Hi list, I'm new to 3D texturing and I encounter a strange effet while using one of the tutorial example (TextureRequestApp.java from the tutorial from Sun version 1.6) : When I enlarge the window the third plane (from the left) has his uper triangle that get more light blue ! Furthermore the rig

[JAVA3D] JCanvas3D.... WHEN?!!

2002-05-30 Thread Raul Rios
I would like to know if the Java3D development team has in mind to include a Swing, lightweigth component for rendering in near releases of Java3D. Canvas3D is good, but try to integrate it with a Swing application Thanks.