[JAVA3D] Native app with Excelsior Jet 2.5 and J3D 1.3 b2

2002-06-10 Thread Panos Gkikakis
Hi all, I have compiled my app using Excelsior Jet 2.5 Personal. I'm using JSE 1.4 and J3D 1.3 b2. When I try to run it I get the frame ok but nothing is rendered on the Canvas3D and the error is: Exception in thread "J3D-Renderer-1" java.lang.NoSuchFieldException: textureHeightMax I have sea

Re: [JAVA3D] Order of transformations.

2002-06-10 Thread Dipl. Ing. Paul Szawlowski
I have to correct you - it is first scale, then rotation then translation. regards Paul Andreas Jerke schrieb: > the spec says in 3.1.2 j3d is rendering top to bottom . > > >-Original Message- > >From: Discussion list for Java 3D API > >[mailto:[EMAIL PROTECTED]] On Behalf Of Zak Nixon

Re: [JAVA3D] Does anybody here use NVidia Quadro ?

2002-06-10 Thread GB Liu
I tried GeForce 2, 3 and 4, but none of them worked with Stereo image (e.g., left/right eye separated images) automatically. I am really sad about it! G.B. Liu - Original Message - From: "Jack Gundrum" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, June 10, 2002 12:51 PM Sub

[JAVA3D] Java Plug-In

2002-06-10 Thread Raúl
Hello, I was wondering if Sun's people have deployed the Java3D extension on some url-direction in order to be possible to download it automatically using the Java Plug-In. I read that Not many time ago, but I don't know now! Thanks!

Re: [JAVA3D] Picking Documentation

2002-06-10 Thread Kelvin Chung
Hi Alan, BranchGroup picking methods are same as Locale picking method except the resulting Shape return is under that BranchGroup. Both pickShape will check with Geometry internal compute bounds (which is a BoundingBox) if Node setBoundsAutoCompute is true (by default). Otherwie geometry wi

[JAVA3D] Canvas3D paint & JApplet

2002-06-10 Thread portsacero
Hello I have a Canvas3D that goes blank when other window (of my Applet or not) is put above the Canvas3D. Im wondering if it is problem of the famous swing/awt bug or I have to do something to fix that. Thanks! _ Do You Yahoo!? Get your

Re: [JAVA3D] Shape3d Geometry

2002-06-10 Thread Kelvin Chung
>Date: Fri, 07 Jun 2002 18:08:20 -0700 >From: Sean Sylvis <[EMAIL PROTECTED]> >Subject: Re: [JAVA3D] Shape3d Geometry >To: [EMAIL PROTECTED] >MIME-version: 1.0 >X-MIMEOLE: Produced By Microsoft Exchange V6.0.5762.3 >Content-transfer-encoding: quoted-printable >Content-class: urn:content-classes:me

Re: [JAVA3D] Order of transformations.

2002-06-10 Thread Andreas Jerke
the spec says in 3.1.2 j3d is rendering top to bottom . >-Original Message- >From: Discussion list for Java 3D API >[mailto:[EMAIL PROTECTED]] On Behalf Of Zak Nixon >Sent: Montag, 10. Juni 2002 19:23 >To: [EMAIL PROTECTED] >Subject: [JAVA3D] Order of transformations. > > >I have this: >

[JAVA3D] ConeSound - How to ?

2002-06-10 Thread Michael Nischt
Hi all, I played tith sound nodes. Background, PointSounds work well, but I got problems with cone sounds. In most case no sound occurs and even if it plays I couldn't manage set either front or backDistanceGain. does anyone know an ConeSound demo with source ? greetings -Michael Nischt

[JAVA3D] Order of transformations.

2002-06-10 Thread Zak Nixon
I have this: BG-- | TG-This is the translation TransformGroup | TG -This is the rotation TransformGroup | TG -This is the scale TransformGroup | object Now, how does jav

[JAVA3D]

2002-06-10 Thread Matthew Barnes
I'm having a little difficulty and being a complete newbie to using the API am not sure where to find an answer. When I apply textures using setTexCoordGeneration everything works fine. I would like to be able to set the coordinates without this method but the texture does not render. I am creat

[JAVA3D] Picking Documentation

2002-06-10 Thread Giles
Can you confirm that the BranchGroup picking methods are using bounding reps for their intersection routines(my tests seem to indicate Spheres), if so, is it the ones set from setBounds or setCollisionBounds or something else? Also, is there anyway to change this to use the actual geometry as in

[JAVA3D] Java 3D FAQ Weekly Posting (10 Jun 2002)

2002-06-10 Thread The Java 3D FAQ
The Java 3D Frequently Asked Questions list for Monday June 10 2002 This is a posting of topics covered in the Java 3D FAQ. The answers to these questions are kept at: http://www.j3d.org/faq Please consult this list and the web site before asking questions on the mailing list. If ther

Re: [JAVA3D] Translation/Rotation/Scaling

2002-06-10 Thread Fred Klingener
From: "Zak Nixon" <[EMAIL PROTECTED]> Sent: Monday, June 10, 2002 11:48 AM > Does anyone have any code that will handle complex transformations? > > I am trying to rotate an object in its local by x degrees. > I tried the C = TInv * R * T && it doesnt work. My experiences arranging rotations ab

Re: [JAVA3D] Does anybody here use NVidia Quadro ?

2002-06-10 Thread Fred Klingener
From: "Jack Gundrum" <[EMAIL PROTECTED]> Sent: Sunday, June 09, 2002 10:51 PM > . . . > I would like to know also if anybody has tried stereo/java3d with a Quadro > 4? Thanks > . . . I just got a Dell M50 lapstation that uses the Quadro4 500 GoGL, 64Mb, but, alas, I've only successfully sampled

[JAVA3D] Translation/Rotation/Scaling

2002-06-10 Thread Zak Nixon
Does anyone have any code that will handle complex transformations? I am trying to rotate an object in its local by x degrees. I tried the C = TInv * R * T && it doesnt work. -Zak === To unsubscribe, send email to [EMAIL PR

Re: [JAVA3D] Rendering to movie?

2002-06-10 Thread Andreas Bauer
On Monday 10 June 2002 10:02, you wrote: > I'm not very familiar with the JMF classes and was wondering if it was > possible to render a java3d animation to a movie file? or do you need some > secondary software to do this? Any direction or help would be greatly > appreciated. Thanks. I think som

Re: [JAVA3D] Does anybody here use NVidia Quadro ?

2002-06-10 Thread Jack Gundrum
I would like to know also if anybody has tried stereo/java3d with a Quadro 4? Thanks At 11:45 AM 6/10/02 -0300, Alessandro Borges wrote: >Hi, > >I just wanna know if someone here use NVidia Quadro (Quadro, Quadro2, etc). > >Any report will be welcome. >Thanks >Alessandro > > >

[JAVA3D] Does anybody here use NVidia Quadro ?

2002-06-10 Thread Alessandro Borges
Hi, I just wanna know if someone here use NVidia Quadro (Quadro, Quadro2, etc). Any report will be welcome. Thanks Alessandro _ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com ===

Re: [JAVA3D] OrbitBehavior without utility class

2002-06-10 Thread August Lammersdorf
Hi Murat, attached you'll find an "OrbitBehavior" (draft) based on the source of the package com.sun.j3d.utils.behaviors.vp which can be used (only) with the "core javax.media.j3d.ViewPlatform class". This OrbitBehavior consists of the abstract ViewAWTBehavior.class and ViewOrbitBehavior.class.

Re: [JAVA3D] Difference between physical and virtual world?

2002-06-10 Thread Raul Rios
"If you have more specific questions just let us know. -- Mark Hood" Thank you for your information, Mark. Very useful. Now here is my specific question: Like many other people in this list, I'm working with terrains and landsca

[JAVA3D] capability of TG in SimpleUniverse

2002-06-10 Thread A. Murat Tanyer
Hi; Attached is the representation of the 'SimpleUniverse' class. Is it possible to change the capability of the TransformationGroup in the SimpleUniverse BranchGroup? If I want to change it, I am getting the below error message. Regards Murat **

Re: [JAVA3D] Rendering to movie?

2002-06-10 Thread Andreas Jerke
>I'm not very familiar with the JMF classes and was wondering >if it was possible to render a java3d animation to a movie >file? or do you need some secondary software to do this? Any I think your second guess is right. The JMF classes can only use multimedia PLAYERS like Quicktime etc. Encoding i

Re: [JAVA3D] Text on spheres

2002-06-10 Thread "Schäfer, Peter"
> -Original Message- > From: Joachim Diepstraten > [mailto:[EMAIL PROTECTED]] > Sent: Montag, 10. Juni 2002 10:57 > To: [EMAIL PROTECTED] > Subject: Re: [JAVA3D] Text on spheres > > > Hi > > > Can somebody tell me how I can make spheres with text on > them in Java3D? Do I have to use textu

Re: [JAVA3D] Text on spheres

2002-06-10 Thread Joachim Diepstraten
Hi > Can somebody tell me how I can make spheres with text on them in Java3D? Do I have >to use textures, or is it possible to use text2D objects and how? > Thanks in advance, The most easiest way is to use textures. (You can use the automatic texture coord generation by setting the Mode to Tex

[JAVA3D] Text on spheres

2002-06-10 Thread Marjan Hospers
Hello,   Can somebody tell me how I can make spheres with text on them in Java3D? Do I have to use textures, or is it possible to use text2D objects and how? Thanks in advance,   Marjan

[JAVA3D] Rendering to movie?

2002-06-10 Thread TF
I'm not very familiar with the JMF classes and was wondering if it was possible to render a java3d animation to a movie file? or do you need some secondary software to do this? Any direction or help would be greatly appreciated. Thanks. EB

Re: [JAVA3D] Volumetric fog

2002-06-10 Thread Joachim Diepstraten
Hi Jeremy > seems to have specifically mentioned volumetric fog (that i could find). > Is there a way to do this?, hows about the glowing volumetric fog from > voodoo lights?, even if its a no, you can do it, any information at this > point would be welcomed. You could use volume render tricks (

Re: [JAVA3D] Alpha in Multitextur combines

2002-06-10 Thread Joachim Diepstraten
Hi Doug > OpenGL error are mostly ignored - at least for rendering calls. It would > be very expensive, performance wise, to look for errors after every OpenGL > call. And because java doesn't have an enumeration type, it can sometimes > be very hard to track certain kinds of API errors. How a