Is it possible to define a model clip such that it makes a hole in geometry?
In other words can the clipping planes be defined such that the planes face
outward? In particular I want to put holes in the terrain to give access to
basements, etc.
And when it does clip, does it slice triangles or j
I using Win ME, GeForce 2. My code looks like this, since I add the
ignore repaint suggested:
frame.setIgnoreRepaint(true);
frame.setUndecorated(true);
device.setFullScreenWindow(frame);
device.setDisplayMode(
ne
Kevin Glass wrote:
> Thanks to Jeremy's demo, I now have my application running in full
> screen mode. However, I find that PickCanvas fails to report any pick
> results in this mode? Has anyone else experienced this/knows a fix?
>
> I couldn't see any reported bugs on the parade or old posts.
>
>
Thanks to Jeremy's demo, I now have my application running in full
screen mode. However, I find that PickCanvas fails to report any pick
results in this mode? Has anyone else experienced this/knows a fix?
I couldn't see any reported bugs on the parade or old posts.
Any help appreciated,
Kev
==