Hi Kev,
yes, bumpmapping made it, and its easy and fun to implement. Mail me
directly at [EMAIL PROTECTED] and I'll mail you a demo showing
environmental mapping and bumpmapping (the usual space ship :-) ).
Regards
Wolfgang
=
Wolfgang Kienrei
Dear list,
in an attemt to project a point onto a plane I have this code:
/**
* Projects the given point onto the given plane, offset by the given
* distance in planes normal direction. The point parameters
* values are modified (projected) on return.
*
* @param point the point
> Date: Mon, 29 Jul 2002 04:49:42 +0200
> From: Georg Rehfeld <[EMAIL PROTECTED]>
>
> > Date: Sun, 28 Jul 2002 13:57:37 +0100
> > From: Jeremy Booth <[EMAIL PROTECTED]>
> >
> > according to my debug info the front clip distance is set to 0.1, and the
> > policy is View.PHYSICAL_EYE
Dear Jeremy,
> according to my debug info the front clip distance is set to 0.1, and the policy
> is View.PHYSICAL_EYE, I assumed from this that setting the z value to -0.2 would
> ... , I have some simple collision avoidance code to stop
> the objects in the scene coming to far forwards, and in
John Wright wrote:
> Jeremy,
>
> Unfortunately Sun's implementation of Clipping distances is extremely
> confusing! See our documentation of this issue at:
>
>
>http://www.starfireresearch.com/services/java3d/supplementalDocumentation.html#ClippingValues
>
> - John Wright
> Starfire Research
>
Jeremy,
Unfortunately Sun's implementation of Clipping distances is extremely
confusing! See our documentation of this issue at:
http://www.starfireresearch.com/services/java3d/supplementalDocumentation.html#ClippingValues
- John Wright
Starfire Research
Jeremy Booth wrote:
>
> Hi
> I'm wor
Hi all,
I want to know if it is possible to change the
dimensions of of cube (or some other 3d form) by picking an corner of is and
drag it to an other place.
I have a cube with on all the 8 corners a small
anchor cube, I can pick those anchors, but is het possibel by draging one of
those
On Sun, 28 Jul 2002, Georg Rehfeld wrote:
> Dear John,
>
> > Is there anything in particular you're looking for?
>
> thanks for your offering, but I cust was worried about Justin and
> am happy to read from Julian Gomez, that he is alive and aware
> of the problem.
Not only is Justin atill alive
Hi
I'm working on an app that has to have the ability to run either in fullscreen
mode or windowed, I can change between the two easily enough based on a
properties file, but i've just recently started to add the code for an overlay
(will look at the j3d stuff when it returns), i'm not using the
Hi all,
I have a canvas3D on a JPanel in a dialog. It behaves badly (will not
paint correctly). Further more, I get the following errors (not allways
though):
fail to create back buffer - DDERR_INALIDPARAMS
fail to create 3d device - 8877602aa
I use Java 1.4 and Java3D 1.3 Release (and 1.2 too)
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