Hi Vamshi,
Java3D easily meets your requirements, in fact your problem is kind of a
default application for Java3D.
You get a lot of support from features like behaviors, which predefine
navigation in accordance with user input, or loaders, which allow loading
geometry with a single call. You ar
Vamshi,
For an extremely crude illustration of what Java 3D can do in terms of
first-person check out the KeyNavigateTest example in my book. The source
code should give you some ideas for a more powerful implementation of your
own, and some of the issues.
Sincerely,
Daniel Selman
Author - "Ja
After you first create the Canvas3D...
// Set background to pColor
Background vBackground = new Background(new Color3f(pColor));
vCanvas.getGraphicsContext3D().setBackground(vBackground);
And in the preRender method of your extended Canvas3D...
// Clear background to background color
super.get
Hi,
I am new to the field of graphics and I am working on a first
person view when a navigator is moving in the building indoors. I
also have to do the third person view. And this is interactive as
a person shud be able to know the floor plan of a building by
virtually navigating in the building.
I think they would need to compile with debug information to get code
completion. I too have found this frustrating. Other binary libraries seem
to have no problem.
Michael
-Original Message-
From: Wayne Glanfield [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, July 30, 2002 8:44 AM
To: [EMA
Does anyone know how to get code completion working for the Java3D extension
libraries in WSAD v4.0.3.
I can use the Java3D libraries to compile and execute application ok, but
the only way I have got code completion to work is rather convoluted and
messy.
Regards
Dr. G.
___
Yes It does help, I see that a new branchgroup needs
to be created then the geometry required can be added
to the new branchgroup and can then be replaced.
cheers
KP
--- David Bourgais <[EMAIL PROTECTED]> wrote:
> Hi
>
> Here's my solution :
>
> /*In this exemple, We'll suppress an Axis and
> re
How can I set user data for an objectfile?
__
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Has anyone attempted to create a circular window with the canvas3d class &&
Swing?
I dont know if it is possible, since I have never seen it.
Thanks for your input,
-Zak
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http://java.sun.com/products/java-media/3D/ports.html
shows that IBM have release an AIX Java 3D port, which is at:
http://alphaworks.ibm.com/tech/aixj3d
amol ambekar wrote:
>I would like to know if Java3D version 1.3 or above is available on AIX
>platform?
>
>Amol.
>
>
Hi !
Absolutely, you have to change your background color BEFORE printing
(that is to say, before painting your Graphics2D).
It's up to you to find the best and easily way to change the Background.
Bye.
David
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Hi
Here's my solution :
/*In this exemple, We'll suppress an Axis and re-attach it from a
BranchGroup*/
/*scene is your BranchGroup*/
/*This part of code in your function where you display your scene*/
scene.setCapability(scene.ALLOW_CHILDREN_READ);
scene.setCapability(scene.ALLOW_CHILDREN_WRITE
forgot to add that this is seen in Windows NT but not in Windows2000 . Card
used is
Matrox.
-risban
rishi nair wrote:
> HI,
> I am getting a SimpleUniverse.getPreferredConfiguration for Jre
> 1.3.1_03 && J3d 1.3 based
> application. This same application was running fine with Jre 1.3.1_03&&
> J
I would like to know if Java3D version 1.3 or above is available on AIX
platform?
Amol.
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I have a question about using OrderedGroups and Z-Buffers.
I'm trying to write a space-sim where I have 3 layers of 3D objects:
1) Very distant objects like stars, galaxies, and nebulae,
2) Near distant planets,
3) Up close objects, like ships and space stations.
I know that I can arrange the o
HI,
I am getting a SimpleUniverse.getPreferredConfiguration for Jre
1.3.1_03 && J3d 1.3 based
application. This same application was running fine with Jre 1.3.1_03&&
J3d 1.2.1. This causes my canvas3d construction to fail.
Is it a reported bug with J3d 1.3 or am i missing something here.
-risban
Hi,
I am calling the repaint method from a method "PrintImage". I have used
the piece of code in "http://www.j3d.org/faq/capturing.html";. I tried
setting the Canvas background color and also tried to get Graphics2D
from the BufferedImage and set the color etc, but still the background
remains b
Hi,
I am using to detach to take an object away from a
scene, I want to be able to view the object again at a
later point (when the user clicks a button).
Is there a way to re-attach the object at any time
later?
I've tried to add the child again, but I get a run
time error, of:
Exception occurre
Hi !
To change your background color, you sohould use this :
float coul1, coul2, coul3; /*In french, coul for couleur (couleur =
color in perfect english)*/
Background bg = new Background(coul1, coul2, coul3);
bg.setCapability(bg.ALLOW_COLOR_READ);
bg.setCapability(bg.ALLOW_COLOR_WRITE);
bg.setA
This effect has nothing to do with the JVM. It is just the operating system
that caches JRE files and your application's jars in memory, so next time
they are loaded from the disk cache, which is much faster.
To prove this, run your application once, then run some other program that
reads huge am
Hi,
I am trying to capture and print the Canvas3D of my application in JPG
format. For this, i am creating a Raster and getting the BufferedImage
of this Raster and passing it to the JPEGEncoder Class.
However, my background is in black and am unable to change it to any
other printer friendly co
Hi Vamshi,
this means that you have to configure your X server. Depending on your
version of XFree86 and your graphics card there are several things to
consider. For example, if your are running XFree 4.0 or later, there
should be a 'Load "glx"' statement in your XF86Config. But there are
too man
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