Re: [JAVA3D] Java3D 1.3 crash

2002-09-13 Thread Roland Sarrazin
Hello, I'm using Windows 2000 SP2 with a graphics card reported as "nVidia GeForce DDR". I've just downloaded and installed the DirectX version and it works without any problem (that is, it doesn't crash like the OpenGL version and behaves as expected). I'm afraid I momentarily don't have enough

Re: [JAVA3D]

2002-09-13 Thread Brad Christiansen
Hi, I think this is possible. One example (off the top of my head) would be if you wanted to tile a texture accross the geometry (please correct me here as I am a bit of a novice). In this case your texture coordinate array may only have 4 values ( 0,0 0,1 1,0 1,1 ), and then via the indexes, t

[JAVA3D] Job needed

2002-09-13 Thread David Bourgais
Hi ! This mail would be a little bit different. Thats's not for a question or answer about Java3D but just a job requirement. I'm a graduate student in France. I've studied Biology and Developpemental biology (drosophila, mice...) and Informatics. I've got experience in programming in C, C++ and

Re: [JAVA3D] What's the status of Java3D for Mac OS-X ?

2002-09-13 Thread David Bourgais
Hi I've just finished my application for viewing biological structures in 3D. It works on any platform (Win, Linux, Unix...) but the institute where I work uses also Mac OS X. So, if I want to make my application usable on any platform, Java3D on MacOS would be very useful for my project and for

[JAVA3D]

2002-09-13 Thread Alain Berro
Hello, Is it possible that a IndexGeometryArray has a array of vertices and a array of texture coordinates of which differents sizes ? Thank - Alain === To unsubscribe, send email to [EMAIL PROTECTED] and include in the

Re: [JAVA3D] lighting and superelevation

2002-09-13 Thread Desiree Hilbring
> Are you using a non-uniform scale factor to increase the elevation? Yes I do > > Possible workarounds: > > Scaling the geometry data explicitly and recomputing the normals without > using a non-uniform Transform3D will always work, but is expensive. > It's not sufficient to use a non-uniform Tr

Re: [JAVA3D] What's the status of Java3D for Mac OS-X ?

2002-09-13 Thread Karsten Fries
Hi, i just want to extend the list of interest: me and my group would be VERY interested in the Mac OS-X version of Java3D. thanks, Karsten === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the

Re: [JAVA3D] What's the status of Java3D for Mac OS-X ?

2002-09-13 Thread Tomas Normark
On Fri, 13 Sep 2002 11:13:21 +1000, Bradley White <[EMAIL PROTECTED]> wrote: >At 05:29 AM 12/09/2002 -0600, you wrote: >> >>It would be very interesting if someone from Sun could comment on this. >> From previous information in this mailing list it seems like the >>technical issues are more or le