ajaxinc wrote:
> KISS = Keeping Implementations Simple & Short
Yes, just what we need, another acronym.
>
> what's the simplest way to implement picking of rectangular region of
> canvas
Have you posted this many times? I seem to have seen it lots.
The simplest away is probably to cycle acros
KISS = Keeping Implementations Simple &
Short
what's the simplest way to implement picking of
rectangular region of canvas
> Date: Wed, 18 Sep 2002 10:38:31 -0400
> From: Lan Wu-Cavener <[EMAIL PROTECTED]>
>
> I have not seen any response to this note yet. I figured that I may have
> not stated the question clearly. I used the ViewFrustum class from j3d.org
> to calculate the view frustum for each frame. The d
Lan Wu-Cavener wrote:
> Hi, everyone:
>
> I have not seen any response to this note yet. I figured that I may have
> not stated the question clearly. I used the ViewFrustum class from j3d.org
> to calculate the view frustum for each frame. The depth of the view frustum
> I got does not match the d
Hi, everyone:
I have not seen any response to this note yet. I figured that I may have
not stated the question clearly. I used the ViewFrustum class from j3d.org
to calculate the view frustum for each frame. The depth of the view frustum
I got does not match the distance between the front and bac
Very strange. You shouldn't need to mess with signing etc to run any of the included
demos, they all run fine as they are.
I would expect some kind of error! :(
At first I thought that you might be on UNIX and your XWindow session started on
another terminal or something but as you mention C: