on 9/26/02 05:42, stam echad at [EMAIL PROTECTED] wrote:
> For those of you who got it to work well - when you try to capture the
> canvas contents, does a white/grey flash appear for a few seconds? or
> shouldn't it appear at all?
I've never had any trouble, and I've never seen a flash. Let me k
Dear Asaf,
> >Seems, that Asaf did never hear about the noscript tag.
> Heard of it, Have no intention of using it: we need the javascript ...
Then, PLEASE, at least do something like:
Please enable Javascript to see the applet.
There are already too many sites around failing to work compl
I don't know of such list but there is a list from opengl.org where they
did a geometry benchmark test on video cards and lists the results. I guess
at least you see a glance of the cards that were used in the test (hence
_good_enough_4_OpenGL) ... in general a 'modern' one should do it...
http:/
Tammy,
Thanks for the helpful information. Is there a good list of graphic cards that are
acceptable for Java 3D OpenGL? I have seen one at http://www.glsetup.com/ but the web
site is not working now.
John
-Original Message-
From: Tammy Cheng [mailto:[EMAIL PROTECTED]]
Sent: Thursday,
Marcelo Costa Oliveira wrote:
> Is possible work with volume rendering and surface fitting with Java 3D ???
Volume rendering is partially available through the use of 3D textures.
Surface fitting is something that you will have to implement yourself.
--
Justin Couch http:
Hi,
Bug 4753957 - Morph only consider first GeometryArray when compute
bounds
is submitted for this.
It is quite interesting that you're using Morph to
translate object.
To workaround
setBoundsAutoCompute(false)
and set your own Bounds
setBounds(yourNewBounds)
so Java3d will not a
Hi Anett,
Which version of Java3D are you using ?
BranchGroup replace(), detach() should work in v1.3 release.
If it doesn't please send us a test case to investigate.
Thanks.
- Kelvin
-
Java 3D Team
Sun Microsystems Inc.
Anett Berger wrote:
> This gives me a NullPointerExcep
I have the same problem when I'm on a IBM M-Pro with a Fire GL card. On a
low end HP-ePC and my Sony Vaio laptop, it works fine. On the M-Pro swing /
java3d also don't play nice together; swing only wants to draw every other
frame. Hopefully a driver update will fix this...
-Ed
-Original
I am sorry for the last email.
just a mistake with email addresses.
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Olá, Fernando
É uma boa ideia criar um método que carregue o VRML e devolva um BG com ele
dentro !
Assim vc fica mais fácil.
Esse BG seria atachado, opcionalmente, a um TG, para deslocar ou adicionar
comportamentos ao vrml carregado, e finalmente atachado ao BG raiz do grafo.
Vc pegou o espirit
Olá, Alessandro.
Conforme já disse, obrigado mais uma vez pela ajuda.
Pelo que entendi, eu defino um BG raiz. A partir daí, construo uma
hierarquia. Para cada novo objeto que será inserido na tela, terei um
novo BG filho do BG raiz.
Nesse caso, eu precisarei criar um método que carregue o arquivo
Occasionally I see a get a white/grey flash in the Canvas3D but my jpgs are
always good. Could you send me your code so that I could look at it in my
off-time?
Raffi
-Original Message-
From: stam echad [mailto:[EMAIL PROTECTED]]
Sent: Thursday, September 26, 2002 7:43 AM
To: [EMAIL PROTE
Thanks! Yes, the no-RMI is the problem ...
I appreciate your response!
Zoran
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Bernd Fondermann
Sent: Thursday, September 26, 2002 1:47 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Java3D in
Hello, friends!
Do you know where I can find some example of loading vrml objects (in
different ".wrl" files) to create a 3d world?
The examples I have just show how to load a single file, and I have
had some difficult to load more than one file.
Thanks a lot!
Fernando
>>If I install Java 3D 1.3 for Windows (OpenGL Version) Runtime for the JRE
on the PC that doesn't have OpenGL (in Win95) or a corrupted version of
OpenGL, what happens?
I had the opposite situation - installed Java 3D DirectX but the machine
didn't have the MS DirectX dlls, this is what I got
(E
HI there,
I've been trying several time to unsubscribe from this list unsuccessfully.
I'm sending an email to [EMAIL PROTECTED] with signoff
JAVA3D-INTEREST in the body and nothing changes. I try the 'help' command
and nothing again...
Can you please look at this and remove me from the list.
Th
HI George and all,
Thanx for your insights.
>Seems, that Asaf did never hear about the noscript tag.
Heard of it, Have no intention of using it: we need the javascript to transfer
parameters from the queryline (www...com?queryline) to the applet. We do so by
dynamically creating the applet tag wi
I heared about a class called RenderedVolumeImage
in a package like javax.media.volumeimage something.
Did someone heard anything about it and if this library
is available how may i get it ?
I think it's a way to render Volume Image (sic) and
to built a king of link between JAVA3D and JAI
any i
I thank You for all answers!
Netti
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und tolle Preise absahnen! http://www.onlinestar.de
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To unsubscribe, send email to [EMAIL PROTECTED] and include in the bo
This gives me a NullPointerException... (as like as "replace")
I found a solution by adding/removing to/from an additional BranchGroup
between the ContentBranches and the Locale. (It took a long time...)
Thanks a lot!
Netti
> Hi,
>
> Try locale1.removeBranchGraph(contentBranch1) instead of
> co
I've tried using a delay, but it's still not efective. Also tried running
the other codes sent but no dice. Most of the times about 70% of the images
I try to take turn out blank.
For those of you who got it to work well - when you try to capture the
canvas contents, does a white/grey flash appear
Hi Anett,
generally BranchGroup.detach() takes quite some time, compared to other
activities. But it should disappear after some time. You can also wait till
the contentBranchGroup.isAlive() returs false. Also try
simpleUniv.removeAllLocales() and try to add a new Locale with the new
contentBG. T
Hi,
Try locale1.removeBranchGraph(contentBranch1) instead of
contentBranch1.detach()
Cheers,
Florin
-Ursprüngliche Nachricht-
Von: Anett Berger [mailto:[EMAIL PROTECTED]]
Gesendet: Donnerstag, 26. September 2002 13:31
An: [EMAIL PROTECTED]
Betreff: [JAVA3D] change ContentBranches
Hi,
Hi,
I'd like to replace a complete ContentBranch in a scene. (The user is to
choose.)
Pressing a button the new ContentBranch should appear and the old one
disapppear.
I did the following:
if (e.getSource() == button1) {
contentBranch1.detach(); //(capability is set)
locale1.addBranchGraph(con
Hi all,
> Cannot get it up although
> http://cochise.mta.ac.il:8080/~dune/testJava3D/index.html tells me my
> installation is fine.
>
> Only get nearly blank page with the 3 links (Help, Back to home page, Applet
> doesn't work?) on it.
In case of a blank page and no attempt to load the JVM/Appl
Hi,
I have an application for selecting a set of entities using polygon pick
by enclosing these entities in a polygon drawn on a Canvas3D. I have
attached WakeupOnAWTEvent for getting Mouse behaviors like Mouse press /
click / drag etc. Till now, i was using Java3D 1.1.3 and it was working
well.
Hello all
I have a problem with Morph objects.
To concretize the problem, assume you have a Sphere-
shape with 5 geometryarrays that is merely the sphere
constructed in a different locations. (mathematically
constructed with different origins in space)
The sphere achieve a smooth translation th
On Thursday 26 September 2002 06:43, CONZUK wrote:
|| Hi there!
||
|| If the architecture of the app is a client-server, where the
|| rendering is done at the client (applet)
|| and the objects are assembled at the 3D server, and RMI is used as
|| communication tool, how fe
Hi,
checking out the terrain package at j3d.org is definitely a good idea. But
let me add the basic trick you'll need for what you have in mind, regardless
of the terrain engine you're going to use: To make a robot climb across mesh
terrain realistically, you will have to do on-the-fly physics ba
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