White
OK, now I got it to compile (your 1st post), sorry my fault. Below is some
output I get on the command window
C:\Java2Examples\Testers>java PickAllTest
The bounding center is -0.44860168381121396, -0.07462029491899813,
0.5386703299207118
The number of geometries picked is 1
The number of g
Don't know if any of this is useful to you, but you never
know...
A few years ago I wrote a spatializing audio mixer
for a project at NIST. It took streaming monaural
sources for any number of objects, and spatialized
them for each observer in a distributed VR world.
The VR world was in Java, bu
Justin,
Basing transperancy on bounding boxes kind of makes sense, but does that
require that every object be at the root level.
For example we have created a mall scene. It is designed in max and then
imported into our program. The scene is named as follows
mall.store.01.walls
mall.hallway.we
Hi Karsten:
I'm using Java 3D 1.3 and I don't see these exceptions listed in the
API. What version of 3D was this for? Do you know if this works for 1.3?
thanks,
Mona
> i use the following to detect Java3D
>
> try {
>
> // initialize some J3D object (don't include any J3D ob
Alejandro,
Thanks for the try. It should be no problem to compile. It looks like
Alessandro compiled it and run it without any problems.
Please make sure you save them in 2 files: PickAllTest.java and
WindowPickBehavior.java. BTW, could you let me know what's your compile
errors?
---white
>Whit
White,
I tried to compile your 1st post and got plenty
of errors.
That's what I sent to your yahoo account and
bounced back with account full.
Alejandro
-Original Message-
From: Discussion list for Java 3D API
[mailto:JAVA3D-INTEREST@;JAVA.SUN.COM]On Behalf Of White Morph
Sent: Thursday
Hi Alessandro,
Thank you for the reply. Actually, it works fine when you even pick a small
square near the right point shared by the 2 polygons. If you like, you can
try my 2nd post, it works fine for that shape.
You are definitely right, when you drag the mouse down to up, there is
a problem. R
There are 2 things you can do this, (probably there
are other ways too!)
1) declare the alpha, interpolator as usual, then
disable the interpolator by *.setEnable(false) then
when the JButton is pressed enable the interpolator by
*.setEnable(true).
2) set the alphaLoop to zero at first then when
White,
I test the source you send Fri, 1 Nov 2002 09:46:08 -0700, the 1st one I
guess, and works in a acceptable way all the time. If I pick a small square
it do not pick the object, but when I pick a little more bigger it works
fine...
maybe the app are not getting enough resolution for a small a
Hi:
Before I start writing my own, I'm looking to see if anyone has done a
3D polygon class that they are willing to share.
thanks,
Mona
==
Mona Wong-Barnum
National Center for Microscopy and Imaging Research
University of
White,
The message below may answer some of your questions.
Alejandro
*
This Message was undeliverable due to the following reason:
Ce message n'a pu Átre transmis pour les raisons suivantes :
Your message was not delivered becau
I guess not. I don't even know the list of Java3D1.3 specific features
(what are they?)
Mojtaba
"Nitin.Jain" wrote:
>
> Mojtaba,
>
> are you using any Java3D1.3 specific things in your code?
>
> -Original Message-
> From: Moj
Hi All,
I posted 3 posts about "picking multiple objects by drawing a window
on the screen". I think it is a useful feature and commonly used in
applications, but I get no response. There is only one little problem
needed to solved, but it is very annoying and looks like a bug of Java3D.
I provid
Mojtaba,
are you using any Java3D1.3 specific things in your code?
-Original Message-
From: Mojtaba [mailto:mojtaba@;MCRLAB.UOTTAWA.CA]
Sent: Thursday, November 07, 2002 9:26 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Java3D on Silicon Graphics
Hello,
> Whe are developping an appli
Hi,
I have a plane defined by four points which is normal to x-axis. I have a
line defined by two arbitrary points, eg. (x1,y1,z1) and (x2,y2,z2) now, I
want to transform the plane in such a way that it becomes normal to the new
line and is positioned at the first point of the line.
Can the lookA
Hello people.
I am using one graphics card ASUS V8420 Deluxe, java1.4.1, DirectX81.b,
Java3D OpenGL and Win2000.
Through GLDirect3.0 Software, I obtained stereo visualization in window.
The visualization in stereo fullscreen also is possible.
Any doubts between contact.
Robson.
==
Hello,
I'm not sure if the VRML content we are using would be of help to you
or not but you can see them in some demo videos we've got on our
website:
http://www.discover.uottawa.ca/demos/
Let me know if the VRML content would be useful to you and I would be
glad to share it with you.
Hello,
> Whe are developping an application for PC Windows and SUN SPARC. We plan
> to use it also on SGI workstations. Is there anything special to know
> before beginning the port?
We did exactly that (porting our applications on PC Windows to SGI
Infinite Reality system running IRIX) and we h
Hi,
you should check out the winamp.com-page.
so long
michael
- Original Message -
From: "Ivan Zahoranszky" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, November 07, 2002 4:37 PM
Subject: [JAVA3D] skin and mash
Hi all,
I have already written to you about this topic. I
hello, I am trying to add a behavior under runtime to a
transform group, for example, when I push a jButton
in the AWT Form I would like an object to start rotating for 4 seconds, I have
already done to rotate it when the application starts, but when I try to add
the behavior in runtime an
Hello,
I am looking for information about Java3D status on Silicon Graphics
stations. I have read that release 1.2.1 is available on IRIX 6.5 and
later, but what about release 1.3?
Whe are developping an application for PC Windows and SUN SPARC. We plan
to use it also on SGI workstations. Is ther
Hi all,
I have already written to you about this topic. I try again.
I am looking for stuff (tutorials, examples, mathematical models, etc.) about
skinning and run time skin deformation. If anybody know something about
this topic please write me.
Thank you
Ivan
===
Hi all
did someone had the problem that if you picked once
an object the pickbehavior stopping? I have this when i make a new CanvasPanel
with the picked object.
If i got a picked object (transformGroup) i open a
new internal frame with a new Canvas,Universe, BranchGroup... . That works very
Botha Levente wrote:
I would want to ask you about creating an "object group" (ex. a man) and
moving it.
A don't know how to start. How should i create the scene graph for this
type of "object" to move his hands, legs, head separately. If he walks
his leg most simulate the real walking. (forgive
Title: RE: [JAVA3D] AW: [JAVA3D] JToggleButton GUI Toggles after Behavior processStim ulus
you should visit:
http://www.h-anim.org/
and
http://www.ballreich.net/vrml/h-anim/h-anim-examples.html
But for Java3D, a aproach can be assign each body
part (as a shape3D) to a TG, and mount a hiera
We have , at LCMM-UnB, a Orthogonal Sound
Spatialization Room, with 8 speakers array as you ask, connected to 4
Midi Servers (PCs), one for each pair os speakers, all managed by a Java
application developed by LCMM professor Aluizio Arcela:
http://primordial.cic.unb.br/lcmm/projetos/ortog/o
Hi all,
The main thing I am concerned with is spatialisation, not synthesis.
Being able to play a point sound over an 8 speaker array (diamond
layout) and have it come from the same physical location as virtual
location. From what I understood Java3D only really has an interface
for this at the
Title: RE: [JAVA3D] AW: [JAVA3D] JToggleButton GUI Toggles after Behavior processStim ulus
Thank you!
- Original Message -
From:
Ivan Zahoranszky
To: [EMAIL PROTECTED]
Sent: Thursday, November 07, 2002 10:45
AM
Subject: Re: [JAVA3D] Help with moving a
man
H
Please see
http://www.sgi.com/developers/devtools/languages/java.html
and
http://www.vislab.usyd.edu.au/users/programming/java/webdocs/java3d.html for
release notes.
Hope this helps
--srikanth
-Original Message-
From: Durga.Banda [mailto:[EMAIL PROTECTED]]
Sent: Thursday, November 07, 2
Title: RE: [JAVA3D] AW: [JAVA3D] JToggleButton GUI Toggles after Behavior processStim ulus
Hi,
First of
all you shuld learn a bit about animation and quaternions (mathematical
objects are used instead of axis-angle or Euler reprezentation of rotation to
avoid gimbal lock and interpolation p
Hello All,
Can any one please tell what is the latest Java3D version available on SGI
Irix Platform and from where can I download that.
Thank You
ravi
===
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