Re: [JAVA3D] rotation problem

2002-11-26 Thread Dipl. Ing. Paul Szawlowski
Lan Wu-Cavener schrieb: Hi, every one: I have the following rotation problem. What I need is to rotate the ViewPlatform around its local x axis and local original y(0,1,0), or the vector (0,1,0) in the local coordinates. Could anyone please help to figure out how to make it work. Thanks in adva

Re: [JAVA3D] Nnuid -- With StackTrace

2002-11-26 Thread Alan Hudson
Kasparian, Raffi J. wrote: I've also gotten this message several times since many months ago. I haven't tried to trace it to its source though. Raffi I finally got a stackTrace on this. One thing I notice is that I'm getting the error below sometimes without the nnuId error... fairly frequent

Re: [JAVA3D] Nnuid

2002-11-26 Thread Kasparian, Raffi J.
I've also gotten this message several times since many months ago. I haven't tried to trace it to its source though. Raffi -Original Message- From: Alan Hudson To: [EMAIL PROTECTED] Sent: 11/26/2002 10:26 PM Subject: [JAVA3D] Nnuid I've got a weird situation where I'm sometimes getting me

[JAVA3D] Nnuid

2002-11-26 Thread Alan Hudson
I've got a weird situation where I'm sometimes getting messages from Java3D about "Can't find matching nnuid". Then "We're in TROUBLE" I can't reproduce this a test case yet but I thought It'd throw it out there. I'm using the latest Java3D and the JDK build 1.4.1_01-b01 -- Alan Hudson Presi

[JAVA3D] trailing lines

2002-11-26 Thread Gregory Gimler
I wanted to add a trailing line to follow the path of my 3D object. I was wondering if there was a good way of doing this without having to continually draw straight lines and adjust their size based on angular movement? Thanks.

[JAVA3D] nvidia stereo driver + Java3D = Crash

2002-11-26 Thread Nathan Bower
Hi, Ive found that whenever I uses nVidias stereo driver for my GeForce3 Ti200 my Java3D application (under XP and the DirectX API) will reliably crash when it is run for a second time. First time ok, second time crash. Strange. Anyone have similar experiences? Nathan

Re: [JAVA3D] newbie question: Human Animation: just the easy stuff ; ^ )

2002-11-26 Thread P. Flavin
Human Animation with Java3d gives web animators fast, reliable, portable 3d interactive animation. Source code, VRML data files, referances follow: Botha Levente wrote to Java3d-interest list: > Hi all I have a question (very newbie). If i use the SimpleUniverse and the geometrys

Re: [JAVA3D] Fw: GeometryArray: cannot access in BY_REFERENCE mode

2002-11-26 Thread Sean Sylvis
Have you set the appropriate geometry array by-reference capabilities for accessing the data? Sean > -Original Message- > From: Fco. Javier Ridruejo [mailto:[EMAIL PROTECTED]] > Sent: Tuesday, November 26, 2002 8:54 AM > To: [EMAIL PROTECTED] > Subject: [JAVA3D] Fw: GeometryArray: canno

Re: [JAVA3D] Fw: GeometryArray: cannot access in BY_REFERENCE mode

2002-11-26 Thread Dave Smith
What about getCoordRef instead of getCoordinate? -DaveS === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED]

[JAVA3D] Fw: GeometryArray: cannot access in BY_REFERENCE mode

2002-11-26 Thread Fco. Javier Ridruejo
Hello, I'm doing several modifications to a Java3D 1.2 program. This works right under Java3D 1.2 but when using 1.3 it throws the following exception: GeometryArray: cannot directly access data in BY_REFERENCE mode This is the code where the program crashes: public MyBoundingBox ComputePieceBo

[JAVA3D] rotation problem

2002-11-26 Thread Lan Wu-Cavener
Hi, every one: I have the following rotation problem. What I need is to rotate the ViewPlatform around its local x axis and local original y(0,1,0), or the vector (0,1,0) in the local coordinates. Could anyone please help to figure out how to make it work. Thanks in advance! Lan Lan Wu-Cavener

Re: [JAVA3D] [source] Xj3D Nov 25 Dev release

2002-11-26 Thread Justin Couch
Harney, James wrote: Hi Hugh, vlc_uri.jar was left out by accident (think it was anyway)from the drop. A..f$@*&$^#! Righto, I'll think we'll drop an update today as we seemed to have missed quite a few things including a dodgy item in the XSLTViewer that means it won't compile.