Lan Wu-Cavener schrieb:
Hi, every one:
I have the following rotation problem. What I need is to rotate the
ViewPlatform around its local x axis and local original y(0,1,0), or the
vector (0,1,0) in the local coordinates. Could anyone please help to figure
out how to make it work.
Thanks in adva
Kasparian, Raffi J. wrote:
I've also gotten this message several times since many months ago. I haven't
tried to trace it to its source though.
Raffi
I finally got a stackTrace on this. One thing I notice is that I'm
getting the error below sometimes without the nnuId error... fairly
frequent
I've also gotten this message several times since many months ago. I haven't
tried to trace it to its source though.
Raffi
-Original Message-
From: Alan Hudson
To: [EMAIL PROTECTED]
Sent: 11/26/2002 10:26 PM
Subject: [JAVA3D] Nnuid
I've got a weird situation where I'm sometimes getting me
I've got a weird situation where I'm sometimes getting messages from
Java3D about "Can't find matching nnuid". Then "We're in TROUBLE"
I can't reproduce this a test case yet but I thought It'd throw it out
there. I'm using the latest Java3D and the JDK build 1.4.1_01-b01
--
Alan Hudson
Presi
I wanted to add a trailing line to follow the path of my 3D object. I was
wondering if there was a good way of doing this without having to
continually draw straight lines and adjust their size based on angular
movement? Thanks.
Hi,
Ive found that whenever I uses nVidias stereo driver for my GeForce3 Ti200
my Java3D application (under XP and the DirectX API) will reliably crash
when it is run for a second time.
First time ok, second time crash.
Strange.
Anyone have similar experiences?
Nathan
Human Animation with Java3d gives web animators
fast, reliable, portable 3d interactive animation.
Source code, VRML data files, referances follow:
Botha Levente wrote to Java3d-interest list:
>
Hi all
I have a question (very newbie). If i use the SimpleUniverse and the
geometrys
Have you set the appropriate geometry array by-reference capabilities for accessing
the data?
Sean
> -Original Message-
> From: Fco. Javier Ridruejo [mailto:[EMAIL PROTECTED]]
> Sent: Tuesday, November 26, 2002 8:54 AM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] Fw: GeometryArray: canno
What about getCoordRef instead of getCoordinate?
-DaveS
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Hello,
I'm doing several modifications to a Java3D 1.2 program. This works right
under Java3D 1.2 but when using 1.3 it throws the following exception:
GeometryArray: cannot directly access data in BY_REFERENCE mode
This is the code where the program crashes:
public MyBoundingBox ComputePieceBo
Hi, every one:
I have the following rotation problem. What I need is to rotate the
ViewPlatform around its local x axis and local original y(0,1,0), or the
vector (0,1,0) in the local coordinates. Could anyone please help to figure
out how to make it work.
Thanks in advance!
Lan
Lan Wu-Cavener
Harney, James wrote:
Hi Hugh,
vlc_uri.jar was left out by accident (think it was anyway)from the drop.
A..f$@*&$^#!
Righto, I'll think we'll drop an update today as we seemed to have
missed quite a few things including a dodgy item in the XSLTViewer that
means it won't compile.
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