Re: [JAVA3D] JVM parameter for Java3D Debug

2002-12-07 Thread Kelvin Chung
Yu Wang wrote: Hi, All How can I make use of the JVM parameter of -Dj3d.debug=true ? I found it at the Java3D FAQ and added it to my JBuilder configuration, but it seemed nothing was happening. Does it only work with Java3d of DirectX version? This is recognized by Java3D DirectX version librar

[JAVA3D] JVM parameter for Java3D Debug

2002-12-07 Thread Yu Wang
Hi, All How can I make use of the JVM parameter of -Dj3d.debug=true ? I found it at the Java3D FAQ and added it to my JBuilder configuration, but it seemed nothing was happening. Does it only work with Java3d of DirectX version? Yours Paul

Re: [JAVA3D] Chess Board Demo

2002-12-07 Thread Yu Wang
Sorry, what do you mean? -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]] On Behalf Of hterrolle Sent: December 7, 2002 8:44 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Chess Board Demo Yes I do not find the TRANSFORMINTERPALOTOR in javax.media.

Re: [JAVA3D] Chess Board Demo

2002-12-07 Thread hterrolle
Yes I do not find the TRANSFORMINTERPALOTOR in javax.media.j3d.* And the question why where did you get it ? Thanks. -Message d'origine- De : Yu Wang <[EMAIL PROTECTED]> À : [EMAIL PROTECTED] <[EMAIL PROTECTED]> Date : jeudi 5 décembre 2002 18:53 Objet : Re: [JAVA3D] Chess Board Demo

Re: [JAVA3D] Efficiency (follow up)

2002-12-07 Thread trz
Bura Tino wrote: (BTW, I'll address this in another email soon... but if I keep the update code, my program does run out of memory eventually (although there are no new classes being created)) What else can it be? As a reminder, I have this code: for (int i = 0; i < height;i++) for