Yu Wang wrote:
Hi, All
How can I make use of the JVM parameter of -Dj3d.debug=true ? I found it
at the Java3D FAQ and added it to my JBuilder configuration, but it
seemed nothing was happening. Does it only work with Java3d of DirectX
version?
This is recognized by Java3D DirectX version librar
Hi, All
How can I make use of the JVM parameter of -Dj3d.debug=true ? I found it
at the Java3D FAQ and added it to my JBuilder configuration, but it
seemed nothing was happening. Does it only work with Java3d of DirectX
version?
Yours Paul
Sorry, what do you mean?
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]] On Behalf Of hterrolle
Sent: December 7, 2002 8:44 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Chess Board Demo
Yes I do not find the TRANSFORMINTERPALOTOR in
javax.media.
Yes I do not find the TRANSFORMINTERPALOTOR in
javax.media.j3d.*
And the question why where did you get it ?
Thanks.
-Message d'origine-
De : Yu Wang <[EMAIL PROTECTED]>
À : [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date : jeudi 5 décembre 2002 18:53
Objet : Re: [JAVA3D] Chess Board Demo
Bura Tino wrote:
(BTW, I'll address this in another email soon... but if I keep the
update code, my program does run out of memory eventually (although
there are no new classes being created))
What else can it be? As a reminder, I have this code:
for (int i = 0; i < height;i++)
for