[JAVA3D] Updations to Renderer/BehaviorScheduler

2002-12-10 Thread Raghavendra R
Hi, I am resending this query since i did not get any reply to my earlier mail. I am trying to save a JPEG image by clicking on the Canvas3D of my application. I need to change the background of the Canvas3D before exporting it to JPEG. Also, the background color should be changed to its original

Re: [JAVA3D] Chess Board Demo

2002-12-10 Thread Yu Wang
Thank you for telling me this. But I have another question about this. I use SimpleUniverse and ViewingPlatform in my program. Meanwhile I want to change the viewpoint to generate animation. I use the class of ViewPlatformBehavior previously but the effect is not quite satisfying. So I decide to us

[JAVA3D] Texture Transparent

2002-12-10 Thread Robson Augusto Siscoutto
Please, somebody knows as transforming part of a texture (blue color) in transparent during the rendering, in java3D. To do chromakey. thanks Robson. === To unsubscribe, send email to [EMAIL PROTECTED] and include in the bo

Re: [JAVA3D] transparency for a certain view

2002-12-10 Thread Lan Wu-Cavener
use Appearance.setTransparencyAttributes( new TransparencyAttributes(TransparencyAttributes.FASTEST, value)); where value that you can adjust. At 10:05 AM 12/10/2002 +, you wrote: Hello all, I have 3 views showing my scene (like top, front, 3D). All views are independent of each other. I

Re: [JAVA3D] cylinder, box, cone share there geometry??

2002-12-10 Thread Lan Wu-Cavener
From my experience, yes, those 1000 spheres are using the same One Sphere object. I don't see the point to use SharedGroup here unless you need manipulate each sphere's attributes individually. At 09:45 PM 11/29/2002 +0100, you wrote: Hello, I have a stupid question. In the Utils API documentati

[JAVA3D] duplicate an IndexedGeometryArray

2002-12-10 Thread Lan Wu-Cavener
Hi, everyone: I need to make a duplicate of an IndexedGeometryArray including color, normal, coordinates. What would be the best way to do it? I am trying to use the cloneTree(). but I got all kinds of exceptions. Could anyone give me some hint? Thanks for any input in advance! Lan Lan Wu-Caven

Re: [JAVA3D] Same old hat Yes VRML and Loaders!

2002-12-10 Thread Alan Hudson
Philip J Colbert wrote: Hi all This is my first attempt with this Email group so please be nice! I have been looking at Java 3D for a few months now and having to learn it all from scratch is interesting to say the least! I have been looking at ways to import VRML into a java scene and then be

Re: [JAVA3D] HUD and object hiding

2002-12-10 Thread Artur Biesiadowski
Tom Lanning wrote: I am having trouble finding a general technique that will allow me to efficiently and correctly hide objects in a space when a HUD (heads up display) is about to collide with the objects. Just a guess - I'm not sure if I understand your problem. Maybe attaching AlternateA

[JAVA3D] HUD and object hiding

2002-12-10 Thread Tom Lanning
I am having trouble finding a general technique that will allow me to efficiently and correctly hide objects in a space when a HUD (heads up display) is about to collide with the objects. My first naïve approach wrapped every object in the scene with a switch and a switching behavior triggered

[JAVA3D] [Fwd: Computational Science CFP: ICCSA 2003]

2002-12-10 Thread Michael Schulman
Some of you in this group might be interested in this conference. - Begin Forwarded Message - Date: Mon, 9 Dec 2002 12:04:59 GMT X-Authentication-Warning: navier.ath.cx: cjtan owned process doing -bs From: C J Kenneth Tan -- Heuchera Technologies <[EMAIL PROTECTED]> To: I

[JAVA3D] Thanks

2002-12-10 Thread Martin Frey
Hi everybody I have finished my diploma thesis and it look's that my new job will have nothing to do with java3d :( So i leave this discussion list for a wile.   thank you all for the great support!     regards Martin

Re: [JAVA3D] Same old hat Yes VRML and Loaders!

2002-12-10 Thread Mr H. Morgan
Hi Philip, Have you tryed using the same classpath for compiling as you do for running? VRML97Loader.class is in xj3d-parser.jar. I have used this method, and it is easy and works well (for me). HTH, Hugh >Delivered-To: [EMAIL PROTECTED] >X-WebMail-UserID: npjc8 >X-EXP32-SerialNo: 00104934 >M

Re: [JAVA3D] AW: [JAVA3D] Chess Board Demo

2002-12-10 Thread hterrolle
Thanks -Message d'origine- De : Florin Herinean <[EMAIL PROTECTED]> À : [EMAIL PROTECTED] <[EMAIL PROTECTED]> Date : lundi 9 décembre 2002 10:09 Objet : [JAVA3D] AW: [JAVA3D] Chess Board Demo It's in Java3D version 1.3. If you're using a previous version of j3d you won't find it. Florin

[JAVA3D] Same old hat Yes VRML and Loaders!

2002-12-10 Thread Philip J Colbert
Hi all This is my first attempt with this Email group so please be nice! I have been looking at Java 3D for a few months now and having to learn it all from scratch is interesting to say the least! I have been looking at ways to import VRML into a java scene and then be able to use the objects i

[JAVA3D] Saving Canvas3D image to JPEG

2002-12-10 Thread Raghavendra R
Hi, I am trying to save a JPEG image by clicking on the Canvas3D of my application. I need to change the background of the Canvas3D before exporting it to JPEG. Also, the background color should be changed to its original color after the JPEG file is exported. The background change code is written

Re: [JAVA3D] Chess Board Demo

2002-12-10 Thread hterrolle
i means that this class TreamsformInterpolator.class does not exist in my javax.media.j3d package. And i asked you where could i get it thanks -Message d'origine- De : Yu Wang <[EMAIL PROTECTED]> À : [EMAIL PROTECTED] <[EMAIL PROTECTED]> Date : samedi 7 décembre 2002 18:16 Objet : Re: [

Re: [JAVA3D] AW: [JAVA3D] J3D Demo Release

2002-12-10 Thread Botha Levente
Very nice work! It is fantastic. What i liked best is the speed of it. I tried some demos using keyboardinteraction but no one was that "fast" like yours. Best regards, Levente === To unsubscribe, sen

[JAVA3D] AW: [JAVA3D] J3D Demo Release

2002-12-10 Thread Wolfgang Kienreich
>(...) >Very nice work. Equally nice is the amount of documentation inside the >source files. You might want to mention the license for this code as >right now its not clear how you wish people to use the code(or not) > >-- >Alan Hudson >President: Yumetech, Inc. http://www.y

[JAVA3D] transparency for a certain view

2002-12-10 Thread A. Murat Tanyer
Hello all, I have 3 views showing my scene (like top, front, 3D). All views are independent of each other. I would like to make some objects transparent for one view and solid for another view. Does anyone out there know if it is possible to make the same J3D object transparent/solid in particul

Re: [JAVA3D] collision problem

2002-12-10 Thread Igor Belousov
> >If there is default collision detection checking between View Platform > >and objects of the scene? > > use "WakeuponViewPlatformEntry(Bounds b)" > > cheers, > Chris Chris, thank you for respons, but my problem is how to switch OFF this detection if it is working by default. I want to check ON