Hi,
I am resending this query since i did not get any reply to my earlier
mail. I am trying to save a JPEG image by clicking on the Canvas3D of my
application. I need to change the background of the Canvas3D before
exporting it to JPEG. Also, the background color should be changed to
its original
Thank you for telling me this. But I have another question about this. I
use SimpleUniverse and ViewingPlatform in my program. Meanwhile I want
to change the viewpoint to generate animation. I use the class of
ViewPlatformBehavior previously but the effect is not quite satisfying.
So I decide to us
Please,
somebody knows as transforming part of a texture (blue color) in transparent
during the rendering, in java3D. To do chromakey.
thanks
Robson.
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use Appearance.setTransparencyAttributes( new
TransparencyAttributes(TransparencyAttributes.FASTEST, value));
where value that you can adjust.
At 10:05 AM 12/10/2002 +, you wrote:
Hello all,
I have 3 views showing my scene (like top, front, 3D). All views are
independent of each other.
I
From my experience, yes, those 1000 spheres are using the same One Sphere
object. I don't see the point to use SharedGroup here unless you need
manipulate each sphere's attributes individually.
At 09:45 PM 11/29/2002 +0100, you wrote:
Hello,
I have a stupid question. In the Utils API documentati
Hi, everyone:
I need to make a duplicate of an IndexedGeometryArray including color,
normal, coordinates. What would be the best way to do it? I am trying to
use the cloneTree(). but I got all kinds of exceptions. Could anyone give
me some hint?
Thanks for any input in advance!
Lan
Lan Wu-Caven
Philip J Colbert wrote:
Hi all
This is my first attempt with this Email group so please be nice!
I have been looking at Java 3D for a few months now and having to learn it all
from scratch is interesting to say the least! I have been looking at ways to
import VRML into a java scene and then be
Tom Lanning wrote:
I am having trouble finding a general technique that will allow me to
efficiently and correctly hide objects in a space when a HUD (heads up
display) is about to collide with the objects.
Just a guess - I'm not sure if I understand your problem.
Maybe attaching AlternateA
I am having trouble finding a general technique that will allow me to
efficiently and correctly hide objects in a space when a HUD (heads up
display) is about to collide with the objects.
My first naïve approach wrapped every object in the scene with a switch
and a switching behavior triggered
Some of you in this group might be interested in this conference.
- Begin Forwarded Message -
Date: Mon, 9 Dec 2002 12:04:59 GMT
X-Authentication-Warning: navier.ath.cx: cjtan owned process doing -bs
From: C J Kenneth Tan -- Heuchera Technologies <[EMAIL PROTECTED]>
To: I
Hi everybody
I have finished my diploma thesis and it look's
that my new job will have nothing to do with java3d :(
So i leave this discussion list for a
wile.
thank you all for the great
support!
regards Martin
Hi Philip,
Have you tryed using the same classpath for compiling as you do for
running? VRML97Loader.class is in xj3d-parser.jar.
I have used this method, and it is easy and works well (for me).
HTH,
Hugh
>Delivered-To: [EMAIL PROTECTED]
>X-WebMail-UserID: npjc8
>X-EXP32-SerialNo: 00104934
>M
Thanks
-Message d'origine-
De : Florin Herinean <[EMAIL PROTECTED]>
À : [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date : lundi 9 décembre 2002 10:09
Objet : [JAVA3D] AW: [JAVA3D] Chess Board Demo
It's in Java3D version 1.3.
If you're using a previous version of j3d you won't find it.
Florin
Hi all
This is my first attempt with this Email group so please be nice!
I have been looking at Java 3D for a few months now and having to learn it all
from scratch is interesting to say the least! I have been looking at ways to
import VRML into a java scene and then be able to use the objects i
Hi,
I am trying to save a JPEG image by clicking on the Canvas3D of my
application. I need to change the background of the Canvas3D before
exporting it to JPEG. Also, the background color should be changed to
its original color after the JPEG file is exported. The background
change code is written
i means that this class TreamsformInterpolator.class does not exist in my
javax.media.j3d package.
And i asked you where could i get it
thanks
-Message d'origine-
De : Yu Wang <[EMAIL PROTECTED]>
À : [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date : samedi 7 décembre 2002 18:16
Objet : Re: [
Very nice work!
It is fantastic. What i liked best is the speed of it.
I tried some demos using keyboardinteraction but no one was that "fast"
like yours.
Best regards,
Levente
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>(...)
>Very nice work. Equally nice is the amount of documentation inside the
>source files. You might want to mention the license for this code as
>right now its not clear how you wish people to use the code(or not)
>
>--
>Alan Hudson
>President: Yumetech, Inc. http://www.y
Hello all,
I have 3 views showing my scene (like top, front, 3D). All views are
independent of each other.
I would like to make some objects transparent for one view and solid for
another view.
Does anyone out there know if it is possible to make the same J3D object
transparent/solid in particul
> >If there is default collision detection checking between View Platform
> >and objects of the scene?
>
> use "WakeuponViewPlatformEntry(Bounds b)"
>
> cheers,
> Chris
Chris,
thank you for respons, but my problem is how to switch OFF this detection if it
is working by default. I want to check ON
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