[JAVA3D] 2D Image

2002-12-23 Thread Robin Spark
Hi, Just wondering if anyone knows how to display a non-scaled 2d image full-screen in the background? I have been looking into making a 2D/3D adventure game engine, kind along the lines of Monkey Island 4. Thanks, - Robin

[JAVA3D] Texture by Reference

2002-12-23 Thread Brad Christiansen
Hi, I am trying to investigate how texture by reference works in J3D but can't find any info / tutorials on how it works / how to use it. Can anyone point me at any info on this? Cheers, Brad This Email may contain c

Re: [JAVA3D] Method too Large! Please Explain!

2002-12-23 Thread Justin Couch
Brad Christiansen wrote: Hi, I think I must misunderstand what you are saying about array sizes but I very often initilise arrays with MUCH more than 7000 elements. The following code fills a double array with a million random doubles in one method with no issues. That's because the array is in

Re: [JAVA3D] Method too Large! Please Explain!

2002-12-23 Thread Brad Christiansen
Hi, I think I must misunderstand what you are saying about array sizes but I very often initilise arrays with MUCH more than 7000 elements. The following code fills a double array with a million random doubles in one method with no issues. Cheers, Brad public class Test { public Test() {

Re: [JAVA3D] Axis of Rotation

2002-12-23 Thread Peter Strachan
Greg If the path is a straight line, say in the x direction, you can get backspin by increasing the angle of PITCH at each key frame. The interpolator than produces a change in the angle perpendicular to the path. I have been known to confuse the pitch and bank. I think I have chosen the correct

[JAVA3D] Java 3D FAQ Weekly Posting (23 Dec 2002)

2002-12-23 Thread The Java 3D FAQ
The Java 3D Frequently Asked Questions list for Monday December 23 2002 This is a posting of topics covered in the Java 3D FAQ. The answers to these questions are kept at: http://www.j3d.org/faq Please consult this list and the web site before asking questions on the mailing list. If t