Simeon H.K. Fitch wrote:
not the group's. My original itch was that I'm very interested when a
new tip or other info tidbit is available, and would like to know when
that happens. Since you pointed out the CVS access to the FAQ I'll just
do it myself.
Ok, no probs. That was part of of the idea
> Date: Mon, 30 Dec 2002 13:38:44 -0500
> From: Roy Duffy <[EMAIL PROTECTED]>
>
> I'd like to be able to get the current field of view in my application
> but it always gives me the same value and I don't understand why. I'm
> using a WindowEyepointPolicy of View.RELATIVE_TO_WINDOW and the
Justin Couch wrote:
Simeon H.K. Fitch wrote:
Then how about we stop posting it to the list, and instead append the
email to the "subscribe" email that new subscribers get when they join?
That would be fine with me, but I'm not connected in any way with Sun,
and it's their list we're on here
You need to load a jpeg into a BufferedImage
first
- Original Message -
From:
Robin Spark
To: [EMAIL PROTECTED]
Sent: Monday, December 30, 2002 3:11
PM
Subject: Re: [JAVA3D] Poor quality
background images
How can display a JPEG image
using the sample code?
Forgot to add one thing:
I wrote:
times before it is deemed worthy of including in an FAQ. The Molasses
treatment of this is deliberate so that we do pick what the right issues
are to provide answers.
People do occasionally reply to a newbie email here and say "This should
be in the FAQ", whic
Simeon H.K. Fitch wrote:
Then how about we stop posting it to the list, and instead append the
email to the "subscribe" email that new subscribers get when they join?
That would be fine with me, but I'm not connected in any way with Sun,
and it's their list we're on here not mine. To get them t
Justin Couch wrote:
Simeon H.K. Fitch wrote:
Any chance of having a diff appended to this email, at least of the
"Table of Contents"? I'm not too sure what the use this email provides
us each month without knowing what's changed since the previous month.
Not much changes. It's also not for t
Hans Horn wrote:
Dear List,
When I run a J3D scene under OpenGL, I experience that the speed of the
mouse cursor goes down to that of a slug.
After the app has closed, the mouse resumes its normal speed.
That's probably because you are on a slowish machine and all the CPU
resources are going in
Simeon H.K. Fitch wrote:
Any chance of having a diff appended to this email, at least of the
"Table of Contents"? I'm not too sure what the use this email provides
us each month without knowing what's changed since the previous month.
Not much changes. It's also not for the long termers on the
The Java 3D FAQ wrote:
The Java 3D Frequently Asked Questions list for Monday December 30 2002
Any chance of having a diff appended to this email, at least of the
"Table of Contents"? I'm not too sure what the use this email provides
us each month without knowing what's changed since the prev
The Java 3D Frequently Asked Questions list for Monday December 30 2002
This is a posting of topics covered in the Java 3D FAQ. The answers
to these questions are kept at:
http://www.j3d.org/faq
Please consult this list and the web site before asking questions on the
mailing list.
If t
Roy
Just a guess in passing . The field of view might mean the ANGLE oif the
field of view. In which case 0.7853975 is 45 degrees. Unfortunately I am
still using default fields of view, but hope to get to viewing problems soon
in.
Peter Strachan
- Original Message -
From: "Roy Duffy" <[EM
I'd like to be able to get the current field of view in my application
but it always gives me the same value and I don't understand why. I'm
using a WindowEyepointPolicy of View.RELATIVE_TO_WINDOW and the
WindowResizePolicy and WindowMovementPolicy are left to default. With
this configuration, wh
hi all,
in my scene is a semi-transparent wall (upper half is not visible because of
an RGBA Texture). the problem is that objects behind that wall are excluded
from rendering, even if they should visible, because of the transparent wall
part.
recommands ?
greetings
-Michael Nischt
Dear List,
When I run a J3D scene under OpenGL, I experience that the speed of the
mouse cursor goes down to that of a slug.
After the app has closed, the mouse resumes its normal speed.
Did anyone have experienced similar phenomena? Is there a remedy?
H.
===
On my venerable Athlon/900 with a 3dfx Voodoo3
graphics card Java3D openGL takes about 2 seconds to create a new Canvas3D; with
DirectX it takes more than twice (5 seconds) that long.Similar but somewhat
slower timings I get on a PIII/933 with a more recent nVidia Quattro
card.Pretty patheti
It is in the RenderingAttributes object within the Appearance.
Dave Yazel
http://www.magicosm.net
- Original Message -
From: "Ranjan.George" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, December 30, 2002 6:36 AM
Subject: [JAVA3D] OpenGL Depth Test in Java3D
Hi All,
I am a
Hi All,
I am aware that
OpenGL provides a certain performance enhancement feature called "DEPTH TEST",
where it tests if the pixel to be drawn has already been drawn and has a depth
greater than that which is already drawn. How do we enable the same OpenGL
state variable in Java3D?
Regards
18 matches
Mail list logo